Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
JR011
Ymir
Level 146
God Stats
3W - 3L
1,750 SR
Queue Stats
414W - 445L
1,451 Elo+
Solo
Bellona
Bellona
Kezmen
Bellona
Level 142
God Stats
4W - 4L
1,441 SR
Queue Stats
133W - 117L
1,600 Elo+
Solo
He Bo
He Bo
SzymOff1
He Bo
Level 124
God Stats
2W - 1L
1,450 SR
Queue Stats
95W - 110L
1,473 Elo+
Party 1
Team Averages
Level 133
1,528 SR
1,505 Elo+

VS

Team Averages
Level 120
1,516 SR
1,526 Elo+
Ullr
Ullr
 
Ullr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Cervid
Anubis
Level 107
God Stats
19W - 9L
1,769 SR
Queue Stats
22W - 20L
1,557 Elo+
Solo
Cerberus
Cerberus
Kovmap
Cerberus
Level 67
God Stats
31W - 32L
1,508 SR
Queue Stats
141W - 146L
1,486 Elo+
Solo
Danzaburou
Danzaburou
Zampara
Danzaburou
Level 147
God Stats
0W - 2L
1,322 SR
Queue Stats
49W - 57L
1,485 Elo+
Solo
Arachne
Arachne
vikito11111
Arachne
Level 149
God Stats
4W - 6L
1,481 SR
Queue Stats
42W - 34L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
4 / 2 / 2
9,804
613
6,889
17,268
12,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ullr
 
Ullr
15
6 / 0 / 2
9,544
597
7,479
8,042
3,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
JR011
Ymir
13
0 / 0 / 10
8,476
530
4,098
7,398
5,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Kezmen
Bellona
17
10 / 2 / 2
10,540
659
12,451
13,943
10,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

He Bo
SzymOff1
He Bo
14
2 / 2 / 6
8,943
559
7,302
6,943
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
2 / 4 / 0
8,263
516
8,624
11,294
3,622
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Cervid
Anubis
13
1 / 7 / 1
7,648
478
5,020
10,232
3,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Kovmap
Cerberus
10
1 / 4 / 0
6,775
423
3,853
11,482
6,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Zampara
Danzaburou
12
1 / 4 / 0
7,336
459
3,343
8,121
1,876
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
vikito11111
Arachne
11
1 / 3 / 0
6,604
413
1,508
9,896
3,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
22
Kills
6
6
Deaths
22
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
2
2
2.5
W
Ullr
 
Ullr
6
0
2
7
L
Ullr
 
Ullr
2
4
0
0.5
L
Anubis
Cervid
Anubis
1
7
1
0.21
W
Ymir
JR011
Ymir
0
0
10
5
W
Bellona
Kezmen
Bellona
10
2
2
5.5
L
Cerberus
Kovmap
Cerberus
1
4
0
0.25
W
He Bo
SzymOff1
He Bo
2
2
6
2.5
L
Danzaburou
Zampara
Danzaburou
1
4
0
0.25
L
Arachne
vikito11111
Arachne
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,219
Damage
22,348
53,594
Taken
51,025
34,001
Mitigated
19,159
25,172
Healing
11,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,889
1,847
0
9,489
17,268
12,509
388
1,678
15,590
0
65,195
W
Ullr
 
Ullr
7,479
3,637
0
5,669
8,042
3,194
850
1,575
6,467
0
73,123
L
Ullr
 
Ullr
8,624
2,977
0
1,950
11,294
3,622
366
2,117
9,177
0
53,407
L
Anubis
Cervid
Anubis
5,020
278
24
2,114
10,232
3,835
0
4,330
5,902
40,136
0
W
Ymir
JR011
Ymir
4,098
590
0
2,598
7,398
5,785
160
3,298
4,100
21,895
4,661
W
Bellona
Kezmen
Bellona
12,451
5,673
0
5,482
13,943
10,295
0
4,244
9,699
0
90,391
L
Cerberus
Kovmap
Cerberus
3,853
382
394
2,302
11,482
6,784
0
1,137
10,345
21,300
0
W
He Bo
SzymOff1
He Bo
7,302
141
0
1,934
6,943
2,218
278
1,297
5,646
53,742
0
L
Danzaburou
Zampara
Danzaburou
3,343
1,621
0
2,488
8,121
1,876
0
1,956
6,165
0
43,195
L
Arachne
vikito11111
Arachne
1,508
939
0
2,444
9,896
3,042
0
1,429
8,467
0
39,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,307
Gold Earned
36,626
517
Minions Killed
405
0
Camps Cleared
0
1,584,544
Distance Traveled
1,385,550
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,804
613
120
8
0
289,386
3
W
Ullr
9,544
597
126
8
0
289,937
3
L
Ullr
8,263
516
125
8
0
291,978
2
L
Anubis
7,648
478
73
5
0
234,669
0
W
Ymir
8,476
530
33
2
0
317,649
6
W
Bellona
10,540
659
157
10
0
378,714
4
L
Cerberus
6,775
423
53
3
0
272,164
5
W
He Bo
8,943
559
81
5
0
308,858
5
L
Danzaburou
7,336
459
82
5
0
298,939
3
L
Arachne
6,604
413
72
5
0
287,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role