Player Matchup

Xing Tian
Xing Tian
Juweel
Xing Tian
Level 128
God Stats
3W - 3L
1,320 SR
Queue Stats
479W - 405L
1,534 Elo+
Solo
Zeus
Zeus
darkposeiden
Zeus
Level 121
God Stats
7W - 8L
1,568 SR
Queue Stats
113W - 125L
1,560 Elo+
Party 1
Medusa
Medusa
erebase
Medusa
Level 38
God Stats
6W - 9L
1,537 SR
Queue Stats
76W - 80L
1,502 Elo+
Party 1
Team Averages
Level 96
1,475 SR
1,532 Elo+

VS

Team Averages
Level 135
1,631 SR
1,600 Elo+
Nemesis
Nemesis
Bast22
Nemesis
Level 84
God Stats
1W - 0L
1,721 SR
Queue Stats
50W - 45L
1,492 Elo+
Solo
Atlas
Atlas
OrbitalHero
Atlas
Level 160
God Stats
12W - 4L
1,672 SR
Queue Stats
110W - 86L
1,711 Elo+
Solo
Nu Wa
Nu Wa
xxXBubuXDXxx
Nu Wa
Level 160
God Stats
6W - 4L
1,500 SR
Queue Stats
309W - 342L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Juweel
Xing Tian
11
1 / 2 / 5
8,377
644
5,625
14,671
15,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
5 / 3 / 1
9,042
696
15,542
7,636
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
erebase
Medusa
11
0 / 3 / 3
7,718
594
6,148
11,560
3,500
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bast22
Nemesis
13
4 / 4 / 1
9,006
693
6,627
11,491
4,834
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 0 / 5
9,333
718
8,487
15,043
14,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 2 / 6
8,678
668
11,981
5,472
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
6
Kills
8
8
Deaths
6
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Bast22
Nemesis
4
4
1
1.13
L
Xing Tian
Juweel
Xing Tian
1
2
5
1.75
W
3
0
5
5.5
L
5
3
1
1.83
L
Medusa
erebase
Medusa
0
3
3
0.5
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,315
Damage
27,095
33,867
Taken
32,006
21,680
Mitigated
20,821
5,262
Healing
11,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Bast22
Nemesis
6,627
2,897
0
1,991
11,491
4,834
601
8,407
2,847
0
26,725
L
Xing Tian
Juweel
Xing Tian
5,625
676
0
2,200
14,671
15,453
173
7,383
7,288
21,572
0
W
8,487
2,099
0
7,284
15,043
14,193
90
8,650
6,063
23,609
0
L
15,542
1,906
0
250
7,636
2,727
184
4,741
2,895
40,557
0
L
Medusa
erebase
Medusa
6,148
3,054
0
2,812
11,560
3,500
325
8,671
2,889
0
32,217
W
11,981
4,981
0
2,029
5,472
1,794
884
3,562
1,691
38,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,137
Gold Earned
27,017
127
Minions Killed
125
5
Camps Cleared
7
660,557
Distance Traveled
781,004
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,006
693
37
3
2
269,057
3
L
Xing Tian
8,377
644
16
1
0
244,246
3
W
Atlas
9,333
718
25
2
2
277,607
4
L
Zeus
9,042
696
53
4
2
217,072
1
L
Medusa
7,718
594
58
4
3
199,239
6
W
Nu Wa
8,678
668
63
5
3
234,340
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role