Player Matchup

Cernunnos
Cernunnos
HilltopClassic
Cernunnos
Level 144
God Stats
12W - 9L
1,824 SR
Queue Stats
512W - 528L
1,540 Elo+
Party 1
Janus
Janus
MAJINMAGNI
Janus
Level 106
God Stats
0W - 3L
1,174 SR
Queue Stats
266W - 266L
1,540 Elo+
Solo
Hercules
Hercules
NickyMJP
Hercules
Level 100
God Stats
86W - 90L
1,537 SR
Queue Stats
656W - 641L
1,544 Elo+
Party 1
Cerberus
Cerberus
Qwelion
Cerberus
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 80L
1,649 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Recrysis
Morgan Le Fay
Level 115
God Stats
1W - 4L
1,397 SR
Queue Stats
214W - 161L
1,636 Elo+
Party 3
Team Averages
Level 111
1,486 SR
1,582 Elo+

VS

Team Averages
Level 121
1,476 SR
1,531 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
GerardoR11
Cernunnos
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 89L
1,515 Elo+
Solo
Jormungandr
Jormungandr
LetsJustQuit
Jormungandr
Level 105
God Stats
20W - 13L
1,583 SR
Queue Stats
25W - 15L
1,605 Elo+
Party 2
Scylla
Scylla
Manjaro
Scylla
Level 157
God Stats
59W - 39L
1,548 SR
Queue Stats
304W - 298L
1,517 Elo+
Solo
Cliodhna
Cliodhna
frizzolio
Cliodhna
Level 120
God Stats
1W - 3L
1,250 SR
Queue Stats
597W - 558L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HilltopClassic
Cernunnos
11
3 / 3 / 4
6,659
555
7,700
6,513
1,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
11
1 / 2 / 1
5,971
498
5,161
5,240
1,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
NickyMJP
Hercules
10
1 / 2 / 0
5,760
480
1,840
8,216
3,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
Qwelion
Cerberus
9
4 / 3 / 4
6,424
535
6,669
11,036
6,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
Recrysis
Morgan Le Fay
10
2 / 5 / 1
5,888
491
5,009
8,074
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
4 / 0 / 1
7,497
625
6,484
6,928
4,949
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
GerardoR11
Cernunnos
10
2 / 5 / 4
6,351
529
5,074
9,020
1,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Jormungandr
LetsJustQuit
Jormungandr
10
2 / 2 / 6
6,362
530
3,869
8,719
4,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Manjaro
Scylla
11
4 / 4 / 6
6,998
583
6,436
6,394
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
frizzolio
Cliodhna
11
3 / 0 / 4
6,978
582
4,676
7,508
2,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
11
Kills
15
15
Deaths
11
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
4
0
1
4.5
W
Cernunnos
GerardoR11
Cernunnos
2
5
4
0.8
L
Cernunnos
HilltopClassic
Cernunnos
3
3
4
1.67
W
Jormungandr
LetsJustQuit
Jormungandr
2
2
6
2.5
L
Janus
1
2
1
0.75
W
Scylla
Manjaro
Scylla
4
4
6
1.75
L
Hercules
NickyMJP
Hercules
1
2
0
0.5
L
Cerberus
Qwelion
Cerberus
4
3
4
2
L
Morgan Le Fay
Recrysis
Morgan Le Fay
2
5
1
0.5
W
Cliodhna
frizzolio
Cliodhna
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,379
Damage
26,539
39,079
Taken
38,569
16,317
Mitigated
14,709
9,366
Healing
7,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
6,484
1,400
0
2,412
6,928
4,949
0
2,192
4,530
7,645
37,889
W
Cernunnos
GerardoR11
Cernunnos
5,074
2,407
0
2,173
9,020
1,915
0
3,704
5,316
0
29,058
L
Cernunnos
HilltopClassic
Cernunnos
7,700
4,103
0
1,678
6,513
1,912
690
2,158
4,275
0
35,144
W
Jormungandr
LetsJustQuit
Jormungandr
3,869
1,188
0
1,077
8,719
4,066
0
4,089
4,630
17,580
0
L
Janus
5,161
499
0
1,546
5,240
1,331
0
1,520
3,636
35,423
0
W
Scylla
Manjaro
Scylla
6,436
617
0
1,057
6,394
1,679
826
3,505
2,889
29,619
0
L
Hercules
NickyMJP
Hercules
1,840
625
104
1,665
8,216
3,682
0
802
7,414
0
26,611
L
Cerberus
Qwelion
Cerberus
6,669
549
235
3,190
11,036
6,877
0
3,533
6,981
16,222
1,732
L
Morgan Le Fay
Recrysis
Morgan Le Fay
5,009
301
0
948
8,074
2,515
0
3,297
4,527
29,947
0
W
Cliodhna
frizzolio
Cliodhna
4,676
433
0
848
7,508
2,100
0
2,657
4,851
0
41,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,702
Gold Earned
34,186
267
Minions Killed
303
0
Camps Cleared
0
1,178,801
Distance Traveled
1,203,371
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,497
625
100
8
0
253,725
3
W
Cernunnos
6,351
529
54
5
0
235,662
1
L
Cernunnos
6,659
555
78
7
0
227,690
4
W
Jormungandr
6,362
530
21
2
0
207,253
1
L
Janus
5,971
498
68
6
0
223,232
2
W
Scylla
6,998
583
54
5
0
218,116
7
L
Hercules
5,760
480
49
4
0
256,579
7
L
Cerberus
6,424
535
22
2
0
253,762
1
L
Morgan Le Fay
5,888
491
50
4
0
217,538
4
W
Cliodhna
6,978
582
74
6
0
288,615
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role