Player Matchup

Hel
Hel
 
Hel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
BakerDoughMaker
Cthulhu
Level 91
God Stats
50W - 49L
1,518 SR
Queue Stats
328W - 312L
1,522 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Smuchuu
Ah Muzen Cab
Level 149
God Stats
3W - 2L
1,471 SR
Queue Stats
96W - 100L
1,392 Elo+
Solo
Gilgamesh
Gilgamesh
forthesteves
Gilgamesh
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
267W - 283L
1,225 Elo+
Party 1
Loki
Loki
xXalolyXx
Loki
Level 19
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 4L
1,338 Elo+
Party 3
Team Averages
Level 87
1,498 SR
1,395 Elo+

VS

Team Averages
Level 75
1,526 SR
1,510 Elo+
Jormungandr
Jormungandr
Beastella88
Jormungandr
Level 103
God Stats
216W - 198L
1,490 SR
Queue Stats
417W - 404L
1,471 Elo+
Party 2
Hercules
Hercules
LockLaNok
Hercules
Level 105
God Stats
26W - 21L
1,400 SR
Queue Stats
695W - 691L
1,438 Elo+
Party 2
Thoth
Thoth
PrepareToCry
Thoth
Level 83
God Stats
3W - 2L
1,853 SR
Queue Stats
239W - 164L
1,788 Elo+
Party 2
Thor
Thor
Sandbags34
Thor
Level 66
God Stats
13W - 12L
1,378 SR
Queue Stats
126W - 124L
1,419 Elo+
Solo
Neith
Neith
jigglephy666
Neith
Level 17
God Stats
38W - 34L
1,511 SR
Queue Stats
66W - 58L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
2 / 6 / 3
9,608
506
6,091
16,573
5,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
1 / 5 / 2
8,365
440
6,790
17,858
11,547
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
Smuchuu
Ah Muzen Cab
11
0 / 5 / 2
7,324
385
4,172
12,466
3,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
forthesteves
Gilgamesh
11
0 / 9 / 0
7,105
374
3,540
14,514
8,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Loki
14
3 / 7 / 1
8,758
461
7,229
15,477
4,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Beastella88
Jormungandr
17
12 / 0 / 7
11,596
610
16,418
13,410
15,458
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
LockLaNok
Hercules
15
1 / 0 / 6
10,035
528
4,841
9,218
8,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
9 / 4 / 6
11,426
601
15,802
10,716
3,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

19
7 / 1 / 4
11,247
592
5,865
11,942
5,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 1 / 9
9,141
481
7,669
6,928
2,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
63
6
Kills
31
32
Deaths
6
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
6
3
0.58
L
1
5
2
0.4
W
Jormungandr
Beastella88
Jormungandr
12
0
7
15.5
W
Hercules
LockLaNok
Hercules
1
0
6
4
W
9
4
6
3
W
7
1
4
9
L
Ah Muzen Cab
Smuchuu
Ah Muzen Cab
0
5
2
0.2
L
Gilgamesh
forthesteves
Gilgamesh
0
9
0
0
W
2
1
9
6.5
L
Loki
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,822
Damage
50,595
76,888
Taken
52,214
33,328
Mitigated
35,144
24,138
Healing
17,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
6,091
170
1,490
6,289
16,573
5,641
0
8,169
8,404
72,633
0
L
6,790
573
368
5,901
17,858
11,547
0
5,433
12,425
46,253
0
W
Jormungandr
Beastella88
Jormungandr
16,418
3,613
246
4,216
13,410
15,458
297
2,854
10,289
68,863
0
W
Hercules
LockLaNok
Hercules
4,841
1,650
852
3,694
9,218
8,462
70
2,341
6,738
137
37,982
W
15,802
0
0
2,107
10,716
3,598
1,452
3,341
7,375
73,695
0
W
5,865
894
0
1,232
11,942
5,073
1,392
2,055
9,852
0
94,666
L
Ah Muzen Cab
Smuchuu
Ah Muzen Cab
4,172
1,980
237
4,671
12,466
3,185
0
4,357
8,109
0
37,040
L
Gilgamesh
forthesteves
Gilgamesh
3,540
1,169
0
1,730
14,514
8,858
0
7,488
7,026
0
26,347
W
7,669
4,242
361
4,294
6,928
2,553
3,731
2,290
4,603
0
44,040
L
Loki
7,229
1,353
0
3,452
15,477
4,097
0
6,902
8,575
0
45,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,160
Gold Earned
53,445
405
Minions Killed
542
0
Camps Cleared
0
1,737,998
Distance Traveled
1,902,583
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,608
506
136
7
0
348,113
7
L
Cthulhu
8,365
440
73
4
0
357,892
0
W
Jormungandr
11,596
610
117
6
0
397,667
7
W
Hercules
10,035
528
79
4
0
396,728
3
W
Thoth
11,426
601
129
7
0
364,930
3
W
Thor
11,247
592
134
7
0
407,001
1
L
Ah Muzen Cab
7,324
385
62
3
0
297,362
4
L
Gilgamesh
7,105
374
55
3
0
354,753
0
W
Neith
9,141
481
83
4
0
336,257
5
L
Loki
8,758
461
79
4
0
379,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role