Player Matchup

Athena
Athena
Damoc1es
Athena
Level 108
God Stats
2W - 2L
1,474 SR
Queue Stats
10W - 7L
1,349 Elo+
Party 2
Set
Set
KINGROOSTER004
Set
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,395 Elo+
Party 2
Hercules
Hercules
REDCRUSH101
Hercules
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,395 Elo+
Party 2
Danzaburou
Danzaburou
Skolusk
Danzaburou
Level 28
God Stats
2W - 1L
1,412 SR
Queue Stats
2W - 3L
1,395 Elo+
Party 2
Vulcan
Vulcan
firehazard10119
Vulcan
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,395 Elo+
Party 2
Team Averages
Level 80
1,477 SR
1,386 Elo+

VS

Team Averages
Level 84
1,513 SR
1,438 Elo+
Thanatos
Thanatos
Dranilla
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,527 Elo+
Party 3
Shiva
Shiva
Nerdsmackedu626
Shiva
Level 117
God Stats
36W - 39L
1,573 SR
Queue Stats
459W - 500L
1,438 Elo+
Solo
Nu Wa
Nu Wa
ThiccyWaifu
Nu Wa
Level 138
God Stats
15W - 7L
1,701 SR
Queue Stats
26W - 26L
1,527 Elo+
Party 3
Cerberus
Cerberus
Youve_Been_Had_
Cerberus
Level 106
God Stats
6W - 6L
1,533 SR
Queue Stats
646W - 762L
1,371 Elo+
Party 1
Medusa
Medusa
luhmike00
Medusa
Level 30
God Stats
0W - 2L
1,257 SR
Queue Stats
87W - 127L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Damoc1es
Athena
12
5 / 1 / 8
8,066
576
5,665
11,117
9,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 0 / 3
8,524
609
7,334
8,124
3,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
REDCRUSH101
Hercules
14
4 / 2 / 0
7,828
559
6,089
11,188
8,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
Skolusk
Danzaburou
13
4 / 2 / 3
7,811
558
7,387
7,334
2,412
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 3 / 1
6,493
464
1,630
4,263
1,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dranilla
Thanatos
13
4 / 3 / 1
8,134
581
3,692
10,759
4,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 3 / 1
8,095
578
8,335
11,737
8,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 2 / 1
7,469
534
5,235
4,203
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
11
0 / 4 / 2
6,086
435
4,613
13,417
6,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
luhmike00
Medusa
11
1 / 6 / 1
6,738
481
4,197
8,278
2,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
18
Kills
8
8
Deaths
18
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Athena
Damoc1es
Athena
5
1
8
9
L
Thanatos
Dranilla
Thanatos
4
3
1
1.5
W
5
0
3
6.5
L
1
3
1
0.5
W
Hercules
REDCRUSH101
Hercules
4
2
0
2
W
Danzaburou
Skolusk
Danzaburou
4
2
3
2.75
L
2
2
1
1.25
L
Cerberus
0
4
2
0.25
W
0
3
1
0.17
L
Medusa
luhmike00
Medusa
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,105
Damage
26,072
42,026
Taken
48,394
24,274
Mitigated
23,240
9,716
Healing
19,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Damoc1es
Athena
5,665
1,744
586
2,424
11,117
9,348
0
3,195
7,922
16,300
0
L
Thanatos
Dranilla
Thanatos
3,692
613
0
9,341
10,759
4,204
0
1,216
9,507
0
46,626
W
7,334
3,189
0
1,012
8,124
3,029
0
1,924
6,200
0
69,198
L
8,335
2,492
0
5,453
11,737
8,647
0
277
10,921
0
51,685
W
Hercules
REDCRUSH101
Hercules
6,089
2,850
0
3,788
11,188
8,062
0
560
10,628
0
38,622
W
Danzaburou
Skolusk
Danzaburou
7,387
3,326
0
1,682
7,334
2,412
1,396
2,135
5,199
0
55,263
L
5,235
1,282
0
871
4,203
1,354
372
1,389
2,814
45,917
0
L
Cerberus
4,613
333
0
2,888
13,417
6,450
0
3,524
9,893
26,320
0
W
1,630
392
0
224
4,263
1,423
215
2,034
2,229
44,246
0
L
Medusa
luhmike00
Medusa
4,197
2,329
130
814
8,278
2,585
464
889
7,389
0
38,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,722
Gold Earned
36,522
399
Minions Killed
401
0
Camps Cleared
0
1,418,743
Distance Traveled
1,319,279
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,066
576
23
2
0
296,346
8
L
Thanatos
8,134
581
89
6
0
301,363
5
W
Set
8,524
609
133
10
0
353,539
4
L
Shiva
8,095
578
109
8
0
234,593
6
W
Hercules
7,828
559
76
5
0
256,335
0
W
Danzaburou
7,811
558
88
6
0
262,444
0
L
Nu Wa
7,469
534
83
6
0
265,796
5
L
Cerberus
6,086
435
59
4
0
249,841
3
W
Vulcan
6,493
464
79
6
0
250,079
2
L
Medusa
6,738
481
61
4
0
267,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role