Player Matchup

Cthulhu
Cthulhu
BanditTheGod
Cthulhu
Level 66
God Stats
0W - 2L
1,509 SR
Queue Stats
0W - 3L
1,351 Elo+
Solo
Loki
Loki
ItsLordHeadass
Loki
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,413 Elo+
Party 1
Baron Samedi
Baron Samedi
Martinsvillekid
Baron Samedi
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 15L
1,438 Elo+
Party 1
Team Averages
Level 97
1,503 SR
1,401 Elo+

VS

Team Averages
Level 104
1,538 SR
1,464 Elo+
Aphrodite
Aphrodite
ThePeachClobber
Aphrodite
Level 117
God Stats
38W - 30L
1,547 SR
Queue Stats
189W - 163L
1,444 Elo+
Party 2
King Arthur
King Arthur
acridicous
King Arthur
Level 109
God Stats
8W - 11L
1,554 SR
Queue Stats
111W - 141L
1,469 Elo+
Solo
Bellona
Bellona
jbeast1236
Bellona
Level 87
God Stats
12W - 12L
1,514 SR
Queue Stats
128W - 130L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BanditTheGod
Cthulhu
19
4 / 6 / 10
14,773
703
21,053
26,612
19,459
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

19
5 / 8 / 5
14,896
709
14,743
20,585
8,304
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
Martinsvillekid
Baron Samedi
19
6 / 7 / 7
14,713
701
21,369
25,946
18,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ThePeachClobber
Aphrodite
20
10 / 4 / 10
15,846
755
23,100
21,694
9,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
acridicous
King Arthur
17
6 / 5 / 10
14,061
670
20,669
27,890
29,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bellona
jbeast1236
Bellona
18
5 / 6 / 10
14,810
705
14,220
22,696
13,646
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
51
15
Kills
21
21
Deaths
15
22
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BanditTheGod
Cthulhu
4
6
10
1.5
L
5
8
5
0.94
L
Baron Samedi
Martinsvillekid
Baron Samedi
6
7
7
1.36
W
Aphrodite
ThePeachClobber
Aphrodite
10
4
10
3.75
W
King Arthur
acridicous
King Arthur
6
5
10
2.2
W
Bellona
jbeast1236
Bellona
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,165
Damage
57,989
73,143
Taken
72,280
46,345
Mitigated
52,582
20,036
Healing
31,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BanditTheGod
Cthulhu
21,053
1,182
558
6,744
26,612
19,459
0
8,031
18,057
58,105
0
L
14,743
3,704
0
1,618
20,585
8,304
1,136
5,822
14,375
0
63,136
L
Baron Samedi
Martinsvillekid
Baron Samedi
21,369
873
1,910
9,206
25,946
18,582
404
10,516
15,154
74,506
0
W
Aphrodite
ThePeachClobber
Aphrodite
23,100
1,833
14,911
13,252
21,694
9,500
1,281
13,934
7,760
78,594
0
W
King Arthur
acridicous
King Arthur
20,669
5,179
0
1,663
27,890
29,436
497
12,974
14,916
0
40,850
W
Bellona
jbeast1236
Bellona
14,220
2,762
0
1,568
22,696
13,646
1,532
15,768
6,928
0
34,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,382
Gold Earned
44,717
217
Minions Killed
184
9
Camps Cleared
9
1,012,677
Distance Traveled
1,098,477
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,773
703
53
3
1
360,090
3
L
Loki
14,896
709
75
4
3
342,586
3
L
Baron Samedi
14,713
701
89
4
5
310,001
1
W
Aphrodite
15,846
755
114
5
2
352,435
0
W
King Arthur
14,061
670
29
1
2
367,483
2
W
Bellona
14,810
705
41
2
5
378,559
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role