Player Matchup

Sobek
Sobek
CPTN11
Sobek
Level 59
God Stats
23W - 9L
1,655 SR
Queue Stats
93W - 59L
1,491 Elo+
Party 3
Nu Wa
Nu Wa
OniVyxen
Nu Wa
Level 13
God Stats
4W - 3L
1,439 SR
Queue Stats
21W - 13L
1,475 Elo+
Party 1
Hercules
Hercules
TwiceBrewed
Hercules
Level 33
God Stats
1W - 0L
1,702 SR
Queue Stats
64W - 83L
1,397 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
lief-3690_
Ah Muzen Cab
Level 157
God Stats
3W - 0L
1,743 SR
Queue Stats
68W - 45L
1,559 Elo+
Party 1
Susano
Susano
xXWizard101ProXx
Susano
Level 128
God Stats
4W - 2L
1,580 SR
Queue Stats
21W - 15L
1,521 Elo+
Party 1
Team Averages
Level 78
1,624 SR
1,489 Elo+

VS

Team Averages
Level 45
1,392 SR
1,323 Elo+
Skadi
Skadi
Armourbug
Skadi
Level 71
God Stats
0W - 3L
1,326 SR
Queue Stats
1W - 10L
1,119 Elo+
Party 2
Nu Wa
Nu Wa
JOΔNNE
Nu Wa
Level 61
God Stats
2W - 10L
1,170 SR
Queue Stats
15W - 36L
1,408 Elo+
Solo
Bellona
Bellona
Nooble 12
Bellona
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Serqet
Serqet
Squppy
Serqet
Level 23
God Stats
2W - 6L
1,500 SR
Queue Stats
25W - 29L
1,119 Elo+
Party 2
Ganesha
Ganesha
greykirby
Ganesha
Level 62
God Stats
3W - 3L
1,463 SR
Queue Stats
63W - 51L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CPTN11
Sobek
19
6 / 2 / 20
14,070
1,173
11,448
17,538
27,807
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
OniVyxen
Nu Wa
19
7 / 3 / 22
13,396
1,116
21,466
9,570
2,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
TwiceBrewed
Hercules
19
1 / 1 / 27
12,072
1,006
8,500
15,638
19,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
lief-3690_
Ah Muzen Cab
20
7 / 0 / 29
14,081
1,173
40,568
8,797
3,351
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
18 / 4 / 14
15,530
1,294
27,083
10,711
5,043
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

229

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Armourbug
Skadi
17
0 / 8 / 3
10,764
897
11,693
19,339
7,577
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nu Wa
JOΔNNE
Nu Wa
17
6 / 8 / 2
13,271
1,106
21,906
21,635
8,472
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Nooble 12
Bellona
17
1 / 12 / 5
12,116
1,010
3,151
29,186
20,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Serqet
Squppy
Serqet
17
3 / 9 / 6
12,069
1,006
8,612
23,950
18,200
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ganesha
greykirby
Ganesha
19
0 / 3 / 8
13,438
1,120
9,946
21,743
23,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
34
39
Kills
10
10
Deaths
40
112
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Skadi
Armourbug
Skadi
0
8
3
0.19
W
Sobek
CPTN11
Sobek
6
2
20
8
L
Nu Wa
JOΔNNE
Nu Wa
6
8
2
0.88
L
Bellona
Nooble 12
Bellona
1
12
5
0.29
W
Nu Wa
OniVyxen
Nu Wa
7
3
22
6
L
Serqet
Squppy
Serqet
3
9
6
0.67
W
Hercules
TwiceBrewed
Hercules
1
1
27
14.5
L
Ganesha
greykirby
Ganesha
0
3
8
1.33
W
Ah Muzen Cab
lief-3690_
Ah Muzen Cab
7
0
29
21.5
W
18
4
14
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,065
Damage
55,308
62,254
Taken
115,853
58,580
Mitigated
78,115
15,952
Healing
6,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Armourbug
Skadi
11,693
3,648
0
662
19,339
7,577
0
5,236
13,883
0
43,271
W
Sobek
CPTN11
Sobek
11,448
893
0
6,015
17,538
27,807
0
7,967
9,235
27,005
0
L
Nu Wa
JOΔNNE
Nu Wa
21,906
5,466
271
1,665
21,635
8,472
0
4,925
16,710
60,219
0
L
Bellona
Nooble 12
Bellona
3,151
980
0
893
29,186
20,179
0
9,348
19,550
0
12,745
W
Nu Wa
OniVyxen
Nu Wa
21,466
6,436
96
900
9,570
2,861
0
6,250
3,320
39,383
0
L
Serqet
Squppy
Serqet
8,612
1,532
0
305
23,950
18,200
0
6,201
17,628
0
17,801
W
Hercules
TwiceBrewed
Hercules
8,500
1,156
0
3,810
15,638
19,518
0
8,021
7,461
0
19,684
L
Ganesha
greykirby
Ganesha
9,946
102
30
2,563
21,743
23,687
0
7,204
14,344
32,290
0
W
Ah Muzen Cab
lief-3690_
Ah Muzen Cab
40,568
11,819
0
4,606
8,797
3,351
0
4,460
4,007
0
93,137
W
27,083
5,514
0
525
10,711
5,043
0
5,154
5,431
0
39,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,149
Gold Earned
61,658
247
Minions Killed
237
3
Camps Cleared
4
1,134,179
Distance Traveled
1,139,263
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,764
897
66
6
0
215,885
0
W
Sobek
14,070
1,173
32
3
1
238,713
1
L
Nu Wa
13,271
1,106
110
9
2
226,733
1
L
Bellona
12,116
1,010
39
3
1
207,680
1
W
Nu Wa
13,396
1,116
44
4
1
195,046
0
L
Serqet
12,069
1,006
21
2
1
243,953
0
W
Hercules
12,072
1,006
22
2
0
213,917
0
L
Ganesha
13,438
1,120
1
0
0
245,012
0
W
Ah Muzen Cab
14,081
1,173
120
10
0
238,485
0
W
Susano
15,530
1,294
29
2
1
248,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role