Player Matchup

Shiva
Shiva
Gold II
Godhandler
Shiva
Gold II
Level 160
God Stats
22W - 17L
1,724 SR
Queue Stats
467W - 475L
1,611 MMR
Party 1
He Bo
He Bo
Platinum V
Persianist
He Bo
Platinum V
Level 159
God Stats
7W - 9L
1,488 SR
Queue Stats
424W - 420L
1,580 MMR
Solo
Fenrir
Fenrir
Bronze III
SwiftyWinds
Fenrir
Bronze III
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 26L
1,500 MMR
Solo
Loki
Loki
Gold V
pêêpêêpõõpõõmãn
Loki
Gold V
Level 156
God Stats
1W - 5L
1,515 SR
Queue Stats
168W - 159L
1,326 MMR
Party 1
Chiron
Chiron
Platinum I
向敌人进攻
Chiron
Platinum I
Level 160
God Stats
7W - 7L
1,603 SR
Queue Stats
220W - 217L
2,095 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 153
1,566 SR
1,622 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 116
1,677 SR
1,622 MMR
Bakasura
Bakasura
Gold III
Melbs
Bakasura
Gold III
Level 124
God Stats
2W - 1L
1,905 SR
Queue Stats
94W - 89L
1,678 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
Theadjcentsquid
Kumbhakarna
Gold V
Level 156
God Stats
11W - 10L
1,547 SR
Queue Stats
156W - 164L
1,448 MMR
Solo
Heimdallr
Heimdallr
Gold IV
YahwehsWarrior
Heimdallr
Gold IV
Level 54
God Stats
6W - 4L
1,598 SR
Queue Stats
74W - 72L
1,644 MMR
Solo
Zeus
Zeus
Platinum V
pawsinu
Zeus
Platinum V
Level 106
God Stats
12W - 8L
1,696 SR
Queue Stats
126W - 120L
1,759 MMR
Solo
Jormungandr
Jormungandr
Gold I
xTentx21
Jormungandr
Gold I
Level 140
God Stats
15W - 15L
1,637 SR
Queue Stats
162W - 153L
1,581 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
15
2 / 4 / 1
9,259
487
10,009
18,845
18,172
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

He Bo
15
3 / 8 / 1
9,446
497
7,395
10,916
3,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
12
1 / 4 / 3
8,056
424
5,571
24,446
15,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
1 / 2 / 2
9,460
498
3,827
14,167
4,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 6 / 2
8,618
454
7,276
15,273
3,630
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
CliodhnaAthenaNemesisCabrakan

VS

Bans
ThothArtioBastetGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Melbs
Bakasura
20
7 / 3 / 9
13,217
696
13,663
19,215
10,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kumbhakarna
Theadjcentsquid
Kumbhakarna
14
0 / 1 / 12
10,315
543
3,286
21,276
23,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
YahwehsWarrior
Heimdallr
20
7 / 0 / 3
13,776
725
16,641
13,794
6,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zeus
pawsinu
Zeus
17
7 / 0 / 3
11,718
617
18,923
5,221
1,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
xTentx21
Jormungandr
16
3 / 4 / 9
11,524
607
15,039
21,774
16,202
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
7
Kills
24
24
Deaths
8
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Shiva
2
4
1
0.63
W
Bakasura
Melbs
Bakasura
7
3
9
3.83
L
He Bo
3
8
1
0.44
L
Fenrir
1
4
3
0.63
W
Kumbhakarna
Theadjcentsquid
Kumbhakarna
0
1
12
6
W
Heimdallr
YahwehsWarrior
Heimdallr
7
0
3
8.5
W
Zeus
pawsinu
Zeus
7
0
3
8.5
W
Jormungandr
xTentx21
Jormungandr
3
4
9
1.88
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,078
Damage
67,552
83,647
Taken
81,280
45,853
Mitigated
59,018
12,147
Healing
36,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
10,009
888
201
3,011
18,845
18,172
0
11,469
6,902
0
59,470
W
Bakasura
Melbs
Bakasura
13,663
8,760
0
8,594
19,215
10,899
1,928
3,913
15,302
0
100,880
L
He Bo
7,395
235
0
500
10,916
3,321
0
5,302
5,331
72,240
0
L
Fenrir
5,571
1,796
0
3,060
24,446
15,864
0
10,015
13,643
0
22,623
W
Kumbhakarna
Theadjcentsquid
Kumbhakarna
3,286
157
117
8,867
21,276
23,345
145
1,895
18,629
14,968
0
W
Heimdallr
YahwehsWarrior
Heimdallr
16,641
9,759
0
9,324
13,794
6,836
9,118
1,158
12,636
0
128,458
W
Zeus
pawsinu
Zeus
18,923
1,344
0
1,669
5,221
1,736
133
1,573
3,648
90,901
0
L
3,827
825
0
1,287
14,167
4,866
0
7,067
6,835
0
75,700
W
Jormungandr
xTentx21
Jormungandr
15,039
3,671
0
8,099
21,774
16,202
308
738
21,036
74,759
0
L
7,276
2,598
786
3,302
15,273
3,630
0
3,395
11,550
0
68,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,839
Gold Earned
60,550
558
Minions Killed
650
0
Camps Cleared
0
1,958,483
Distance Traveled
2,069,811
33
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,259
487
114
6
0
408,102
5
W
Bakasura
13,217
696
177
9
0
502,912
1
L
He Bo
9,446
497
129
7
0
351,885
4
L
Fenrir
8,056
424
36
2
0
400,497
17
W
Kumbhakarna
10,315
543
17
1
0
428,719
11
W
Heimdallr
13,776
725
208
11
0
376,807
4
W
Zeus
11,718
617
131
7
0
420,860
7
L
Loki
9,460
498
132
7
0
418,773
5
W
Jormungandr
11,524
607
117
6
0
340,513
7
L
Chiron
8,618
454
147
8
0
379,226
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role