Player Matchup

Neith
Neith
ChrisPocket
Neith
Level 159
God Stats
2W - 3L
1,647 SR
Queue Stats
109W - 95L
1,509 Elo+
Solo
Sol
Sol
Mikeswazowski
Sol
Level 125
God Stats
9W - 8L
1,500 SR
Queue Stats
256W - 224L
1,635 Elo+
Solo
Bacchus
Bacchus
Prydra
Bacchus
Level 69
God Stats
9W - 7L
1,329 SR
Queue Stats
146W - 103L
1,647 Elo+
Solo
Camazotz
Camazotz
TechnicalOne55
Camazotz
Level 146
God Stats
1W - 2L
1,644 SR
Queue Stats
113W - 106L
1,604 Elo+
Party 1
Achilles
Achilles
rvbt s2k
Achilles
Level 123
God Stats
0W - 2L
1,360 SR
Queue Stats
65W - 62L
1,605 Elo+
Party 1
Team Averages
Level 124
1,496 SR
1,600 Elo+

VS

Team Averages
Level 120
1,668 SR
1,584 Elo+
Chiron
Chiron
Eywa_Toruk_Makto
Chiron
Level 156
God Stats
6W - 0L
1,824 SR
Queue Stats
672W - 652L
1,576 Elo+
Solo
Khepri
Khepri
MrFilsAime
Khepri
Level 89
God Stats
6W - 6L
1,948 SR
Queue Stats
152W - 137L
1,604 Elo+
Solo
Bastet
Bastet
Rivten77
Bastet
Level 141
God Stats
5W - 4L
1,356 SR
Queue Stats
123W - 105L
1,600 Elo+
Party 2
Discordia
Discordia
Royala2099
Discordia
Level 68
God Stats
1W - 0L
1,750 SR
Queue Stats
55W - 53L
1,570 Elo+
Party 2
King Arthur
King Arthur
bigbaddavis
King Arthur
Level 148
God Stats
2W - 2L
1,460 SR
Queue Stats
145W - 133L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 2
12,938
539
16,115
16,211
6,356
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
1 / 11 / 3
9,635
401
11,462
21,345
7,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Prydra
Bacchus
15
0 / 4 / 6
10,086
420
8,822
24,385
39,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Camazotz
16
2 / 8 / 3
10,078
420
12,937
27,184
9,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
rvbt s2k
Achilles
18
4 / 4 / 1
11,356
473
16,213
24,432
37,089
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 7
14,319
597
19,120
20,174
8,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
MrFilsAime
Khepri
18
2 / 2 / 15
12,475
520
6,547
22,759
32,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
Rivten77
Bastet
20
13 / 1 / 11
15,088
629
19,066
24,647
11,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
Royala2099
Discordia
20
8 / 2 / 12
14,643
610
23,651
16,453
7,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
bigbaddavis
King Arthur
19
1 / 3 / 14
13,291
554
16,424
20,936
20,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
90
11
Kills
31
31
Deaths
11
15
Assists
59
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
W
7
3
7
3.5
L
1
11
3
0.23
W
Khepri
MrFilsAime
Khepri
2
2
15
4.75
L
Bacchus
Prydra
Bacchus
0
4
6
0.75
W
Bastet
Rivten77
Bastet
13
1
11
18.5
W
Discordia
Royala2099
Discordia
8
2
12
7
L
Camazotz
2
8
3
0.44
W
King Arthur
bigbaddavis
King Arthur
1
3
14
2.67
L
Achilles
rvbt s2k
Achilles
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,549
Damage
84,808
113,557
Taken
104,969
99,874
Mitigated
80,192
25,375
Healing
45,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,115
4,575
0
4,658
16,211
6,356
0
4,270
11,941
0
117,173
W
19,120
6,749
1,187
10,798
20,174
8,453
6,870
3,109
17,065
0
117,237
L
11,462
3,603
0
5,021
21,345
7,242
1,116
7,972
13,373
61,804
0
W
Khepri
MrFilsAime
Khepri
6,547
698
0
4,977
22,759
32,379
936
6,976
15,783
35,816
0
L
Bacchus
Prydra
Bacchus
8,822
1,081
464
5,174
24,385
39,215
0
9,444
14,941
30,882
0
W
Bastet
Rivten77
Bastet
19,066
6,373
0
14,650
24,647
11,493
388
7,007
17,196
0
120,116
W
Discordia
Royala2099
Discordia
23,651
1,719
766
7,938
16,453
7,249
3,663
5,542
9,855
111,604
0
L
Camazotz
12,937
4,168
0
7,924
27,184
9,972
0
8,944
18,240
0
75,658
W
King Arthur
bigbaddavis
King Arthur
16,424
483
0
4,849
20,936
20,618
536
3,185
17,751
9,963
72,210
L
Achilles
rvbt s2k
Achilles
16,213
5,437
0
2,134
24,432
37,089
0
5,480
18,952
0
74,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,093
Gold Earned
69,816
637
Minions Killed
670
0
Camps Cleared
0
2,169,239
Distance Traveled
2,388,060
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,938
539
212
9
0
424,488
8
W
Chiron
14,319
597
183
8
0
483,001
4
L
Sol
9,635
401
111
5
0
383,759
3
W
Khepri
12,475
520
44
2
0
452,209
11
L
Bacchus
10,086
420
54
2
0
475,886
4
W
Bastet
15,088
629
128
5
0
525,560
1
W
Discordia
14,643
610
164
7
0
463,184
1
L
Camazotz
10,078
420
117
5
0
462,988
6
W
King Arthur
13,291
554
151
6
0
464,106
4
L
Achilles
11,356
473
143
6
0
422,118
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role