Player Matchup

Neith
Neith
DragonOfArkanfel
Neith
Level 133
God Stats
7W - 4L
1,528 SR
Queue Stats
492W - 302L
1,653 Elo+
Party 1
Jormungandr
Jormungandr
Treehedge
Jormungandr
Level 35
God Stats
6W - 7L
1,593 SR
Queue Stats
44W - 76L
1,344 Elo+
Solo
Atlas
Atlas
stickperson
Atlas
Level 109
God Stats
156W - 82L
1,652 SR
Queue Stats
302W - 203L
1,669 Elo+
Party 1
Team Averages
Level 92
1,591 SR
1,555 Elo+

VS

Team Averages
Level 45
1,653 SR
1,525 Elo+
Ymir
Ymir
Crusties
Ymir
Level 68
God Stats
11W - 6L
1,657 SR
Queue Stats
105W - 94L
1,513 Elo+
Party 2
Kukulkan
Kukulkan
TreyLikesZebras
Kukulkan
Level 36
God Stats
6W - 9L
1,527 SR
Queue Stats
83W - 90L
1,503 Elo+
Party 2
Thor
Thor
Tuddles345
Thor
Level 31
God Stats
2W - 1L
1,775 SR
Queue Stats
5W - 5L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 4
11,689
779
11,202
7,314
2,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Treehedge
Jormungandr
16
4 / 5 / 10
11,516
768
11,093
14,225
8,548
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
4 / 4 / 10
11,682
779
7,614
17,670
10,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 8 / 5
9,707
647
5,636
13,976
9,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
16
4 / 4 / 3
10,674
712
11,764
7,549
2,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 4 / 3
11,267
751
12,824
12,442
4,357
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
16
Kills
12
12
Deaths
16
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
8
5
0.44
W
8
3
4
3.33
W
Jormungandr
Treehedge
Jormungandr
4
5
10
1.8
L
Kukulkan
4
4
3
1.38
L
7
4
3
2.13
W
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,909
Damage
30,224
39,209
Taken
33,967
21,818
Mitigated
16,541
7,113
Healing
2,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,636
809
0
1,340
13,976
9,325
0
7,098
6,449
20,085
0
W
11,202
3,674
0
1,296
7,314
2,294
1,101
1,725
5,541
0
46,307
W
Jormungandr
Treehedge
Jormungandr
11,093
1,489
700
1,981
14,225
8,548
547
7,855
5,954
41,536
0
L
Kukulkan
11,764
557
0
398
7,549
2,859
0
5,493
1,803
53,471
0
L
12,824
719
0
802
12,442
4,357
0
5,794
6,507
0
29,808
W
7,614
2,106
604
2,532
17,670
10,976
335
7,279
10,089
27,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,887
Gold Earned
31,648
180
Minions Killed
157
9
Camps Cleared
6
802,611
Distance Traveled
751,745
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,707
647
20
1
0
230,485
2
W
Neith
11,689
779
75
5
4
272,896
4
W
Jormungandr
11,516
768
76
5
3
248,085
0
L
Kukulkan
10,674
712
106
7
4
259,825
4
L
Thor
11,267
751
31
2
2
261,435
5
W
Atlas
11,682
779
29
2
2
281,630
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role