Player Matchup

Merlin
Merlin
BerserKING
Merlin
Level 47
God Stats
8W - 2L
1,965 SR
Queue Stats
21W - 18L
1,524 Elo+
Solo
Sol
Sol
Gursh
Sol
Level 109
God Stats
1W - 1L
1,392 SR
Queue Stats
17W - 11L
1,618 Elo+
Party 1
Charybdis
Charybdis
Kilikuh
Charybdis
Level 103
God Stats
1W - 1L
1,247 SR
Queue Stats
4W - 1L
1,201 Elo+
Party 1
Bastet
Bastet
Noishh1
Bastet
Level 4
God Stats
1W - 2L
1,178 SR
Queue Stats
1W - 2L
1,140 Elo+
Party 1
Shiva
Shiva
hxrmen
Shiva
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,140 Elo+
Party 1
Team Averages
Level 77
1,456 SR
1,325 Elo+

VS

Team Averages
Level 82
1,583 SR
1,517 Elo+
Ra
Ra
 
Ra
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
 
Nemesis
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Makcers
Izanami
Level 22
God Stats
4W - 5L
1,824 SR
Queue Stats
12W - 11L
1,558 Elo+
Party 2
Artio
Artio
Rouge129
Artio
Level 107
God Stats
40W - 28L
1,613 SR
Queue Stats
165W - 157L
1,529 Elo+
Party 2
Kukulkan
Kukulkan
xxREFLEXION 760
Kukulkan
Level 127
God Stats
5W - 5L
1,476 SR
Queue Stats
147W - 167L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BerserKING
Merlin
17
4 / 3 / 14
11,256
1,126
19,158
7,417
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sol
Gursh
Sol
17
5 / 0 / 11
11,280
1,128
19,181
9,253
3,040
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
Kilikuh
Charybdis
18
10 / 2 / 9
12,302
1,230
18,001
8,341
3,098
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bastet
Noishh1
Bastet
16
0 / 3 / 8
9,526
953
4,538
11,487
4,318
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shiva
hxrmen
Shiva
17
3 / 2 / 17
10,766
1,077
10,918
15,925
17,843
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

236

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
2 / 4 / 7
10,042
1,004
9,188
8,179
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nemesis
 
Nemesis
15
1 / 2 / 5
9,649
965
5,567
13,400
4,949
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
Makcers
Izanami
16
2 / 9 / 7
10,228
1,023
10,185
17,436
5,748
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
Rouge129
Artio
16
2 / 6 / 6
10,046
1,005
8,577
28,757
21,627
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
16
3 / 1 / 5
10,525
1,053
13,226
7,970
2,680
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
40
22
Kills
10
10
Deaths
22
59
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
4
7
1.38
L
Nemesis
 
Nemesis
1
2
5
1.75
W
Merlin
BerserKING
Merlin
4
3
14
3.67
W
Sol
Gursh
Sol
5
0
11
10.5
W
Charybdis
Kilikuh
Charybdis
10
2
9
7.25
L
Izanami
Makcers
Izanami
2
9
7
0.61
W
Bastet
Noishh1
Bastet
0
3
8
1.33
L
Artio
Rouge129
Artio
2
6
6
0.83
W
Shiva
hxrmen
Shiva
3
2
17
5.75
L
Kukulkan
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,796
Damage
46,743
52,423
Taken
75,742
31,069
Mitigated
38,106
7,185
Healing
11,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
9,188
48
3,812
414
8,179
3,102
0
4,826
3,353
20,906
0
L
Nemesis
 
Nemesis
5,567
1,421
0
1,079
13,400
4,949
0
9,311
4,089
0
12,436
W
Merlin
BerserKING
Merlin
19,158
430
0
230
7,417
2,770
0
5,571
1,846
44,801
0
W
Sol
Gursh
Sol
19,181
5,292
0
3,123
9,253
3,040
0
4,577
4,676
42,334
0
W
Charybdis
Kilikuh
Charybdis
18,001
10,198
0
1,713
8,341
3,098
0
5,873
2,468
0
41,523
L
Izanami
Makcers
Izanami
10,185
7,790
0
1,790
17,436
5,748
0
9,980
7,456
0
35,497
W
Bastet
Noishh1
Bastet
4,538
1,132
0
579
11,487
4,318
0
7,201
4,286
0
16,949
L
Artio
Rouge129
Artio
8,577
273
1,180
3,198
28,757
21,627
0
12,433
16,324
26,578
0
W
Shiva
hxrmen
Shiva
10,918
1,230
285
1,255
15,925
17,843
0
7,769
8,156
3,470
11,307
L
Kukulkan
13,226
563
0
0
7,970
2,680
0
4,223
3,747
39,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,130
Gold Earned
50,490
206
Minions Killed
210
6
Camps Cleared
7
973,068
Distance Traveled
957,873
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,042
1,004
31
3
0
187,524
0
L
Nemesis
9,649
965
13
1
1
200,558
0
W
Merlin
11,256
1,126
44
4
2
195,523
2
W
Sol
11,280
1,128
55
6
0
194,880
3
W
Charybdis
12,302
1,230
61
6
3
178,378
1
L
Izanami
10,228
1,023
62
6
1
185,212
1
W
Bastet
9,526
953
36
4
0
193,939
0
L
Artio
10,046
1,005
31
3
0
197,499
0
W
Shiva
10,766
1,077
10
1
1
210,348
0
L
Kukulkan
10,525
1,053
73
7
5
187,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role