Player Matchup

Khepri
Khepri
BallsInYahMouf
Khepri
Level 57
God Stats
6W - 0L
1,909 SR
Queue Stats
145W - 51L
1,831 Elo+
Party 2
Baron Samedi
Baron Samedi
Caderaider343
Baron Samedi
Level 121
God Stats
29W - 7L
1,845 SR
Queue Stats
123W - 42L
1,825 Elo+
Party 2
Cupid
Cupid
MixerMan
Cupid
Level 57
God Stats
9W - 5L
1,845 SR
Queue Stats
142W - 49L
1,847 Elo+
Party 2
Thanatos
Thanatos
QuinnMoment
Thanatos
Level 46
God Stats
20W - 9L
1,709 SR
Queue Stats
107W - 29L
1,904 Elo+
Party 2
Merlin
Merlin
RoofVertibird
Merlin
Level 105
God Stats
12W - 5L
1,849 SR
Queue Stats
132W - 47L
1,806 Elo+
Party 2
Team Averages
Level 77
1,831 SR
1,843 Elo+

VS

Team Averages
Level 68
1,607 SR
1,571 Elo+
Jormungandr
Jormungandr
BuzzardBeak
Jormungandr
Level 88
God Stats
24W - 18L
1,657 SR
Queue Stats
269W - 257L
1,596 Elo+
Party 1
Janus
Janus
Fmds
Janus
Level 27
God Stats
2W - 3L
1,621 SR
Queue Stats
55W - 44L
1,561 Elo+
Party 3
Chernobog
Chernobog
SensibIe
Chernobog
Level 111
God Stats
13W - 10L
1,664 SR
Queue Stats
460W - 446L
1,604 Elo+
Party 1
Ares
Ares
TigerThrower
Ares
Level 81
God Stats
4W - 4L
1,623 SR
Queue Stats
111W - 107L
1,539 Elo+
Party 3
Mercury
Mercury
thedevssuck
Mercury
Level 31
God Stats
2W - 3L
1,474 SR
Queue Stats
82W - 72L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 5
5,713
571
3,040
4,099
1,685
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Caderaider343
Baron Samedi
10
1 / 1 / 3
5,436
544
4,363
6,086
4,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cupid
MixerMan
Cupid
12
3 / 0 / 3
6,868
687
5,447
4,974
1,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
QuinnMoment
Thanatos
10
7 / 0 / 2
6,264
626
6,150
6,883
2,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 1 / 3
5,978
598
2,434
2,789
970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BuzzardBeak
Jormungandr
10
1 / 2 / 0
6,118
612
5,400
6,989
4,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
Fmds
Janus
8
0 / 2 / 0
4,873
487
2,108
3,476
1,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
SensibIe
Chernobog
9
0 / 4 / 0
5,097
510
2,219
7,153
1,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 3 / 0
5,109
511
2,528
5,490
3,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
thedevssuck
Mercury
10
0 / 3 / 1
5,537
554
2,579
9,041
2,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
14
Kills
2
2
Deaths
14
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
L
Jormungandr
BuzzardBeak
Jormungandr
1
2
0
0.5
W
Baron Samedi
Caderaider343
Baron Samedi
1
1
3
2.5
L
Janus
Fmds
Janus
0
2
0
0
W
Cupid
MixerMan
Cupid
3
0
3
4.5
W
Thanatos
QuinnMoment
Thanatos
7
0
2
8
W
2
1
3
3.5
L
Chernobog
SensibIe
Chernobog
0
4
0
0
L
1
3
0
0.33
L
Mercury
thedevssuck
Mercury
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,434
Damage
14,834
24,831
Taken
32,149
10,510
Mitigated
12,333
17,252
Healing
10,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,040
645
1,197
1,464
4,099
1,685
0
2,146
1,460
9,245
3,532
L
Jormungandr
BuzzardBeak
Jormungandr
5,400
1,295
0
1,675
6,989
4,346
0
3,320
3,278
36,044
0
W
Baron Samedi
Caderaider343
Baron Samedi
4,363
524
245
3,026
6,086
4,118
0
4,174
1,912
26,241
0
L
Janus
Fmds
Janus
2,108
199
0
750
3,476
1,151
0
1,895
1,581
28,131
0
W
Cupid
MixerMan
Cupid
5,447
3,588
30
2,760
4,974
1,403
910
809
4,165
0
50,312
W
Thanatos
QuinnMoment
Thanatos
6,150
2,089
0
7,785
6,883
2,334
0
2,276
4,607
0
27,109
W
2,434
181
0
745
2,789
970
0
631
2,158
34,394
0
L
Chernobog
SensibIe
Chernobog
2,219
1,355
0
2,412
7,153
1,325
0
444
6,709
0
29,630
L
2,528
254
0
783
5,490
3,285
0
1,896
3,594
9,105
0
L
Mercury
thedevssuck
Mercury
2,579
1,247
0
4,557
9,041
2,226
0
1,618
7,391
0
33,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,259
Gold Earned
26,734
285
Minions Killed
296
0
Camps Cleared
0
1,001,052
Distance Traveled
989,439
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,713
571
21
2
0
213,568
3
L
Jormungandr
6,118
612
85
9
0
174,032
3
W
Baron Samedi
5,436
544
45
5
0
176,279
2
L
Janus
4,873
487
62
6
0
184,615
3
W
Cupid
6,868
687
105
11
0
176,118
4
W
Thanatos
6,264
626
59
6
0
239,009
4
W
Merlin
5,978
598
55
6
0
196,078
4
L
Chernobog
5,097
510
61
6
0
193,625
4
L
Ares
5,109
511
13
1
0
206,170
3
L
Mercury
5,537
554
75
8
0
230,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role