Player Matchup

Tyr
Tyr
OverdueChaos
Tyr
Level 152
God Stats
9W - 3L
1,759 SR
Queue Stats
150W - 53L
1,819 Elo+
Party 1
Jing Wei
Jing Wei
Tyonic
Jing Wei
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 56L
1,798 Elo+
Party 1
He Bo
He Bo
Xuhcute
He Bo
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 20L
1,722 Elo+
Party 1
Team Averages
Level 128
1,586 SR
1,780 Elo+

VS

Team Averages
Level 18
1,425 SR
1,420 Elo+
Olorun
Olorun
BennySipinHenny
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Sc00tzMcB00tz
Xing Tian
Level 31
God Stats
0W - 1L
1,275 SR
Queue Stats
7W - 7L
1,485 Elo+
Party 2
Gilgamesh
Gilgamesh
fullofnukefarts
Gilgamesh
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,275 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
13 / 0 / 10
9,641
964
11,460
8,666
6,927
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
Tyonic
Jing Wei
13
6 / 0 / 14
8,962
896
8,416
5,494
2,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

He Bo
Xuhcute
He Bo
13
7 / 2 / 15
9,161
916
12,759
7,076
2,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 10 / 1
5,904
590
2,842
10,010
3,572
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
Sc00tzMcB00tz
Xing Tian
9
1 / 7 / 0
6,312
631
4,275
15,259
10,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
fullofnukefarts
Gilgamesh
9
1 / 9 / 1
6,459
646
3,103
13,907
6,479
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
4
26
Kills
2
2
Deaths
26
39
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
10
1
0.05
W
13
0
10
18
L
Xing Tian
Sc00tzMcB00tz
Xing Tian
1
7
0
0.14
W
Jing Wei
Tyonic
Jing Wei
6
0
14
13
W
He Bo
Xuhcute
He Bo
7
2
15
7.25
L
Gilgamesh
fullofnukefarts
Gilgamesh
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,635
Damage
10,220
21,236
Taken
39,176
11,421
Mitigated
20,631
6,467
Healing
2,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,842
1,346
102
627
10,010
3,572
0
3,263
6,557
8,582
0
W
11,460
1,701
0
4,115
8,666
6,927
527
3,257
5,409
0
21,824
L
Xing Tian
Sc00tzMcB00tz
Xing Tian
4,275
551
0
1,166
15,259
10,580
0
4,932
10,061
10,364
0
W
Jing Wei
Tyonic
Jing Wei
8,416
6,301
0
1,016
5,494
2,282
1,740
2,591
2,903
0
27,591
W
He Bo
Xuhcute
He Bo
12,759
384
72
1,264
7,076
2,212
72
1,567
5,509
35,559
0
L
Gilgamesh
fullofnukefarts
Gilgamesh
3,103
508
0
317
13,907
6,479
0
4,010
9,671
0
16,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,764
Gold Earned
18,675
121
Minions Killed
49
9
Camps Cleared
0
551,238
Distance Traveled
398,875
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,904
590
14
1
0
130,707
0
W
Tyr
9,641
964
29
3
3
170,688
2
L
Xing Tian
6,312
631
8
1
0
144,795
0
W
Jing Wei
8,962
896
36
4
1
190,037
1
W
He Bo
9,161
916
56
6
5
190,513
1
L
Gilgamesh
6,459
646
27
3
0
123,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role