Player Matchup

Medusa
Medusa
Masters
 
Medusa
Masters
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zeus
Zeus
Masters
Quavo
Zeus
Masters
Level 160
God Stats
34W - 1L
2,258 SR
Queue Stats
87W - 6L
2,419 MMR
Party 1
Serqet
Serqet
Masters
Reformed
Serqet
Masters
Level 158
God Stats
1W - 0L
2,102 SR
Queue Stats
206W - 17L
2,675 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 146
1,953 SR
2,198 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,513 SR
1,603 MMR
Hades
Hades
Gold I
 
Hades
Gold I
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Bronze IV
 
Anubis
Bronze IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum IV
FroiBoi
Neith
Platinum IV
Level 146
God Stats
3W - 4L
1,538 SR
Queue Stats
33W - 53L
1,810 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
7 / 2 / 9
7,847
981
10,010
8,361
2,495
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
Quavo
Zeus
11
6 / 0 / 10
7,602
950
9,236
5,372
1,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Reformed
Serqet
11
5 / 0 / 10
7,868
984
3,440
7,004
3,260
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
FenrirShivaAresBastetAh Muzen Cab

VS

Bans
ThothSobekGilgameshCabrakanOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
8
2 / 4 / 0
6,437
805
1,125
6,529
2,756
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
 
Anubis
8
0 / 8 / 1
5,611
701
2,200
8,035
2,554
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
FroiBoi
Neith
9
0 / 6 / 1
5,695
712
4,657
10,187
2,521
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
4
18
Kills
2
2
Deaths
18
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
2
9
5.75
L
Hades
 
Hades
2
4
0
0.5
L
Anubis
 
Anubis
0
8
1
0.06
L
Neith
FroiBoi
Neith
0
6
1
0.08
W
Zeus
Quavo
Zeus
6
0
10
11
W
Serqet
Reformed
Serqet
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,686
Damage
7,982
20,737
Taken
24,751
7,460
Mitigated
7,831
7,415
Healing
1,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,010
3,449
0
2,087
8,361
2,495
1,146
1,613
6,748
0
38,628
L
Hades
 
Hades
1,125
62
0
447
6,529
2,756
0
2,012
4,517
3,120
0
L
Anubis
 
Anubis
2,200
178
0
674
8,035
2,554
0
3,381
4,620
12,316
0
L
Neith
FroiBoi
Neith
4,657
1,567
0
618
10,187
2,521
0
3,843
6,118
0
15,963
W
Zeus
Quavo
Zeus
9,236
1,926
0
1,417
5,372
1,705
328
1,016
4,356
29,889
0
W
Serqet
Reformed
Serqet
3,440
689
120
3,791
7,004
3,260
525
886
6,118
0
7,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,317
Gold Earned
17,743
103
Minions Killed
56
8
Camps Cleared
0
512,138
Distance Traveled
365,574
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,847
981
57
7
2
166,155
1
L
Hades
6,437
805
6
1
0
100,192
2
L
Anubis
5,611
701
32
4
0
107,740
2
L
Neith
5,695
712
18
2
0
157,642
1
W
Zeus
7,602
950
39
5
5
167,543
3
W
Serqet
7,868
984
7
1
1
178,440
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role