Player Matchup

Amaterasu
Amaterasu
PhoenixRider3535
Amaterasu
Level 27
God Stats
0W - 2L
1,212 SR
Queue Stats
0W - 3L
1,127 Elo+
Party 2
Fenrir
Fenrir
SDR_TheArrow683
Fenrir
Level 47
God Stats
5W - 10L
1,332 SR
Queue Stats
82W - 112L
1,209 Elo+
Party 2
Tiamat
Tiamat
ShiroALM
Tiamat
Level 14
God Stats
0W - 2L
1,212 SR
Queue Stats
0W - 3L
1,127 Elo+
Party 2
Cerberus
Cerberus
TitaniumWolf236
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,127 Elo+
Party 2
Bakasura
Bakasura
black_opz3711
Bakasura
Level 15
God Stats
0W - 2L
1,212 SR
Queue Stats
0W - 3L
1,127 Elo+
Party 2
Team Averages
Level 24
1,293 SR
1,143 Elo+

VS

Team Averages
Level 63
1,760 SR
1,376 Elo+
Poseidon
Poseidon
AetherKendall
Poseidon
Level 63
God Stats
8W - 6L
1,428 SR
Queue Stats
203W - 228L
1,358 Elo+
Party 1
Amaterasu
Amaterasu
Ahrul-CR
Amaterasu
Level 96
God Stats
2W - 2L
1,757 SR
Queue Stats
132W - 147L
1,341 Elo+
Party 1
Jormungandr
Jormungandr
Kujo_Jotaro89
Jormungandr
Level 64
God Stats
11W - 5L
1,903 SR
Queue Stats
66W - 84L
1,382 Elo+
Party 3
Heimdallr
Heimdallr
Marujima
Heimdallr
Level 6
God Stats
9W - 2L
1,903 SR
Queue Stats
50W - 68L
1,420 Elo+
Party 3
Loki
Loki
XxBlackGamer86xX
Loki
Level 86
God Stats
7W - 3L
1,807 SR
Queue Stats
100W - 115L
1,378 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
13
0 / 0 / 0
7,932
496
3,092
9,143
7,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 2 / 0
8,134
508
5,506
11,123
3,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
ShiroALM
Tiamat
10
0 / 7 / 0
6,269
392
4,537
9,957
3,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
9
0 / 8 / 0
5,595
350
2,641
13,172
4,440
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
black_opz3711
Bakasura
9
0 / 9 / 0
5,721
358
3,728
11,347
2,934
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AetherKendall
Poseidon
17
5 / 0 / 7
10,123
633
11,011
8,682
2,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Ahrul-CR
Amaterasu
13
0 / 0 / 0
7,506
469
3,841
8,812
7,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
Kujo_Jotaro89
Jormungandr
13
8 / 0 / 12
8,651
541
10,785
7,899
5,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
Marujima
Heimdallr
14
7 / 1 / 13
8,773
548
10,314
7,482
2,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 1 / 0
8,735
546
6,044
4,932
1,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
58
2
Kills
26
26
Deaths
2
0
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AetherKendall
Poseidon
5
0
7
8.5
W
Amaterasu
Ahrul-CR
Amaterasu
0
0
0
0
W
Jormungandr
Kujo_Jotaro89
Jormungandr
8
0
12
14
W
Heimdallr
Marujima
Heimdallr
7
1
13
13.5
L
Amaterasu
0
0
0
0
L
2
2
0
1
L
Tiamat
ShiroALM
Tiamat
0
7
0
0
L
Cerberus
0
8
0
0
W
6
1
0
6
L
Bakasura
black_opz3711
Bakasura
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,504
Damage
41,995
54,742
Taken
37,807
21,676
Mitigated
21,055
8,780
Healing
13,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AetherKendall
Poseidon
11,011
1,579
22
4,511
8,682
2,626
2,602
2,424
5,928
77,542
0
W
Amaterasu
Ahrul-CR
Amaterasu
3,841
2,069
0
1,560
8,812
7,899
0
0
8,812
0
34,237
W
Jormungandr
Kujo_Jotaro89
Jormungandr
10,785
2,508
0
2,254
7,899
5,997
1,107
2,405
5,190
39,026
0
W
Heimdallr
Marujima
Heimdallr
10,314
5,633
0
2,273
7,482
2,880
730
1,636
5,772
0
42,373
L
Amaterasu
3,092
1,535
0
4,228
9,143
7,611
943
0
9,143
0
41,848
L
5,506
1,326
0
1,995
11,123
3,558
0
4,475
6,472
0
53,461
L
Tiamat
ShiroALM
Tiamat
4,537
319
0
900
9,957
3,133
0
6,431
3,214
21,762
0
L
Cerberus
2,641
188
0
1,039
13,172
4,440
0
5,843
7,283
12,164
0
W
6,044
1,554
0
2,470
4,932
1,653
165
173
4,745
0
45,162
L
Bakasura
black_opz3711
Bakasura
3,728
2,904
0
618
11,347
2,934
0
4,470
6,831
0
16,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,651
Gold Earned
43,788
308
Minions Killed
424
0
Camps Cleared
0
1,579,784
Distance Traveled
1,634,216
1
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,123
633
143
9
0
327,029
5
W
Amaterasu
7,506
469
62
4
0
343,284
3
W
Jormungandr
8,651
541
67
4
0
289,268
17
W
Heimdallr
8,773
548
74
5
0
288,235
1
L
Amaterasu
7,932
496
97
6
0
302,692
0
L
Fenrir
8,134
508
90
6
0
353,095
0
L
Tiamat
6,269
392
46
3
0
299,798
1
L
Cerberus
5,595
350
32
2
0
278,115
0
W
Loki
8,735
546
78
5
0
386,400
4
L
Bakasura
5,721
358
43
3
0
346,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role