Player Matchup

Gilgamesh
Gilgamesh
Toxic_Pocket_
Gilgamesh
Level 44
God Stats
2W - 4L
1,417 SR
Queue Stats
116W - 182L
1,404 Elo+
Party 1
Chang'e
Chang'e
XxB2KY-SkillsxX
Chang'e
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 208L
1,384 Elo+
Party 1
Bacchus
Bacchus
itsssmondooo
Bacchus
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,273 Elo+
Party 1
Team Averages
Level 49
1,472 SR
1,354 Elo+

VS

Team Averages
Level 67
1,400 SR
1,342 Elo+
Hercules
Hercules
Blackgrl_Smasher
Hercules
Level 46
God Stats
3W - 2L
1,500 SR
Queue Stats
90W - 142L
1,335 Elo+
Solo
Sol
Sol
Petit Elan
Sol
Level 59
God Stats
67W - 53L
1,485 SR
Queue Stats
196W - 245L
1,369 Elo+
Solo
Chaac
Chaac
xCASSIDY_BANKSx
Chaac
Level 96
God Stats
4W - 11L
1,214 SR
Queue Stats
31W - 50L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Toxic_Pocket_
Gilgamesh
13
4 / 7 / 0
9,285
774
7,125
17,577
15,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
0 / 8 / 2
6,898
575
7,061
14,088
3,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
itsssmondooo
Bacchus
11
0 / 6 / 4
8,189
682
3,943
11,203
11,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 14
8,145
679
7,469
7,402
4,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
7 / 2 / 11
9,881
823
15,354
9,971
4,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
14 / 1 / 7
10,402
867
10,736
10,467
5,593
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
4
Kills
21
21
Deaths
4
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
0
1
14
7
W
7
2
11
6.25
L
Gilgamesh
Toxic_Pocket_
Gilgamesh
4
7
0
0.57
L
0
8
2
0.13
L
Bacchus
itsssmondooo
Bacchus
0
6
4
0.33
W
14
1
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,129
Damage
33,559
42,868
Taken
27,840
31,339
Mitigated
14,396
5,133
Healing
10,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,469
2,200
0
1,452
7,402
4,775
464
3,593
3,626
0
14,031
W
15,354
6,507
0
5,448
9,971
4,028
1,953
3,716
5,974
37,029
4,138
L
Gilgamesh
Toxic_Pocket_
Gilgamesh
7,125
1,944
121
1,137
17,577
15,398
0
5,636
11,730
0
17,918
L
7,061
126
735
2,322
14,088
3,947
0
5,241
8,687
27,253
0
L
Bacchus
itsssmondooo
Bacchus
3,943
726
25
793
11,203
11,994
0
3,756
7,224
13,202
0
W
10,736
2,141
0
3,177
10,467
5,593
662
4,021
6,246
0
32,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,372
Gold Earned
28,428
71
Minions Killed
114
3
Camps Cleared
7
563,591
Distance Traveled
668,888
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,145
679
14
1
0
215,940
1
W
Sol
9,881
823
58
5
5
221,100
2
L
Gilgamesh
9,285
774
24
2
1
205,302
3
L
Chang'e
6,898
575
31
3
2
179,267
3
L
Bacchus
8,189
682
16
1
0
179,022
0
W
Chaac
10,402
867
42
4
2
231,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role