Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
ForgottenRituaL
Izanami
Level 87
God Stats
22W - 15L
1,616 SR
Queue Stats
957W - 1,022L
1,355 Elo+
Solo
Awilix
Awilix
Things_Unseen
Awilix
Level 60
God Stats
37W - 30L
1,528 SR
Queue Stats
133W - 122L
1,525 Elo+
Party 2
Chang'e
Chang'e
ThreeLeggedApe30
Chang'e
Level 154
God Stats
11W - 11L
1,622 SR
Queue Stats
236W - 226L
1,504 Elo+
Party 2
Ares
Ares
Zz_calebmg19-TTV
Ares
Level 107
God Stats
12W - 9L
1,516 SR
Queue Stats
133W - 155L
1,458 Elo+
Solo
Team Averages
Level 113
1,556 SR
1,468 Elo+

VS

Team Averages
Level 62
1,486 SR
1,411 Elo+
Sol
Sol
KNUCKLED33P7644
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,499 Elo+
Party 1
Fafnir
Fafnir
Ligma6695
Fafnir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,525 Elo+
Party 1
Danzaburou
Danzaburou
TribeCosmo
Danzaburou
Level 77
God Stats
42W - 50L
1,548 SR
Queue Stats
90W - 102L
1,397 Elo+
Party 1
Mulan
Mulan
only_machinta
Mulan
Level 109
God Stats
1W - 4L
1,296 SR
Queue Stats
138W - 143L
1,458 Elo+
Solo
Xbalanque
Xbalanque
tekgold
Xbalanque
Level 84
God Stats
0W - 1L
1,586 SR
Queue Stats
0W - 2L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
3 / 1 / 3
9,182
574
11,889
18,772
17,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 3 / 3
8,043
503
7,124
8,402
2,639
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
12 / 1 / 0
9,388
587
7,143
10,176
3,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 5 / 5
7,982
499
8,282
10,708
3,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 3 / 8
8,505
532
5,855
12,647
10,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 3
7,990
499
11,078
9,869
4,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Ligma6695
Fafnir
10
0 / 3 / 10
7,539
471
5,055
11,411
12,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
TribeCosmo
Danzaburou
14
6 / 6 / 3
9,424
589
8,703
12,011
4,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 4 / 1
7,259
454
12,816
15,475
10,604
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Xbalanque
tekgold
Xbalanque
10
2 / 5 / 2
6,469
404
2,536
8,607
4,168
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
32
20
Kills
13
13
Deaths
20
19
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
3
1
3
4.5
W
2
3
3
1.17
L
4
2
3
2.75
L
Fafnir
Ligma6695
Fafnir
0
3
10
1.67
W
12
1
0
12
W
1
5
5
0.7
L
Danzaburou
TribeCosmo
Danzaburou
6
6
3
1.25
W
2
3
8
2
L
1
4
1
0.38
L
Xbalanque
tekgold
Xbalanque
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,293
Damage
40,188
60,705
Taken
57,373
38,321
Mitigated
36,086
20,917
Healing
14,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
11,889
7,539
0
9,986
18,772
17,805
2,063
964
17,808
0
57,158
W
7,124
4,719
0
1,804
8,402
2,639
877
2,819
5,583
0
41,570
L
11,078
5,457
0
3,685
9,869
4,331
1,314
3,072
6,576
45,113
6,694
L
Fafnir
Ligma6695
Fafnir
5,055
1,473
0
1,908
11,411
12,316
225
4,587
6,664
14,112
0
W
7,143
2,216
0
3,898
10,176
3,782
1,486
2,253
7,923
0
50,187
W
8,282
108
930
3,033
10,708
3,537
405
4,497
6,211
43,091
345
L
Danzaburou
TribeCosmo
Danzaburou
8,703
4,002
0
2,840
12,011
4,667
1,083
2,553
9,380
0
62,288
W
5,855
238
0
1,266
12,647
10,558
205
3,816
8,831
23,667
0
L
12,816
3,047
0
5,216
15,475
10,604
0
1,688
13,709
0
43,261
L
Xbalanque
tekgold
Xbalanque
2,536
404
325
547
8,607
4,168
0
1,287
7,252
0
17,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,100
Gold Earned
38,681
363
Minions Killed
336
0
Camps Cleared
0
1,579,585
Distance Traveled
1,511,149
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,182
574
98
6
0
304,101
6
W
Izanami
8,043
503
72
5
0
284,055
0
L
Sol
7,990
499
99
6
0
300,701
2
L
Fafnir
7,539
471
20
1
0
317,541
6
W
Awilix
9,388
587
85
5
0
372,803
5
W
Chang'e
7,982
499
76
5
0
320,342
0
L
Danzaburou
9,424
589
100
6
0
273,413
2
W
Ares
8,505
532
32
2
0
298,284
4
L
Mulan
7,259
454
83
5
0
277,232
3
L
Xbalanque
6,469
404
34
2
0
342,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role