Player Matchup

Awilix
Awilix
 
Awilix
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
JoshyPooLuvsYoo
Jormungandr
Level 128
God Stats
2W - 3L
1,388 SR
Queue Stats
199W - 178L
1,605 Elo+
Party 1
Merlin
Merlin
nalyd58
Merlin
Level 123
God Stats
9W - 2L
1,608 SR
Queue Stats
252W - 153L
1,638 Elo+
Party 1
Skadi
Skadi
odysseuses
Skadi
Level 107
God Stats
224W - 156L
1,660 SR
Queue Stats
241W - 202L
1,580 Elo+
Party 1
Chang'e
Chang'e
superspiderpig
Chang'e
Level 135
God Stats
1W - 4L
1,692 SR
Queue Stats
264W - 179L
1,621 Elo+
Party 1
Team Averages
Level 129
1,570 SR
1,589 Elo+

VS

Team Averages
Level 131
1,652 SR
1,614 Elo+
Artemis
Artemis
DARKBOLT2000
Artemis
Level 151
God Stats
1W - 1L
1,746 SR
Queue Stats
127W - 112L
1,656 Elo+
Party 3
Zhong Kui
Zhong Kui
TechnicalOne55
Zhong Kui
Level 146
God Stats
1W - 0L
1,757 SR
Queue Stats
113W - 106L
1,592 Elo+
Party 2
Persephone
Persephone
landshark_221
Persephone
Level 107
God Stats
37W - 35L
1,511 SR
Queue Stats
260W - 240L
1,571 Elo+
Solo
Ao Kuang
Ao Kuang
rvbt s2k
Ao Kuang
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 62L
1,594 Elo+
Party 2
Horus
Horus
smallnavie
Horus
Level 127
God Stats
14W - 8L
1,747 SR
Queue Stats
141W - 128L
1,656 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
7 / 5 / 3
10,489
499
10,938
15,222
5,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
JoshyPooLuvsYoo
Jormungandr
14
1 / 4 / 8
9,455
450
10,715
16,043
14,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
nalyd58
Merlin
17
2 / 4 / 8
10,686
509
12,251
11,749
4,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
15
3 / 7 / 2
9,516
453
11,824
12,591
3,272
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

16
3 / 5 / 4
10,160
484
9,794
17,084
16,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DARKBOLT2000
Artemis
19
10 / 3 / 5
12,505
595
14,425
20,215
7,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
TechnicalOne55
Zhong Kui
17
5 / 2 / 5
11,013
524
15,620
14,331
10,087
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Persephone
landshark_221
Persephone
19
6 / 3 / 4
13,014
620
11,334
8,116
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
rvbt s2k
Ao Kuang
16
3 / 5 / 6
10,520
501
5,988
21,196
6,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
16
1 / 4 / 14
10,402
495
7,741
17,811
18,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
59
16
Kills
25
25
Deaths
17
25
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
7
5
3
1.7
W
Artemis
DARKBOLT2000
Artemis
10
3
5
4.17
L
Jormungandr
JoshyPooLuvsYoo
Jormungandr
1
4
8
1.25
W
Zhong Kui
TechnicalOne55
Zhong Kui
5
2
5
3.75
W
Persephone
landshark_221
Persephone
6
3
4
2.67
L
Merlin
nalyd58
Merlin
2
4
8
1.5
L
Skadi
3
7
2
0.57
W
Ao Kuang
rvbt s2k
Ao Kuang
3
5
6
1.2
W
Horus
1
4
14
2
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,522
Damage
55,108
72,689
Taken
81,669
43,033
Mitigated
44,507
18,318
Healing
33,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
10,938
3,612
0
4,197
15,222
5,208
0
6,920
8,302
0
76,257
W
Artemis
DARKBOLT2000
Artemis
14,425
6,529
0
12,296
20,215
7,111
3,127
5,564
14,651
0
103,185
L
Jormungandr
JoshyPooLuvsYoo
Jormungandr
10,715
2,668
2,290
2,752
16,043
14,029
0
7,476
8,567
36,598
0
W
Zhong Kui
TechnicalOne55
Zhong Kui
15,620
839
0
5,587
14,331
10,087
419
7,338
6,993
81,013
0
W
Persephone
landshark_221
Persephone
11,334
488
0
1,612
8,116
2,646
0
3,871
4,242
89,759
0
L
Merlin
nalyd58
Merlin
12,251
302
0
1,548
11,749
4,086
0
6,471
5,278
78,670
0
L
Skadi
11,824
3,496
0
55
12,591
3,272
0
2,509
10,082
0
63,655
W
Ao Kuang
rvbt s2k
Ao Kuang
5,988
1,302
0
9,141
21,196
6,656
0
7,213
13,983
60,055
0
W
Horus
7,741
3,498
976
3,474
17,811
18,007
161
8,773
9,038
0
19,382
L
9,794
1,209
1,275
6,201
17,084
16,438
154
9,738
7,346
61,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,306
Gold Earned
57,454
520
Minions Killed
575
0
Camps Cleared
0
1,907,691
Distance Traveled
2,000,615
32
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,489
499
102
5
0
390,572
9
W
Artemis
12,505
595
157
7
0
334,177
5
L
Jormungandr
9,455
450
52
2
0
388,130
6
W
Zhong Kui
11,013
524
121
6
0
418,857
7
W
Persephone
13,014
620
169
8
0
404,113
3
L
Merlin
10,686
509
130
6
0
387,223
6
L
Skadi
9,516
453
103
5
0
386,214
4
W
Ao Kuang
10,520
501
104
5
0
412,624
0
W
Horus
10,402
495
24
1
0
430,844
2
L
Chang'e
10,160
484
133
6
0
355,552
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role