Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
 
Khepri
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
BigChiefDancing
Sol
Level 125
God Stats
5W - 4L
1,360 SR
Queue Stats
102W - 117L
1,409 Elo+
Party 3
Apollo
Apollo
jdisonthego
Apollo
Level 159
God Stats
9W - 20L
1,382 SR
Queue Stats
925W - 995L
1,363 Elo+
Party 3
Team Averages
Level 110
1,448 SR
1,454 Elo+

VS

Team Averages
Level 90
1,588 SR
1,390 Elo+
Merlin
Merlin
Fairnessk
Merlin
Level 69
God Stats
8W - 9L
1,471 SR
Queue Stats
370W - 382L
1,371 Elo+
Solo
Apollo
Apollo
KaKTyTurpaTb
Apollo
Level 22
God Stats
5W - 3L
1,623 SR
Queue Stats
103W - 126L
1,297 Elo+
Party 1
Vamana
Vamana
Krovopuskator
Vamana
Level 127
God Stats
2W - 3L
1,748 SR
Queue Stats
270W - 302L
1,394 Elo+
Party 1
He Bo
He Bo
Succinite
He Bo
Level 87
God Stats
1W - 1L
1,781 SR
Queue Stats
86W - 74L
1,454 Elo+
Solo
Amaterasu
Amaterasu
sac59
Amaterasu
Level 146
God Stats
5W - 4L
1,316 SR
Queue Stats
294W - 324L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
3 / 8 / 4
9,855
758
14,122
14,638
7,813
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
 
Bellona
15
1 / 3 / 5
9,128
702
9,500
15,382
21,812
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Khepri
 
Khepri
13
0 / 6 / 3
8,396
646
5,651
13,435
13,136
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
5 / 1 / 0
10,922
840
16,806
8,071
4,876
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
17
0 / 1 / 5
10,193
784
16,473
8,845
6,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Fairnessk
Merlin
17
2 / 2 / 14
9,284
714
17,727
11,078
4,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
16
4 / 2 / 13
9,153
704
7,262
11,271
4,670
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 3 / 12
8,546
657
6,824
13,019
13,672
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

He Bo
Succinite
He Bo
14
6 / 2 / 5
8,706
670
8,570
7,223
2,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
sac59
Amaterasu
17
5 / 1 / 12
10,078
775
7,261
26,412
14,714
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
75
9
Kills
19
19
Deaths
10
17
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
3
8
4
0.63
W
Bellona
 
Bellona
1
3
5
1.17
W
Khepri
 
Khepri
0
6
3
0.25
W
5
1
0
5
L
Merlin
Fairnessk
Merlin
2
2
14
4.5
L
Apollo
4
2
13
5.25
L
2
3
12
2.67
L
He Bo
Succinite
He Bo
6
2
5
4.25
W
Apollo
0
1
5
2.5
L
Amaterasu
sac59
Amaterasu
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,552
Damage
47,644
60,371
Taken
69,003
53,676
Mitigated
39,584
17,361
Healing
41,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
14,122
2,152
398
2,166
14,638
7,813
815
6,092
8,546
0
24,475
W
Bellona
 
Bellona
9,500
428
1,277
1,496
15,382
21,812
214
6,102
9,280
0
16,354
W
Khepri
 
Khepri
5,651
536
1,879
1,085
13,435
13,136
301
5,541
7,894
11,007
0
W
16,806
5,516
2,365
3,686
8,071
4,876
2,071
4,077
3,994
37,445
0
L
Merlin
Fairnessk
Merlin
17,727
371
1,101
3,278
11,078
4,391
0
3,090
7,988
39,933
0
L
Apollo
7,262
4,372
1,605
3,354
11,271
4,670
0
3,046
8,225
0
20,576
L
6,824
1,823
4,033
5,175
13,019
13,672
0
5,614
7,405
0
17,922
L
He Bo
Succinite
He Bo
8,570
583
1,080
1,423
7,223
2,137
0
2,203
5,020
13,323
0
W
Apollo
16,473
7,101
963
2,046
8,845
6,039
2,582
4,485
4,360
0
44,479
L
Amaterasu
sac59
Amaterasu
7,261
1,381
4,189
16,077
26,412
14,714
8
8,504
17,908
0
16,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,494
Gold Earned
45,767
145
Minions Killed
138
0
Camps Cleared
0
1,182,100
Distance Traveled
1,347,730
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,855
758
24
2
0
226,557
0
W
Bellona
9,128
702
4
0
0
254,116
0
W
Khepri
8,396
646
4
0
0
210,800
0
W
Sol
10,922
840
61
5
0
262,414
0
L
Merlin
9,284
714
52
4
0
258,356
1
L
Apollo
9,153
704
33
3
0
259,944
2
L
Vamana
8,546
657
22
2
0
265,329
0
L
He Bo
8,706
670
11
1
0
277,428
1
W
Apollo
10,193
784
52
4
0
228,213
0
L
Amaterasu
10,078
775
20
2
0
286,673
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role