Player Matchup

Atlas
Atlas
 
Atlas
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Cobrastealth97
Danzaburou
Level 42
God Stats
8W - 8L
1,429 SR
Queue Stats
227W - 321L
1,344 Elo+
Solo
Thanatos
Thanatos
EVII777
Thanatos
Level 66
God Stats
3W - 0L
1,735 SR
Queue Stats
5W - 2L
1,677 Elo+
Party 1
Nox
Nox
WAKAFELLER
Nox
Level 101
God Stats
37W - 32L
1,485 SR
Queue Stats
372W - 329L
1,626 Elo+
Solo
Team Averages
Level 92
1,530 SR
1,529 Elo+

VS

Team Averages
Level 131
1,415 SR
1,532 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ChrisPocket
Ra
Level 159
God Stats
1W - 3L
1,305 SR
Queue Stats
98W - 76L
1,642 Elo+
Solo
Fenrir
Fenrir
JaMarcusBlack
Fenrir
Level 106
God Stats
3W - 3L
1,577 SR
Queue Stats
69W - 73L
1,568 Elo+
Solo
Nike
Nike
aemserrano1975
Nike
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,373 Elo+
Solo
Jormungandr
Jormungandr
iBpOiiSoN
Jormungandr
Level 155
God Stats
1W - 3L
1,196 SR
Queue Stats
102W - 100L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
4 / 2 / 16
8,489
849
8,978
10,241
8,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nu Wa
 
Nu Wa
15
4 / 3 / 9
7,862
786
8,600
5,672
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Cobrastealth97
Danzaburou
14
0 / 1 / 14
7,515
752
5,454
5,901
2,101
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
EVII777
Thanatos
16
10 / 1 / 9
8,771
877
11,436
8,829
3,305
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 1 / 8
8,445
845
5,542
5,840
2,151
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
4 / 5 / 0
7,587
759
4,588
7,969
2,474
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 4 / 3
8,059
806
8,938
8,952
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 4 / 2
7,163
716
1,788
8,417
4,454
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 8 / 3
6,646
665
2,346
13,146
6,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
iBpOiiSoN
Jormungandr
13
1 / 3 / 3
7,184
718
9,255
9,548
7,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
19
23
Kills
8
8
Deaths
24
56
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
2
16
6
W
Nu Wa
 
Nu Wa
4
3
9
2.83
L
Morgan Le Fay
 
Morgan Le Fay
4
5
0
0.8
L
1
4
3
0.63
W
Danzaburou
Cobrastealth97
Danzaburou
0
1
14
7
W
Thanatos
EVII777
Thanatos
10
1
9
14.5
L
2
4
2
0.75
W
5
1
8
9
L
0
8
3
0.19
L
Jormungandr
iBpOiiSoN
Jormungandr
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,010
Damage
26,915
36,483
Taken
48,032
18,356
Mitigated
23,546
11,954
Healing
5,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
8,978
3,605
0
2,875
10,241
8,924
0
6,060
4,042
18,721
0
W
Nu Wa
 
Nu Wa
8,600
1,200
0
0
5,672
1,875
842
4,032
1,549
26,736
0
L
Morgan Le Fay
 
Morgan Le Fay
4,588
348
0
1,039
7,969
2,474
0
3,629
4,272
8,074
0
L
8,938
693
468
2,852
8,952
3,359
0
5,269
3,587
41,883
0
W
Danzaburou
Cobrastealth97
Danzaburou
5,454
1,099
495
1,502
5,901
2,101
1,539
4,749
1,120
0
22,227
W
Thanatos
EVII777
Thanatos
11,436
3,055
0
6,832
8,829
3,305
0
5,273
3,530
0
20,115
L
1,788
207
0
571
8,417
4,454
0
3,784
4,577
0
10,536
W
5,542
359
0
250
5,840
2,151
330
2,667
3,087
32,936
0
L
2,346
341
0
349
13,146
6,026
0
6,798
6,272
0
9,851
L
Jormungandr
iBpOiiSoN
Jormungandr
9,255
4,065
0
500
9,548
7,233
25
3,286
6,204
27,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,082
Gold Earned
36,639
186
Minions Killed
166
0
Camps Cleared
0
1,002,816
Distance Traveled
925,997
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,489
849
21
2
0
203,855
2
W
Nu Wa
7,862
786
36
4
0
192,060
3
L
Morgan Le Fay
7,587
759
11
1
0
178,994
3
L
Ra
8,059
806
80
8
0
181,723
0
W
Danzaburou
7,515
752
44
4
0
185,645
0
W
Thanatos
8,771
877
22
2
0
212,524
3
L
Fenrir
7,163
716
17
2
0
209,184
4
W
Nox
8,445
845
63
6
0
208,732
1
L
Nike
6,646
665
12
1
0
178,997
1
L
Jormungandr
7,184
718
46
5
0
177,099
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role