Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Quazer02
King Arthur
Level 86
God Stats
0W - 5L
1,214 SR
Queue Stats
97W - 113L
1,530 Elo+
Solo
Cthulhu
Cthulhu
RedHawkDragon
Cthulhu
Level 64
God Stats
2W - 1L
1,735 SR
Queue Stats
6W - 5L
1,670 Elo+
Party 1
Rama
Rama
TheGreatTentacle
Rama
Level 58
God Stats
0W - 1L
1,334 SR
Queue Stats
1W - 2L
1,731 Elo+
Party 1
Kukulkan
Kukulkan
firey-hobby065
Kukulkan
Level 108
God Stats
96W - 96L
1,507 SR
Queue Stats
314W - 327L
1,492 Elo+
Solo
Team Averages
Level 95
1,458 SR
1,585 Elo+

VS

Team Averages
Level 127
1,564 SR
1,526 Elo+
Baron Samedi
Baron Samedi
PARNELL_81
Baron Samedi
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 101L
1,477 Elo+
Party 2
Medusa
Medusa
Percychew
Medusa
Level 141
God Stats
6W - 9L
1,448 SR
Queue Stats
156W - 196L
1,486 Elo+
Solo
Achilles
Achilles
SuckMySatchel
Achilles
Level 106
God Stats
13W - 17L
1,505 SR
Queue Stats
33W - 45L
1,456 Elo+
Party 2
Cliodhna
Cliodhna
Victrevell
Cliodhna
Level 109
God Stats
3W - 2L
1,544 SR
Queue Stats
149W - 131L
1,611 Elo+
Solo
Bacchus
Bacchus
Xx73rdFearxX
Bacchus
Level 151
God Stats
4W - 1L
1,826 SR
Queue Stats
100W - 98L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
3 / 5 / 1
10,401
650
8,720
18,634
9,280
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

King Arthur
Quazer02
King Arthur
15
1 / 2 / 4
9,917
620
9,808
18,073
19,342
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Cthulhu
18
2 / 5 / 7
11,030
689
12,957
19,246
17,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
1 / 5 / 2
10,320
645
9,235
13,104
4,316
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
19
3 / 1 / 4
11,366
710
13,660
4,949
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PARNELL_81
Baron Samedi
19
3 / 3 / 7
11,854
741
10,485
10,979
7,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Percychew
Medusa
20
5 / 1 / 4
11,950
747
8,941
13,264
6,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
SuckMySatchel
Achilles
17
1 / 5 / 12
10,930
683
8,796
20,148
26,528
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cliodhna
Victrevell
Cliodhna
20
8 / 1 / 7
13,427
839
28,533
21,746
10,997
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Xx73rdFearxX
Bacchus
18
1 / 0 / 7
11,131
696
6,417
13,862
20,985
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
55
10
Kills
18
18
Deaths
10
18
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
5
1
0.7
W
Baron Samedi
PARNELL_81
Baron Samedi
3
3
7
2.17
W
Medusa
Percychew
Medusa
5
1
4
7
L
King Arthur
Quazer02
King Arthur
1
2
4
1.5
L
Cthulhu
2
5
7
1.1
W
Achilles
SuckMySatchel
Achilles
1
5
12
1.4
L
1
5
2
0.4
W
Cliodhna
Victrevell
Cliodhna
8
1
7
11.5
W
Bacchus
Xx73rdFearxX
Bacchus
1
0
7
4.5
L
Kukulkan
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,380
Damage
63,172
74,006
Taken
79,999
52,371
Mitigated
72,804
13,418
Healing
27,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
8,720
5,810
0
2,711
18,634
9,280
0
2,617
16,017
0
25,089
W
Baron Samedi
PARNELL_81
Baron Samedi
10,485
190
2,365
2,721
10,979
7,470
1,097
6,344
4,440
47,326
0
W
Medusa
Percychew
Medusa
8,941
4,574
0
4,570
13,264
6,824
1,149
3,444
9,391
0
49,976
L
King Arthur
Quazer02
King Arthur
9,808
211
0
2,264
18,073
19,342
5
5,653
12,420
0
18,845
L
Cthulhu
12,957
574
1,639
3,327
19,246
17,484
0
5,840
13,406
24,389
0
W
Achilles
SuckMySatchel
Achilles
8,796
1,633
22
1,329
20,148
26,528
539
6,934
11,986
3,116
20,921
L
9,235
4,444
0
1,276
13,104
4,316
0
2,615
10,489
0
40,119
W
Cliodhna
Victrevell
Cliodhna
28,533
3,109
0
12,340
21,746
10,997
3,564
3,502
17,232
0
93,799
W
Bacchus
Xx73rdFearxX
Bacchus
6,417
768
0
4,363
13,862
20,985
377
5,128
8,126
33,841
0
L
Kukulkan
13,660
55
467
1,734
4,949
1,949
0
1,548
3,401
55,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,034
Gold Earned
59,292
282
Minions Killed
363
0
Camps Cleared
0
1,598,349
Distance Traveled
1,739,376
4
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,401
650
53
3
0
337,817
2
W
Baron Samedi
11,854
741
84
5
0
309,663
5
W
Medusa
11,950
747
76
5
0
344,209
8
L
King Arthur
9,917
620
22
1
0
331,008
0
L
Cthulhu
11,030
689
35
2
0
338,095
0
W
Achilles
10,930
683
38
2
0
369,496
1
L
Rama
10,320
645
77
5
0
269,818
1
W
Cliodhna
13,427
839
122
8
0
382,468
4
W
Bacchus
11,131
696
43
3
0
333,540
5
L
Kukulkan
11,366
710
95
6
0
321,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role