Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Albaficca MR
Sun Wukong
Level 160
God Stats
3W - 6L
1,511 SR
Queue Stats
302W - 330L
1,541 Elo+
Party 1
Fafnir
Fafnir
TH AhPuch
Fafnir
Level 153
God Stats
1W - 2L
1,713 SR
Queue Stats
128W - 151L
1,454 Elo+
Party 1
Kukulkan
Kukulkan
TH ELChUK
Kukulkan
Level 129
God Stats
3W - 1L
1,847 SR
Queue Stats
57W - 77L
1,438 Elo+
Party 1
Neith
Neith
TH Levy Set
Neith
Level 24
God Stats
22W - 24L
1,462 SR
Queue Stats
28W - 35L
1,441 Elo+
Party 1
Team Averages
Level 115
1,607 SR
1,475 Elo+

VS

Team Averages
Level 95
1,485 SR
1,627 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Asian_Rul3r1
Chiron
Level 125
God Stats
14W - 4L
1,575 SR
Queue Stats
27W - 21L
1,488 Elo+
Solo
Kukulkan
Kukulkan
KiliPC
Kukulkan
Level 4
God Stats
1W - 1L
1,327 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Shiva
Shiva
TheBatCookie
Shiva
Level 117
God Stats
1W - 0L
1,656 SR
Queue Stats
3W - 1L
1,824 Elo+
Party 2
Nemesis
Nemesis
Zniper Frozt C
Nemesis
Level 113
God Stats
1W - 0L
1,367 SR
Queue Stats
3W - 1L
1,824 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 6 / 2
7,460
746
9,984
9,411
2,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Albaficca MR
Sun Wukong
15
3 / 3 / 1
8,206
821
11,369
13,290
8,993
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
TH AhPuch
Fafnir
13
1 / 4 / 0
7,008
701
3,406
12,632
13,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
TH ELChUK
Kukulkan
13
0 / 4 / 5
7,194
719
6,971
6,888
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 6 / 1
7,350
735
3,115
9,670
3,255
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
8 / 1 / 6
9,019
902
10,750
10,316
3,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
15
5 / 2 / 5
8,228
823
8,196
9,584
3,542
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
KiliPC
Kukulkan
15
2 / 1 / 5
8,094
809
6,008
5,473
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 2 / 13
9,037
904
7,438
12,363
12,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
5 / 1 / 12
8,504
850
10,887
10,663
4,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
64
7
Kills
23
23
Deaths
7
9
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
6
2
0.33
W
Ao Kuang
 
Ao Kuang
8
1
6
11
L
Sun Wukong
Albaficca MR
Sun Wukong
3
3
1
1.17
W
Chiron
5
2
5
3.75
W
Kukulkan
KiliPC
Kukulkan
2
1
5
4.5
L
Fafnir
TH AhPuch
Fafnir
1
4
0
0.25
L
Kukulkan
TH ELChUK
Kukulkan
0
4
5
0.63
L
2
6
1
0.42
W
3
2
13
4.75
W
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,845
Damage
43,279
51,891
Taken
48,399
31,379
Mitigated
26,716
9,189
Healing
14,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,984
3,182
0
418
9,411
2,924
0
2,412
6,999
27,496
0
W
Ao Kuang
 
Ao Kuang
10,750
3,266
0
2,232
10,316
3,768
373
5,698
4,295
39,524
0
L
Sun Wukong
Albaficca MR
Sun Wukong
11,369
2,042
23
3,765
13,290
8,993
40
3,264
10,026
0
32,497
W
Chiron
8,196
2,355
590
2,938
9,584
3,542
901
2,542
6,920
0
27,996
W
Kukulkan
KiliPC
Kukulkan
6,008
186
0
0
5,473
2,105
262
2,194
3,029
28,693
0
L
Fafnir
TH AhPuch
Fafnir
3,406
704
361
3,564
12,632
13,932
154
4,486
8,146
11,601
0
L
Kukulkan
TH ELChUK
Kukulkan
6,971
633
0
560
6,888
2,275
0
1,763
5,125
18,110
0
L
3,115
1,911
0
498
9,670
3,255
0
4,833
4,837
0
11,858
W
7,438
1,085
2,302
2,876
12,363
12,814
69
4,163
7,864
0
22,155
W
10,887
4,564
175
2,991
10,663
4,487
317
4,495
5,930
0
22,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,218
Gold Earned
42,882
160
Minions Killed
213
0
Camps Cleared
0
963,999
Distance Traveled
1,110,275
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,460
746
39
4
0
176,367
3
W
Ao Kuang
9,019
902
66
7
0
238,874
1
L
Sun Wukong
8,206
821
57
6
0
223,409
1
W
Chiron
8,228
823
38
4
0
202,187
3
W
Kukulkan
8,094
809
65
7
0
193,758
0
L
Fafnir
7,008
701
17
2
0
197,944
0
L
Kukulkan
7,194
719
23
2
0
190,026
1
L
Neith
7,350
735
24
2
0
176,253
0
W
Shiva
9,037
904
13
1
0
224,273
0
W
Nemesis
8,504
850
31
3
0
251,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role