Player Matchup

Cliodhna
Cliodhna
Bdawg559
Cliodhna
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 81L
1,437 Elo+
Party 1
Chaac
Chaac
FoeverCIRE
Chaac
Level 24
God Stats
3W - 1L
1,483 SR
Queue Stats
62W - 70L
1,472 Elo+
Party 1
Zeus
Zeus
Mistak3z666
Zeus
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 62L
1,247 Elo+
Solo
Team Averages
Level 79
1,494 SR
1,385 Elo+

VS

Team Averages
Level 84
1,488 SR
1,459 Elo+
Achilles
Achilles
 
Achilles
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
SuddenCJ21
Tsukuyomi
Level 28
God Stats
2W - 3L
1,463 SR
Queue Stats
6W - 5L
1,438 Elo+
Party 2
Raijin
Raijin
akumaru8
Raijin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Bdawg559
Cliodhna
15
1 / 3 / 9
10,122
675
7,767
12,429
4,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chaac
17
6 / 0 / 5
11,334
756
10,715
14,346
12,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
4 / 1 / 6
11,078
739
11,866
7,393
2,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
1 / 2 / 1
8,616
574
5,664
10,958
7,934
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
SuddenCJ21
Tsukuyomi
14
2 / 6 / 0
9,189
613
7,211
12,350
6,543
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
akumaru8
Raijin
15
1 / 3 / 3
10,043
670
14,318
13,167
4,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
11
Kills
4
4
Deaths
11
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
2
1
0.75
W
Cliodhna
Bdawg559
Cliodhna
1
3
9
1.83
W
Chaac
6
0
5
8.5
W
4
1
6
7
L
Tsukuyomi
SuddenCJ21
Tsukuyomi
2
6
0
0.33
L
Raijin
akumaru8
Raijin
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,348
Damage
27,193
34,168
Taken
36,475
19,527
Mitigated
19,293
9,970
Healing
4,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,664
1,301
0
1,866
10,958
7,934
40
4,390
6,248
4,458
12,068
W
Cliodhna
Bdawg559
Cliodhna
7,767
644
0
2,590
12,429
4,774
112
5,729
6,278
0
33,017
W
Chaac
10,715
2,765
0
6,058
14,346
12,596
855
6,446
7,382
0
50,548
W
11,866
877
0
1,322
7,393
2,157
1,429
2,945
4,200
44,645
0
L
Tsukuyomi
SuddenCJ21
Tsukuyomi
7,211
1,269
0
265
12,350
6,543
0
2,675
9,456
0
27,309
L
Raijin
akumaru8
Raijin
14,318
825
117
1,814
13,167
4,816
0
4,636
8,214
45,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,534
Gold Earned
27,848
200
Minions Killed
158
9
Camps Cleared
6
924,584
Distance Traveled
725,403
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,616
574
19
1
2
222,960
3
W
Cliodhna
10,122
675
55
4
5
319,627
4
W
Chaac
11,334
756
76
5
2
331,081
0
W
Zeus
11,078
739
69
5
2
273,876
7
L
Tsukuyomi
9,189
613
41
3
1
245,762
0
L
Raijin
10,043
670
98
7
3
256,681
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role