Player Matchup

Guan Yu
Guan Yu
AngryBriefcase
Guan Yu
Level 107
God Stats
14W - 10L
1,459 SR
Queue Stats
162W - 145L
1,489 Elo+
Party 1
Bacchus
Bacchus
Glaculus
Bacchus
Level 29
God Stats
1W - 1L
1,699 SR
Queue Stats
100W - 89L
1,461 Elo+
Party 1
Janus
Janus
LNFreeze
Janus
Level 88
God Stats
8W - 7L
1,568 SR
Queue Stats
127W - 122L
1,438 Elo+
Party 1
Zhong Kui
Zhong Kui
MISTER RAY PUGH
Zhong Kui
Level 123
God Stats
26W - 36L
1,428 SR
Queue Stats
145W - 170L
1,399 Elo+
Solo
Cernunnos
Cernunnos
Zepequeno7796
Cernunnos
Level 52
God Stats
20W - 23L
1,420 SR
Queue Stats
73W - 90L
1,353 Elo+
Solo
Team Averages
Level 80
1,515 SR
1,428 Elo+

VS

Team Averages
Level 88
1,652 SR
1,575 Elo+
Eset
Eset
DiAmOnD ThRoNe
Eset
Level 48
God Stats
7W - 0L
2,073 SR
Queue Stats
13W - 7L
1,727 Elo+
Party 2
Cabrakan
Cabrakan
Gagipooh
Cabrakan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 16L
1,625 Elo+
Party 2
Gilgamesh
Gilgamesh
KayEllBxNYC
Gilgamesh
Level 160
God Stats
1W - 1L
1,263 SR
Queue Stats
155W - 149L
1,401 Elo+
Solo
Thanatos
Thanatos
PlatinumTaco13
Thanatos
Level 66
God Stats
9W - 4L
1,608 SR
Queue Stats
54W - 53L
1,568 Elo+
Party 2
Medusa
Medusa
REAPTS
Medusa
Level 135
God Stats
5W - 0L
1,818 SR
Queue Stats
26W - 20L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 1
13,217
508
16,784
23,303
22,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
Glaculus
Bacchus
16
2 / 10 / 5
11,301
435
8,586
25,762
27,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
LNFreeze
Janus
19
4 / 7 / 2
12,311
474
9,337
16,941
4,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
MISTER RAY PUGH
Zhong Kui
7
0 / 6 / 1
7,547
290
1,965
7,634
2,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
Zepequeno7796
Cernunnos
11
1 / 8 / 1
8,893
342
2,762
11,729
1,867
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 14
14,568
560
15,761
16,062
5,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
Gagipooh
Cabrakan
14
1 / 2 / 12
12,297
473
2,636
12,628
16,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
KayEllBxNYC
Gilgamesh
20
1 / 5 / 6
13,605
523
7,628
18,764
16,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
20
9 / 3 / 2
17,190
661
9,355
19,090
9,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
REAPTS
Medusa
20
22 / 0 / 3
18,553
714
33,836
18,016
9,346
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
73
15
Kills
36
36
Deaths
15
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
8
5
1
1.7
W
3
5
14
2
W
Cabrakan
Gagipooh
Cabrakan
1
2
12
3.5
L
Bacchus
Glaculus
Bacchus
2
10
5
0.45
W
Gilgamesh
KayEllBxNYC
Gilgamesh
1
5
6
0.8
L
Janus
LNFreeze
Janus
4
7
2
0.71
L
Zhong Kui
MISTER RAY PUGH
Zhong Kui
0
6
1
0.08
W
Thanatos
9
3
2
3.33
W
Medusa
REAPTS
Medusa
22
0
3
23.5
L
Cernunnos
Zepequeno7796
Cernunnos
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,434
Damage
69,216
85,369
Taken
84,560
58,710
Mitigated
57,870
10,748
Healing
44,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,784
3,742
428
5,295
23,303
22,711
42
4,994
17,842
0
92,919
W
15,761
272
2,110
4,838
16,062
5,596
803
6,797
8,969
84,158
0
W
Cabrakan
Gagipooh
Cabrakan
2,636
616
349
2,347
12,628
16,053
858
2,927
9,633
17,095
0
L
Bacchus
Glaculus
Bacchus
8,586
1,475
0
1,902
25,762
27,371
0
6,017
19,538
36,428
0
W
Gilgamesh
KayEllBxNYC
Gilgamesh
7,628
1,382
0
4,949
18,764
16,923
450
2,590
15,754
3,558
79,523
L
Janus
LNFreeze
Janus
9,337
687
124
1,230
16,941
4,164
0
5,877
11,006
93,016
0
L
Zhong Kui
MISTER RAY PUGH
Zhong Kui
1,965
486
0
885
7,634
2,597
0
1,376
6,258
9,314
4,200
W
Thanatos
9,355
1,963
0
18,523
19,090
9,952
7,809
4,809
14,104
0
132,743
W
Medusa
REAPTS
Medusa
33,836
22,617
0
11,044
18,016
9,346
6,201
4,018
13,744
0
205,539
L
Cernunnos
Zepequeno7796
Cernunnos
2,762
1,011
0
884
11,729
1,867
480
244
11,406
0
35,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,269
Gold Earned
76,213
464
Minions Killed
723
0
Camps Cleared
0
1,756,148
Distance Traveled
2,420,489
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
13,217
508
148
6
0
500,575
1
W
Eset
14,568
560
114
4
0
463,695
3
W
Cabrakan
12,297
473
31
1
0
336,729
0
L
Bacchus
11,301
435
50
2
0
470,884
1
W
Gilgamesh
13,605
523
111
4
0
568,859
1
L
Janus
12,311
474
166
6
0
450,516
2
L
Zhong Kui
7,547
290
30
1
0
119,982
1
W
Thanatos
17,190
661
202
8
0
549,744
0
W
Medusa
18,553
714
265
10
0
501,462
4
L
Cernunnos
8,893
342
70
3
0
214,191
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role