Player Matchup

Thanatos
Thanatos
Diamond I
 
Thanatos
Diamond I
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Grandmaster
AutοSpeed
Arachne
Grandmaster
Level 133
God Stats
407W - 298L
1,783 SR
Queue Stats
1,977W - 1,889L
3,088 MMR
Solo
Thoth
Thoth
Masters
Lizfraser
Thoth
Masters
Level 156
God Stats
31W - 14L
1,729 SR
Queue Stats
267W - 240L
2,762 MMR
Solo
Hou Yi
Hou Yi
Diamond III
SecondoW
Hou Yi
Diamond III
Level 157
God Stats
83W - 50L
1,692 SR
Queue Stats
119W - 108L
2,305 MMR
Party 2
Fafnir
Fafnir
Masters
ThaRealBRUh
Fafnir
Masters
Level 160
God Stats
3W - 0L
1,851 SR
Queue Stats
411W - 393L
2,226 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 136
1,711 SR
2,376 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 153
1,654 SR
2,589 MMR
Chiron
Chiron
Masters
Slubabubba
Chiron
Masters
Level 158
God Stats
38W - 33L
1,613 SR
Queue Stats
526W - 522L
2,600 MMR
Solo
Janus
Janus
Diamond III
ThiccyB
Janus
Diamond III
Level 126
God Stats
16W - 18L
1,642 SR
Queue Stats
768W - 771L
2,179 MMR
Solo
Camazotz
Camazotz
Masters
Uzzy
Camazotz
Masters
Level 160
God Stats
5W - 6L
1,655 SR
Queue Stats
208W - 163L
2,738 MMR
Party 1
Sobek
Sobek
Diamond II
kingkongkennedy
Sobek
Diamond II
Level 160
God Stats
48W - 50L
1,629 SR
Queue Stats
360W - 367L
2,461 MMR
Solo
Nike
Nike
Masters
pucmm
Nike
Masters
Level 160
God Stats
35W - 26L
1,732 SR
Queue Stats
304W - 245L
2,969 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
7 / 1 / 2
11,064
651
10,978
9,531
4,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arachne
AutοSpeed
Arachne
16
5 / 1 / 8
9,649
568
13,577
14,847
9,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thoth
Lizfraser
Thoth
16
13 / 5 / 2
10,506
618
15,821
8,410
2,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
SecondoW
Hou Yi
14
4 / 5 / 6
9,427
555
11,297
11,228
2,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
14
3 / 3 / 12
9,406
553
6,054
12,672
13,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
PersephoneBastetNemesis

VS

Bans
CliodhnaShivaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Slubabubba
Chiron
13
2 / 9 / 4
8,393
494
9,236
13,739
3,879
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
ThiccyB
Janus
14
6 / 6 / 1
8,703
512
5,506
11,079
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Camazotz
Uzzy
Camazotz
14
1 / 5 / 1
8,527
502
5,233
15,143
7,702
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 3 / 4
7,989
470
6,599
17,249
14,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nike
pucmm
Nike
13
5 / 10 / 3
9,153
538
8,526
16,820
5,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
28
32
Kills
15
15
Deaths
33
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
1
2
8
W
Arachne
AutοSpeed
Arachne
5
1
8
9
W
Thoth
Lizfraser
Thoth
13
5
2
2.8
W
Hou Yi
SecondoW
Hou Yi
4
5
6
1.4
L
Chiron
Slubabubba
Chiron
2
9
4
0.44
W
Fafnir
3
3
12
3
L
Janus
ThiccyB
Janus
6
6
1
1.08
L
Camazotz
Uzzy
Camazotz
1
5
1
0.3
L
1
3
4
1
L
Nike
pucmm
Nike
5
10
3
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,727
Damage
35,100
56,688
Taken
74,030
32,871
Mitigated
34,734
27,870
Healing
15,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
10,978
4,746
0
12,005
9,531
4,744
336
415
9,116
0
74,085
W
Arachne
AutοSpeed
Arachne
13,577
8,445
0
9,190
14,847
9,239
0
3,086
11,761
0
83,764
W
Thoth
Lizfraser
Thoth
15,821
500
0
1,164
8,410
2,705
341
2,006
6,404
67,994
0
W
Hou Yi
SecondoW
Hou Yi
11,297
5,930
0
3,115
11,228
2,718
0
2,535
8,693
0
56,187
L
Chiron
Slubabubba
Chiron
9,236
3,697
90
2,502
13,739
3,879
0
4,639
9,055
0
53,457
W
Fafnir
6,054
2,193
0
2,396
12,672
13,465
90
3,368
8,920
15,094
0
L
Janus
ThiccyB
Janus
5,506
424
0
1,036
11,079
2,487
0
4,208
6,871
56,177
0
L
Camazotz
Uzzy
Camazotz
5,233
1,278
0
5,373
15,143
7,702
726
237
14,906
0
57,405
L
6,599
288
0
3,437
17,249
14,745
0
7,622
9,627
19,313
4,476
L
Nike
pucmm
Nike
8,526
2,190
0
2,633
16,820
5,921
0
5,124
11,524
0
53,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,052
Gold Earned
42,765
497
Minions Killed
444
0
Camps Cleared
0
1,764,588
Distance Traveled
1,678,083
25
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,064
651
131
8
0
361,872
5
W
Arachne
9,649
568
131
8
0
421,969
3
W
Thoth
10,506
618
123
7
0
316,085
3
W
Hou Yi
9,427
555
93
5
0
331,997
7
L
Chiron
8,393
494
86
5
0
325,194
4
W
Fafnir
9,406
553
19
1
0
332,665
7
L
Janus
8,703
512
107
6
0
350,133
6
L
Camazotz
8,527
502
134
8
0
325,498
8
L
Sobek
7,989
470
33
2
0
349,633
5
L
Nike
9,153
538
84
5
0
327,625
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role