Player Matchup

Cu Chulainn
Cu Chulainn
Acharnion
Cu Chulainn
Level 63
God Stats
7W - 8L
1,516 SR
Queue Stats
114W - 101L
1,482 Elo+
Solo
Kuzenbo
Kuzenbo
Deantje038_
Kuzenbo
Level 144
God Stats
2W - 3L
1,745 SR
Queue Stats
375W - 335L
1,553 Elo+
Party 1
Zeus
Zeus
LarsvdKaya
Zeus
Level 123
God Stats
2W - 3L
1,449 SR
Queue Stats
242W - 179L
1,543 Elo+
Party 1
Loki
Loki
Tresor_Ente
Loki
Level 39
God Stats
1W - 3L
1,718 SR
Queue Stats
49W - 67L
1,375 Elo+
Solo
Sol
Sol
finn1703
Sol
Level 101
God Stats
6W - 7L
1,313 SR
Queue Stats
208W - 173L
1,494 Elo+
Party 1
Team Averages
Level 94
1,548 SR
1,489 Elo+

VS

Team Averages
Level 95
1,546 SR
1,441 Elo+
Ra
Ra
ArthurBoom
Ra
Level 120
God Stats
8W - 5L
1,664 SR
Queue Stats
66W - 54L
1,545 Elo+
Solo
Arachne
Arachne
Father Mozid
Arachne
Level 117
God Stats
23W - 16L
1,582 SR
Queue Stats
591W - 577L
1,444 Elo+
Solo
Bacchus
Bacchus
GingerbreadBoiyz
Bacchus
Level 55
God Stats
12W - 3L
1,663 SR
Queue Stats
87W - 96L
1,339 Elo+
Solo
Neith
Neith
legea02
Neith
Level 61
God Stats
2W - 5L
1,210 SR
Queue Stats
47W - 43L
1,436 Elo+
Solo
Cliodhna
Cliodhna
solero22-MLG
Cliodhna
Level 123
God Stats
40W - 21L
1,610 SR
Queue Stats
215W - 231L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Acharnion
Cu Chulainn
13
2 / 6 / 0
8,048
473
8,510
15,916
11,389
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
Deantje038_
Kuzenbo
11
2 / 4 / 2
7,913
465
4,973
14,381
14,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 6 / 1
8,371
492
8,306
10,390
3,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
1 / 9 / 2
6,785
399
5,723
13,590
4,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
4 / 4 / 3
9,021
531
13,369
9,272
5,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 8
10,566
622
12,198
7,743
3,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Father Mozid
Arachne
16
7 / 1 / 11
10,159
598
10,909
16,097
6,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
4 / 3 / 14
9,184
540
7,325
16,100
18,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
legea02
Neith
15
4 / 4 / 5
9,284
546
5,066
13,246
4,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
solero22-MLG
Cliodhna
16
5 / 2 / 9
10,025
590
14,714
15,197
12,791
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
76
10
Kills
29
29
Deaths
11
8
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Acharnion
Cu Chulainn
2
6
0
0.33
W
9
1
8
13
L
Kuzenbo
Deantje038_
Kuzenbo
2
4
2
0.75
W
Arachne
Father Mozid
Arachne
7
1
11
12.5
W
4
3
14
3.67
L
1
6
1
0.25
L
1
9
2
0.22
L
4
4
3
1.38
W
Neith
legea02
Neith
4
4
5
1.63
W
Cliodhna
solero22-MLG
Cliodhna
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,881
Damage
50,212
63,549
Taken
68,383
39,639
Mitigated
45,546
8,134
Healing
28,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Acharnion
Cu Chulainn
8,510
1,584
0
524
15,916
11,389
0
3,125
12,791
6,711
31,005
W
12,198
969
2,085
3,199
7,743
3,054
1,031
4,029
3,714
80,331
0
L
Kuzenbo
Deantje038_
Kuzenbo
4,973
1,660
1,748
2,114
14,381
14,527
0
6,712
7,669
12,107
0
W
Arachne
Father Mozid
Arachne
10,909
6,977
0
6,080
16,097
6,071
78
3,435
12,662
0
79,940
W
7,325
264
376
3,269
16,100
18,822
0
8,670
7,430
23,927
3,699
L
8,306
1,179
0
624
10,390
3,283
0
3,731
6,659
61,565
0
L
5,723
1,565
0
2,529
13,590
4,595
0
3,541
10,049
0
32,736
L
13,369
4,773
0
595
9,272
5,845
868
1,906
7,366
64,956
0
W
Neith
legea02
Neith
5,066
1,456
0
5,533
13,246
4,808
1,083
8,364
4,882
0
51,898
W
Cliodhna
solero22-MLG
Cliodhna
14,714
2,619
0
7,619
15,197
12,791
0
4,082
11,115
0
70,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,138
Gold Earned
49,218
392
Minions Killed
515
0
Camps Cleared
0
1,593,424
Distance Traveled
1,753,526
26
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,048
473
81
5
0
344,496
2
W
Ra
10,566
622
159
9
0
387,948
5
L
Kuzenbo
7,913
465
17
1
0
333,040
11
W
Arachne
10,159
598
111
7
0
400,779
0
W
Bacchus
9,184
540
29
2
0
327,344
3
L
Zeus
8,371
492
124
7
0
273,142
6
L
Loki
6,785
399
64
4
0
319,545
6
L
Sol
9,021
531
106
6
0
323,201
1
W
Neith
9,284
546
83
5
0
293,722
2
W
Cliodhna
10,025
590
133
8
0
343,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role