Player Matchup

Janus
Janus
AlwaysStoolie
Janus
Level 104
God Stats
0W - 5L
1,133 SR
Queue Stats
133W - 183L
1,401 Elo+
Party 3
Hou Yi
Hou Yi
Septic SlayerXX
Hou Yi
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 80L
1,378 Elo+
Party 1
Fafnir
Fafnir
Silverback1589
Fafnir
Level 107
God Stats
8W - 4L
1,581 SR
Queue Stats
134W - 159L
1,393 Elo+
Party 1
Ratatoskr
Ratatoskr
Tricerahore
Ratatoskr
Level 117
God Stats
0W - 3L
1,500 SR
Queue Stats
290W - 321L
1,423 Elo+
Solo
Hercules
Hercules
xBuck_Lee
Hercules
Level 89
God Stats
1W - 3L
1,250 SR
Queue Stats
47W - 61L
1,429 Elo+
Party 3
Team Averages
Level 98
1,393 SR
1,405 Elo+

VS

Team Averages
Level 128
1,618 SR
1,445 Elo+
Hou Yi
Hou Yi
Chickoy
Hou Yi
Level 76
God Stats
2W - 0L
1,743 SR
Queue Stats
81W - 80L
1,501 Elo+
Solo
Bastet
Bastet
DAC169
Bastet
Level 158
God Stats
2W - 2L
1,297 SR
Queue Stats
47W - 47L
1,442 Elo+
Party 2
Athena
Athena
DRAGON MANIA
Athena
Level 123
God Stats
3W - 0L
1,777 SR
Queue Stats
75W - 75L
1,422 Elo+
Party 2
Ah Puch
Ah Puch
PyroGundam
Ah Puch
Level 160
God Stats
5W - 0L
1,771 SR
Queue Stats
75W - 75L
1,422 Elo+
Party 2
Fenrir
Fenrir
SpiritBear35
Fenrir
Level 122
God Stats
3W - 7L
1,500 SR
Queue Stats
366W - 375L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 3
10,244
539
10,374
10,697
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 2 / 1
9,691
510
8,399
12,270
4,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 3 / 5
8,844
465
3,942
12,563
16,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
Tricerahore
Ratatoskr
15
1 / 7 / 1
8,607
453
4,566
14,871
4,748
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
xBuck_Lee
Hercules
15
3 / 7 / 2
9,229
486
12,428
24,043
24,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Chickoy
Hou Yi
11
0 / 1 / 5
7,970
419
3,682
6,632
1,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
DAC169
Bastet
18
8 / 1 / 5
10,891
573
9,557
13,217
4,597
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
15
1 / 1 / 9
9,318
490
6,434
20,073
21,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
PyroGundam
Ah Puch
17
6 / 3 / 5
10,763
566
14,437
12,780
4,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
17
9 / 4 / 5
11,433
602
19,495
24,236
23,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
53
10
Kills
24
24
Deaths
10
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
4
5
3
1.1
W
Hou Yi
Chickoy
Hou Yi
0
1
5
2.5
W
Bastet
DAC169
Bastet
8
1
5
10.5
W
Athena
1
1
9
5.5
W
Ah Puch
PyroGundam
Ah Puch
6
3
5
2.83
L
2
2
1
1.25
L
0
3
5
0.83
W
Fenrir
9
4
5
2.88
L
Ratatoskr
Tricerahore
Ratatoskr
1
7
1
0.21
L
Hercules
xBuck_Lee
Hercules
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,709
Damage
53,605
74,444
Taken
76,938
53,800
Mitigated
56,468
21,232
Healing
29,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,374
761
0
360
10,697
3,343
132
4,850
5,457
61,172
0
W
Hou Yi
Chickoy
Hou Yi
3,682
1,898
0
3,065
6,632
1,671
0
982
5,650
0
41,754
W
Bastet
DAC169
Bastet
9,557
2,637
0
5,032
13,217
4,597
0
1,461
11,756
0
87,371
W
Athena
6,434
981
0
2,989
20,073
21,289
156
5,299
14,612
20,429
6,492
W
Ah Puch
PyroGundam
Ah Puch
14,437
481
0
4,684
12,780
4,922
971
3,756
9,024
68,193
0
L
8,399
2,767
0
5,286
12,270
4,016
1,648
2,925
9,251
0
85,272
L
3,942
1,555
273
3,317
12,563
16,902
800
5,123
7,083
15,514
0
W
Fenrir
19,495
4,905
0
13,778
24,236
23,989
270
2,818
20,499
217
64,087
L
Ratatoskr
Tricerahore
Ratatoskr
4,566
1,456
324
4,097
14,871
4,748
626
4,271
10,273
0
49,431
L
Hercules
xBuck_Lee
Hercules
12,428
5,967
0
7,575
24,043
24,791
514
2,347
20,804
0
41,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,615
Gold Earned
50,375
477
Minions Killed
462
0
Camps Cleared
0
1,789,649
Distance Traveled
1,689,690
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,244
539
138
7
0
351,217
2
W
Hou Yi
7,970
419
78
4
0
194,986
2
W
Bastet
10,891
573
114
6
0
399,674
2
W
Athena
9,318
490
36
2
0
407,532
5
W
Ah Puch
10,763
566
133
7
0
337,726
1
L
Hou Yi
9,691
510
152
8
0
341,646
2
L
Fafnir
8,844
465
22
1
0
352,037
5
W
Fenrir
11,433
602
101
5
0
349,772
7
L
Ratatoskr
8,607
453
92
5
0
388,435
3
L
Hercules
9,229
486
73
4
0
356,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role