Player Matchup

Eset
Eset
 
Eset
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
KuncleBun
Tyr
Level 108
God Stats
13W - 11L
1,736 SR
Queue Stats
142W - 121L
1,581 Elo+
Solo
Merlin
Merlin
Zedaroon
Merlin
Level 28
God Stats
2W - 2L
1,951 SR
Queue Stats
62W - 77L
1,525 Elo+
Party 2
Chaac
Chaac
getsnipedbih
Chaac
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
kkb3an_1
Medusa
Level 108
God Stats
2W - 6L
1,335 SR
Queue Stats
152W - 150L
1,514 Elo+
Solo
Team Averages
Level 77
1,604 SR
1,524 Elo+

VS

Team Averages
Level 86
1,649 SR
1,717 Elo+
Awilix
Awilix
NoxShades
Awilix
Level 126
God Stats
102W - 50L
1,767 SR
Queue Stats
337W - 188L
1,748 Elo+
Party 1
Ymir
Ymir
PanitomJr
Ymir
Level 26
God Stats
12W - 3L
1,717 SR
Queue Stats
188W - 61L
1,744 Elo+
Party 1
Sol
Sol
SheentoJr
Sol
Level 20
God Stats
3W - 0L
1,799 SR
Queue Stats
134W - 26L
1,819 Elo+
Party 1
Hercules
Hercules
Song I Sing
Hercules
Level 109
God Stats
10W - 8L
1,463 SR
Queue Stats
254W - 284L
1,526 Elo+
Solo
Ullr
Ullr
Wreih
Ullr
Level 148
God Stats
15W - 15L
1,500 SR
Queue Stats
657W - 478L
1,747 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
8
1 / 4 / 0
5,097
510
2,624
7,705
3,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

7
0 / 6 / 1
4,446
445
2,313
8,893
3,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Zedaroon
Merlin
8
0 / 2 / 1
4,496
450
2,656
3,852
966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 6 / 0
4,935
494
5,165
8,297
5,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
kkb3an_1
Medusa
8
0 / 2 / 1
4,793
479
4,053
5,475
1,467
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
NoxShades
Awilix
11
7 / 0 / 6
6,997
700
5,538
6,509
2,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
11
4 / 2 / 4
6,577
658
7,048
7,133
6,373
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 0 / 4
6,207
621
5,557
4,091
911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
Song I Sing
Hercules
10
0 / 0 / 6
5,936
594
1,941
7,834
3,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ullr
Wreih
Ullr
12
7 / 0 / 0
7,317
732
6,270
6,864
2,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
2
Kills
20
20
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
4
0
0.25
L
0
6
1
0.08
W
Awilix
NoxShades
Awilix
7
0
6
10
W
Ymir
4
2
4
3
W
2
0
4
4
W
Hercules
Song I Sing
Hercules
0
0
6
3
W
Ullr
Wreih
Ullr
7
0
0
7
L
Merlin
Zedaroon
Merlin
0
2
1
0.25
L
1
6
0
0.17
L
Medusa
kkb3an_1
Medusa
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,811
Damage
26,354
34,222
Taken
32,431
14,800
Mitigated
15,519
6,850
Healing
11,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
2,624
411
462
1,989
7,705
3,217
0
3,688
4,017
9,830
0
L
2,313
851
0
1,187
8,893
3,531
0
1,509
7,384
0
14,637
W
Awilix
NoxShades
Awilix
5,538
1,891
0
1,852
6,509
2,216
84
632
5,788
0
31,183
W
Ymir
7,048
2,176
0
1,897
7,133
6,373
58
488
6,369
33,287
0
W
5,557
2,547
0
1,863
4,091
911
804
492
3,599
43,522
0
W
Hercules
Song I Sing
Hercules
1,941
223
1,369
3,015
7,834
3,783
66
1,492
6,342
0
14,259
W
Ullr
Wreih
Ullr
6,270
1,674
0
1,749
6,864
2,236
586
2,176
4,597
0
42,533
L
Merlin
Zedaroon
Merlin
2,656
94
0
370
3,852
966
0
1,001
2,851
18,718
0
L
5,165
766
0
1,889
8,297
5,619
0
3,980
4,317
0
18,036
L
Medusa
kkb3an_1
Medusa
4,053
1,874
0
953
5,475
1,467
0
2,427
3,048
0
29,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,767
Gold Earned
33,034
172
Minions Killed
320
0
Camps Cleared
0
999,030
Distance Traveled
1,066,271
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,097
510
17
2
0
185,406
1
L
Tyr
4,446
445
33
3
0
196,866
3
W
Awilix
6,997
700
58
6
0
270,264
1
W
Ymir
6,577
658
67
7
0
188,777
4
W
Sol
6,207
621
81
8
0
199,400
4
W
Hercules
5,936
594
31
3
0
206,548
5
W
Ullr
7,317
732
83
8
0
201,282
1
L
Merlin
4,496
450
31
3
0
206,427
2
L
Chaac
4,935
494
30
3
0
199,141
0
L
Medusa
4,793
479
61
6
0
211,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role