Player Matchup

Cerberus
Cerberus
CaptHymanShocker
Cerberus
Level 47
God Stats
2W - 2L
1,442 SR
Queue Stats
126W - 139L
1,362 Elo+
Party 3
Chernobog
Chernobog
FatBoiYose
Chernobog
Level 3
God Stats
1W - 1L
1,218 SR
Queue Stats
2W - 2L
1,434 Elo+
Party 3
Bellona
Bellona
SyCoSimple
Bellona
Level 49
God Stats
7W - 2L
1,663 SR
Queue Stats
207W - 210L
1,598 Elo+
Solo
Thanatos
Thanatos
UprisingJKG
Thanatos
Level 65
God Stats
5W - 1L
1,869 SR
Queue Stats
86W - 78L
1,565 Elo+
Party 2
Janus
Janus
bobgreene94
Janus
Level 117
God Stats
4W - 3L
1,319 SR
Queue Stats
120W - 103L
1,528 Elo+
Party 2
Team Averages
Level 56
1,502 SR
1,497 Elo+

VS

Team Averages
Level 67
1,631 SR
1,485 Elo+
Chang'e
Chang'e
ButBaubles
Chang'e
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,544 Elo+
Solo
Hou Yi
Hou Yi
SenseFlight
Hou Yi
Level 88
God Stats
11W - 4L
1,869 SR
Queue Stats
144W - 147L
1,556 Elo+
Party 1
Thanatos
Thanatos
SenseiStereo
Thanatos
Level 33
God Stats
0W - 1L
1,713 SR
Queue Stats
12W - 20L
1,598 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TheLuisito123
Kumbhakarna
Level 88
God Stats
4W - 5L
1,571 SR
Queue Stats
219W - 222L
1,524 Elo+
Party 1
Osiris
Osiris
YoungTaoist640
Osiris
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 7
8,655
541
6,791
14,101
11,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
FatBoiYose
Chernobog
12
2 / 3 / 8
7,551
472
4,509
7,493
1,969
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
SyCoSimple
Bellona
17
5 / 0 / 2
10,295
643
7,440
9,236
11,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thanatos
UprisingJKG
Thanatos
16
9 / 1 / 9
10,236
640
12,709
14,349
4,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
9 / 3 / 12
10,304
644
14,097
8,523
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ButBaubles
Chang'e
12
0 / 8 / 1
7,006
438
3,442
12,096
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
13
6 / 5 / 1
8,271
517
16,070
13,279
4,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
SenseiStereo
Thanatos
11
1 / 6 / 2
7,048
441
5,688
13,280
4,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
TheLuisito123
Kumbhakarna
11
1 / 5 / 5
7,481
468
4,500
16,953
15,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 5 / 1
6,445
403
3,071
10,728
10,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
18
29
Kills
8
8
Deaths
29
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chang'e
ButBaubles
Chang'e
0
8
1
0.06
W
4
1
7
7.5
W
Chernobog
FatBoiYose
Chernobog
2
3
8
2
L
Hou Yi
6
5
1
1.3
L
Thanatos
SenseiStereo
Thanatos
1
6
2
0.33
W
Bellona
SyCoSimple
Bellona
5
0
2
6
L
Kumbhakarna
TheLuisito123
Kumbhakarna
1
5
5
0.7
W
Thanatos
UprisingJKG
Thanatos
9
1
9
13.5
L
0
5
1
0.1
W
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,546
Damage
32,771
53,702
Taken
66,336
32,294
Mitigated
37,856
25,002
Healing
18,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
ButBaubles
Chang'e
3,442
51
259
3,004
12,096
3,520
0
3,583
8,467
39,293
0
W
6,791
893
226
5,554
14,101
11,821
501
1,701
12,371
27,954
0
W
Chernobog
FatBoiYose
Chernobog
4,509
2,986
898
2,734
7,493
1,969
884
1,845
5,615
0
25,421
L
Hou Yi
16,070
8,938
0
1,894
13,279
4,163
0
5,183
8,096
0
57,926
L
Thanatos
SenseiStereo
Thanatos
5,688
1,088
0
8,438
13,280
4,144
0
3,922
9,280
0
36,630
W
Bellona
SyCoSimple
Bellona
7,440
2,616
0
2,548
9,236
11,554
0
526
8,286
0
68,461
L
Kumbhakarna
TheLuisito123
Kumbhakarna
4,500
565
0
3,372
16,953
15,126
0
6,129
10,824
19,346
0
W
Thanatos
UprisingJKG
Thanatos
12,709
3,690
0
12,542
14,349
4,836
1,595
2,320
11,994
0
54,929
L
3,071
842
0
1,834
10,728
10,903
0
2,071
8,089
0
22,231
W
14,097
400
0
500
8,523
2,114
915
1,550
6,973
63,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,041
Gold Earned
36,251
431
Minions Killed
295
0
Camps Cleared
0
1,633,448
Distance Traveled
1,390,268
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,006
438
63
4
0
273,836
8
W
Cerberus
8,655
541
44
3
0
331,088
2
W
Chernobog
7,551
472
46
3
0
289,698
1
L
Hou Yi
8,271
517
97
6
0
255,876
0
L
Thanatos
7,048
441
70
4
0
298,036
0
W
Bellona
10,295
643
151
9
0
324,421
8
L
Kumbhakarna
7,481
468
16
1
0
284,314
1
W
Thanatos
10,236
640
87
5
0
350,294
2
L
Osiris
6,445
403
49
3
0
278,206
0
W
Janus
10,304
644
103
6
0
337,947
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role