Player Matchup

He Bo
He Bo
 
He Bo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Cadbury-_-chicks
Hou Yi
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,350 Elo+
Solo
Kumbhakarna
Kumbhakarna
RePiTiTousS_
Kumbhakarna
Level 43
God Stats
5W - 6L
1,486 SR
Queue Stats
97W - 111L
1,414 Elo+
Solo
Team Averages
Level 82
1,495 SR
1,422 Elo+

VS

Team Averages
Level 109
1,455 SR
1,410 Elo+
Discordia
Discordia
DA GLOCKTAPUS
Discordia
Level 112
God Stats
1W - 1L
1,309 SR
Queue Stats
14W - 27L
1,378 Elo+
Solo
Awilix
Awilix
Smith 9 Wesson
Awilix
Level 136
God Stats
4W - 10L
1,458 SR
Queue Stats
100W - 112L
1,467 Elo+
Solo
Bacchus
Bacchus
l3e55O_1704
Bacchus
Level 79
God Stats
69W - 74L
1,597 SR
Queue Stats
390W - 504L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
1 / 1 / 1
7,428
675
3,159
8,635
6,681
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
0 / 4 / 1
6,404
582
1,139
6,176
1,526
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
RePiTiTousS_
Kumbhakarna
11
0 / 2 / 2
7,501
682
3,159
10,149
6,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DA GLOCKTAPUS
Discordia
12
1 / 1 / 5
8,118
738
6,167
4,193
1,097
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 1 / 2
8,822
802
9,965
6,963
2,530
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
l3e55O_1704
Bacchus
12
1 / 0 / 6
8,544
777
5,615
11,961
10,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
1
Kills
7
7
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
1
1
1.5
L
0
4
1
0.13
W
Discordia
DA GLOCKTAPUS
Discordia
1
1
5
3.5
L
Kumbhakarna
RePiTiTousS_
Kumbhakarna
0
2
2
0.5
W
5
1
2
6
W
Bacchus
l3e55O_1704
Bacchus
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,457
Damage
21,747
24,960
Taken
23,117
14,550
Mitigated
14,154
3,560
Healing
6,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
3,159
102
75
1,562
8,635
6,681
0
4,213
4,422
14,148
0
L
1,139
705
0
703
6,176
1,526
0
2,229
3,947
0
11,092
W
Discordia
DA GLOCKTAPUS
Discordia
6,167
375
0
485
4,193
1,097
1,271
990
3,203
32,873
0
L
Kumbhakarna
RePiTiTousS_
Kumbhakarna
3,159
56
0
1,220
10,149
6,343
0
5,804
4,345
17,784
0
W
9,965
2,713
0
1,423
6,963
2,530
504
2,698
4,265
0
34,967
W
Bacchus
l3e55O_1704
Bacchus
5,615
243
310
4,400
11,961
10,527
346
3,178
8,783
22,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,333
Gold Earned
25,484
72
Minions Killed
129
1
Camps Cleared
10
521,817
Distance Traveled
690,701
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,428
675
21
2
1
218,422
1
L
Hou Yi
6,404
582
20
2
0
124,459
0
W
Discordia
8,118
738
53
5
1
222,815
0
L
Kumbhakarna
7,501
682
31
3
0
178,936
0
W
Awilix
8,822
802
46
4
7
236,849
0
W
Bacchus
8,544
777
30
3
2
231,037
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role