Player Matchup

Geb
Geb
GreyDino boss
Geb
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 91L
1,384 Elo+
Solo
Ne Zha
Ne Zha
N3K0B1T
Ne Zha
Level 47
God Stats
9W - 1L
1,967 SR
Queue Stats
44W - 16L
1,870 Elo+
Party 2
Vulcan
Vulcan
TyJet Dragon
Vulcan
Level 28
God Stats
3W - 0L
1,669 SR
Queue Stats
25W - 3L
1,880 Elo+
Party 2
Team Averages
Level 39
1,712 SR
1,712 Elo+

VS

Team Averages
Level 60
1,640 SR
1,476 Elo+
Ra
Ra
JN Hyper1813
Ra
Level 105
God Stats
31W - 21L
1,651 SR
Queue Stats
866W - 914L
1,560 Elo+
Solo
Mercury
Mercury
Sirhephaestus
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,417 Elo+
Party 1
Anubis
Anubis
sobekbabobek2
Anubis
Level 49
God Stats
7W - 2L
1,769 SR
Queue Stats
10W - 6L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 2
7,354
525
117
888
201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
N3K0B1T
Ne Zha
18
6 / 1 / 10
11,729
838
10,680
11,027
6,202
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
18
14 / 2 / 5
12,705
908
22,194
5,858
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 3
9,940
710
2,215
10,360
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
11
0 / 10 / 2
7,844
560
788
13,906
2,894
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 9 / 1
8,761
626
5,022
11,437
3,488
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
20
Kills
4
4
Deaths
20
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
L
1
1
3
2.5
W
Ne Zha
N3K0B1T
Ne Zha
6
1
10
11
L
Mercury
0
10
2
0.1
W
Vulcan
14
2
5
8.25
L
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,991
Damage
8,025
17,773
Taken
35,703
8,564
Mitigated
9,571
2,949
Healing
4,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
117
37
0
0
888
201
0
410
478
467
0
L
2,215
136
858
1,635
10,360
3,189
0
7,146
3,214
52,884
0
W
Ne Zha
N3K0B1T
Ne Zha
10,680
1,411
258
1,499
11,027
6,202
633
4,118
6,909
0
48,958
L
Mercury
788
80
0
0
13,906
2,894
86
7,776
6,130
0
10,060
W
Vulcan
22,194
7,201
144
1,048
5,858
2,161
2,224
2,919
2,939
66,031
0
L
5,022
123
0
1,933
11,437
3,488
0
8,006
3,431
17,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,788
Gold Earned
26,545
176
Minions Killed
157
10
Camps Cleared
3
574,405
Distance Traveled
659,775
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,354
525
3
0
0
14,902
0
L
Ra
9,940
710
114
8
2
277,872
1
W
Ne Zha
11,729
838
64
5
4
284,665
0
L
Mercury
7,844
560
17
1
1
242,907
2
W
Vulcan
12,705
908
109
8
6
274,838
3
L
Anubis
8,761
626
26
2
0
138,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role