Player Matchup

Artemis
Artemis
Gvrie
Artemis
Level 129
God Stats
1W - 1L
1,824 SR
Queue Stats
241W - 184L
1,619 Elo+
Party 1
Khepri
Khepri
IW0K
Khepri
Level 106
God Stats
1W - 0L
1,824 SR
Queue Stats
91W - 79L
1,616 Elo+
Party 1
Bellona
Bellona
LirioPersa2001
Bellona
Level 120
God Stats
13W - 5L
1,846 SR
Queue Stats
127W - 105L
1,765 Elo+
Solo
Ravana
Ravana
PleasureH0le
Ravana
Level 137
God Stats
5W - 0L
1,500 SR
Queue Stats
434W - 426L
1,622 Elo+
Solo
Agni
Agni
iSleepPlayz
Agni
Level 108
God Stats
6W - 10L
1,581 SR
Queue Stats
36W - 52L
1,473 Elo+
Solo
Team Averages
Level 120
1,715 SR
1,619 Elo+

VS

Team Averages
Level 128
1,585 SR
1,619 Elo+
Bacchus
Bacchus
CarryOrThrow
Bacchus
Level 105
God Stats
2W - 5L
1,500 SR
Queue Stats
314W - 294L
1,647 Elo+
Solo
Apollo
Apollo
LineaYverso
Apollo
Level 160
God Stats
2W - 1L
1,630 SR
Queue Stats
127W - 112L
1,624 Elo+
Solo
Poseidon
Poseidon
PolioBoy
Poseidon
Level 107
God Stats
11W - 10L
1,818 SR
Queue Stats
328W - 316L
1,618 Elo+
Solo
Pele
Pele
TechnicalOne55
Pele
Level 145
God Stats
1W - 2L
1,477 SR
Queue Stats
113W - 106L
1,603 Elo+
Party 2
Achilles
Achilles
rvbt s2k
Achilles
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 62L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gvrie
Artemis
17
2 / 1 / 3
9,708
607
14,209
9,983
3,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
IW0K
Khepri
14
2 / 4 / 4
8,457
529
3,334
10,264
11,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
9 / 2 / 2
10,904
682
10,910
15,150
15,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
15
4 / 4 / 7
9,072
567
8,509
8,804
4,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
7 / 0 / 4
10,237
640
10,074
6,071
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CarryOrThrow
Bacchus
11
2 / 2 / 6
7,929
496
4,839
9,301
10,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
15
2 / 2 / 3
8,812
551
7,593
16,366
3,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
PolioBoy
Poseidon
16
4 / 6 / 4
9,527
595
9,717
10,826
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 9 / 4
7,883
493
3,762
15,191
4,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
rvbt s2k
Achilles
13
1 / 5 / 2
7,538
471
5,697
12,047
9,960
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
30
24
Kills
11
11
Deaths
24
20
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CarryOrThrow
Bacchus
2
2
6
2.5
W
Artemis
Gvrie
Artemis
2
1
3
3.5
W
Khepri
IW0K
Khepri
2
4
4
1
L
Apollo
2
2
3
1.75
W
9
2
2
5
W
Ravana
4
4
7
1.88
L
Poseidon
PolioBoy
Poseidon
4
6
4
1
L
2
9
4
0.44
W
7
0
4
9
L
Achilles
rvbt s2k
Achilles
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,036
Damage
31,608
50,272
Taken
63,731
37,583
Mitigated
31,361
12,838
Healing
14,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CarryOrThrow
Bacchus
4,839
756
0
1,527
9,301
10,446
0
1,990
7,311
17,295
0
W
Artemis
Gvrie
Artemis
14,209
7,717
0
4,908
9,983
3,926
1,503
861
9,122
0
85,994
W
Khepri
IW0K
Khepri
3,334
666
0
722
10,264
11,291
163
3,221
7,043
16,348
0
L
Apollo
7,593
6,105
0
9,780
16,366
3,340
0
1,373
14,993
0
71,759
W
10,910
5,107
0
5,037
15,150
15,371
1,676
4,387
10,763
0
68,891
W
Ravana
8,509
2,189
0
433
8,804
4,704
0
3,819
4,985
0
58,832
L
Poseidon
PolioBoy
Poseidon
9,717
1,900
0
1,330
10,826
3,082
0
4,741
6,085
65,300
0
L
3,762
1,258
0
1,308
15,191
4,533
0
4,029
11,162
0
48,364
W
10,074
669
0
1,738
6,071
2,291
368
2,268
3,803
79,428
0
L
Achilles
rvbt s2k
Achilles
5,697
2,310
0
892
12,047
9,960
0
1,275
10,772
0
40,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,378
Gold Earned
41,689
567
Minions Killed
440
0
Camps Cleared
0
1,679,263
Distance Traveled
1,592,908
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,929
496
24
2
0
341,976
5
W
Artemis
9,708
607
141
9
0
314,029
2
W
Khepri
8,457
529
29
2
0
347,384
5
L
Apollo
8,812
551
141
9
0
302,432
6
W
Bellona
10,904
682
159
10
0
353,913
3
W
Ravana
9,072
567
90
6
0
326,650
2
L
Poseidon
9,527
595
128
8
0
328,532
2
L
Pele
7,883
493
71
4
0
310,758
3
W
Agni
10,237
640
148
9
0
337,287
6
L
Achilles
7,538
471
76
5
0
309,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role