Player Matchup

Cabrakan
Cabrakan
Bronze IV
CatBurger95
Cabrakan
Bronze IV
Level 106
God Stats
0W - 1L
1,345 SR
Queue Stats
2W - 3L
1,453 MMR
Party 3
Neith
Neith
Bronze IV
OG__Ninja__
Neith
Bronze IV
Level 125
God Stats
0W - 1L
1,683 SR
Queue Stats
2W - 6L
1,499 MMR
Party 3
Vulcan
Vulcan
Gold III
SorryVermin5
Vulcan
Gold III
Level 84
God Stats
1W - 2L
1,252 SR
Queue Stats
116W - 129L
1,570 MMR
Party 1
Pele
Pele
Gold V
crazychubbs1999
Pele
Gold V
Level 129
God Stats
0W - 1L
1,602 SR
Queue Stats
57W - 53L
1,321 MMR
Solo
Sylvanus
Sylvanus
Gold III
midnightca_t
Sylvanus
Gold III
Level 72
God Stats
60W - 56L
1,554 SR
Queue Stats
488W - 490L
1,390 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,487 SR
1,447 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,546 SR
1,419 MMR
Bacchus
Bacchus
Silver I
BongSZN
Bacchus
Silver I
Level 108
God Stats
11W - 7L
1,619 SR
Queue Stats
84W - 94L
1,144 MMR
Solo
Achilles
Achilles
Gold III
FTNS
Achilles
Gold III
Level 64
God Stats
5W - 12L
1,606 SR
Queue Stats
114W - 108L
1,483 MMR
Solo
Awilix
Awilix
Gold III
Issafluke
Awilix
Gold III
Level 142
God Stats
17W - 10L
1,462 SR
Queue Stats
142W - 145L
1,495 MMR
Party 2
Scylla
Scylla
Gold III
TwoCupMULA
Scylla
Gold III
Level 121
God Stats
2W - 1L
1,544 SR
Queue Stats
63W - 64L
1,473 MMR
Party 2
Skadi
Skadi
Silver II
lilzarathustra
Skadi
Silver II
Level 158
God Stats
2W - 4L
1,500 SR
Queue Stats
309W - 280L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CatBurger95
Cabrakan
16
2 / 7 / 8
11,028
441
7,694
22,195
29,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 7 / 3
11,006
440
9,907
14,850
6,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
19
4 / 5 / 2
12,736
509
15,856
13,665
6,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
4 / 6 / 2
11,651
466
10,184
23,227
8,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
midnightca_t
Sylvanus
18
3 / 5 / 2
12,286
491
14,553
22,834
14,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ShivaAthenaLokiBastet

VS

Bans
CliodhnaGilgameshAtlasAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BongSZN
Bacchus
18
5 / 3 / 17
13,467
539
10,284
23,718
32,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Achilles
FTNS
Achilles
20
8 / 3 / 8
14,405
576
19,448
24,199
30,491
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Awilix
Issafluke
Awilix
20
7 / 4 / 8
14,054
562
18,001
20,952
8,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
TwoCupMULA
Scylla
19
0 / 3 / 10
12,284
491
8,592
10,885
3,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
10 / 2 / 9
15,417
617
20,641
16,660
6,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
82
15
Kills
30
30
Deaths
15
17
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BongSZN
Bacchus
5
3
17
4.5
L
Cabrakan
CatBurger95
Cabrakan
2
7
8
0.86
W
Achilles
FTNS
Achilles
8
3
8
4
W
Awilix
Issafluke
Awilix
7
4
8
2.75
L
2
7
3
0.5
L
Vulcan
4
5
2
1
W
Scylla
TwoCupMULA
Scylla
0
3
10
1.67
L
4
6
2
0.83
W
10
2
9
7.25
L
Sylvanus
midnightca_t
Sylvanus
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,194
Damage
76,966
96,771
Taken
96,414
65,418
Mitigated
82,373
20,186
Healing
30,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BongSZN
Bacchus
10,284
742
799
6,228
23,718
32,993
843
8,597
15,121
29,841
0
L
Cabrakan
CatBurger95
Cabrakan
7,694
799
323
2,886
22,195
29,462
27
6,377
15,818
31,740
0
W
Achilles
FTNS
Achilles
19,448
3,678
0
8,429
24,199
30,491
482
9,672
14,527
0
83,792
W
Awilix
Issafluke
Awilix
18,001
7,083
0
5,891
20,952
8,576
997
7,027
13,925
0
100,726
L
9,907
4,193
0
1,364
14,850
6,577
1,272
1,444
13,406
0
62,525
L
Vulcan
15,856
6,166
0
1,684
13,665
6,767
275
4,696
8,969
94,791
0
W
Scylla
TwoCupMULA
Scylla
8,592
343
0
1,855
10,885
3,541
1,752
7,004
3,881
86,531
0
L
10,184
1,834
0
3,711
23,227
8,365
0
3,352
19,875
0
98,752
W
20,641
10,799
0
7,532
16,660
6,772
8,223
5,841
10,819
0
141,562
L
Sylvanus
midnightca_t
Sylvanus
14,553
4,693
885
9,333
22,834
14,247
2,473
3,370
19,464
65,720
13,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,707
Gold Earned
69,627
621
Minions Killed
670
0
Camps Cleared
0
2,251,481
Distance Traveled
2,491,892
26
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,467
539
22
1
0
510,648
10
L
Cabrakan
11,028
441
33
1
0
452,262
4
W
Achilles
14,405
576
147
6
0
493,503
10
W
Awilix
14,054
562
153
6
0
548,075
2
L
Neith
11,006
440
141
6
0
417,007
3
L
Vulcan
12,736
509
156
6
0
452,752
8
W
Scylla
12,284
491
157
6
0
457,486
5
L
Pele
11,651
466
139
6
0
514,307
9
W
Skadi
15,417
617
191
8
0
482,180
8
L
Sylvanus
12,286
491
152
6
0
415,153
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role