Player Matchup

Da Ji
Da Ji
Gold I
HarryPorker--
Da Ji
Gold I
Level 125
God Stats
3W - 5L
1,299 SR
Queue Stats
314W - 315L
1,678 MMR
Solo
Freya
Freya
Diamond V
HungerGato
Freya
Diamond V
Level 157
God Stats
23W - 17L
1,960 SR
Queue Stats
227W - 211L
1,995 MMR
Party 1
Horus
Horus
Gold III
ToxicBones88
Horus
Gold III
Level 107
God Stats
49W - 39L
1,507 SR
Queue Stats
441W - 459L
1,665 MMR
Solo
Achilles
Achilles
Platinum II
cowardenemy
Achilles
Platinum II
Level 128
God Stats
6W - 10L
1,557 SR
Queue Stats
208W - 193L
1,855 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum III
jTrancends
Ah Muzen Cab
Platinum III
Level 126
God Stats
2W - 5L
1,697 SR
Queue Stats
466W - 461L
1,847 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,604 SR
1,808 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 152
1,701 SR
1,727 MMR
Camazotz
Camazotz
Diamond III
 
Camazotz
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Gold II
ItsTooMoist
Eset
Gold II
Level 160
God Stats
4W - 2L
1,775 SR
Queue Stats
71W - 50L
1,847 MMR
Party 2
Medusa
Medusa
Gold II
MacNationSGT
Medusa
Gold II
Level 159
God Stats
6W - 6L
1,671 SR
Queue Stats
223W - 220L
1,664 MMR
Solo
Artio
Artio
Gold II
Makyronii
Artio
Gold II
Level 143
God Stats
8W - 1L
1,839 SR
Queue Stats
32W - 21L
1,847 MMR
Party 2
Ares
Ares
Platinum V
Valedosta
Ares
Platinum V
Level 140
God Stats
19W - 7L
1,718 SR
Queue Stats
124W - 112L
1,779 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 5
10,622
425
8,918
21,310
6,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Freya
18
1 / 9 / 2
11,158
446
15,322
20,145
6,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 7 / 5
9,801
392
4,222
24,886
21,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
cowardenemy
Achilles
18
2 / 10 / 6
11,471
459
14,051
28,608
17,286
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Muzen Cab
jTrancends
Ah Muzen Cab
20
8 / 10 / 2
13,476
539
16,994
20,450
5,016
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
JormungandrBastetArachneCabrakan

VS

Bans
AtlasLokiShivaCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
20
21 / 3 / 8
16,015
641
22,704
23,382
9,676
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
7 / 4 / 14
14,490
580
18,527
16,362
8,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
20
7 / 1 / 10
13,877
555
16,357
18,322
8,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artio
Makyronii
Artio
19
7 / 4 / 13
14,309
572
20,802
26,762
44,380
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ares
19
2 / 3 / 17
13,797
552
13,915
25,099
34,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
106
14
Kills
44
44
Deaths
15
20
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
21
3
8
8.33
L
2
8
5
0.56
L
Freya
1
9
2
0.22
W
7
4
14
3.5
W
Medusa
7
1
10
12
W
Artio
Makyronii
Artio
7
4
13
3.38
L
1
7
5
0.5
W
Ares
2
3
17
3.5
L
Achilles
cowardenemy
Achilles
2
10
6
0.5
L
Ah Muzen Cab
jTrancends
Ah Muzen Cab
8
10
2
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,507
Damage
92,305
115,399
Taken
109,927
55,992
Mitigated
104,463
35,962
Healing
48,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
22,704
5,710
0
9,254
23,382
9,676
0
3,513
19,797
0
133,315
L
8,918
1,896
0
5,058
21,310
6,147
0
8,243
12,941
0
78,174
L
Freya
15,322
4,434
0
6,403
20,145
6,014
0
8,059
11,974
81,982
10,268
W
18,527
1,434
2,671
4,824
16,362
8,123
1,232
1,825
14,537
116,333
0
W
Medusa
16,357
9,073
0
8,638
18,322
8,087
6,261
3,612
14,710
0
110,038
W
Artio
Makyronii
Artio
20,802
2,752
1,380
9,964
26,762
44,380
889
2,705
24,057
73,613
0
L
4,222
2,447
2,894
9,430
24,886
21,529
0
12,099
12,673
0
24,404
W
Ares
13,915
512
3,812
8,299
25,099
34,197
166
5,592
19,507
45,512
0
L
Achilles
cowardenemy
Achilles
14,051
4,562
0
8,360
28,608
17,286
0
14,364
14,184
0
65,357
L
Ah Muzen Cab
jTrancends
Ah Muzen Cab
16,994
4,820
0
3,817
20,450
5,016
0
10,168
9,948
0
97,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,528
Gold Earned
72,488
574
Minions Killed
698
0
Camps Cleared
0
2,097,194
Distance Traveled
2,289,201
35
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
16,015
641
168
7
0
537,188
3
L
Da Ji
10,622
425
115
5
0
443,705
5
L
Freya
11,158
446
140
6
0
421,577
4
W
Eset
14,490
580
195
8
0
441,328
6
W
Medusa
13,877
555
154
6
0
457,896
1
W
Artio
14,309
572
122
5
0
392,643
2
L
Horus
9,801
392
25
1
0
420,367
22
W
Ares
13,797
552
59
2
0
460,146
3
L
Achilles
11,471
459
129
5
0
398,889
1
L
Ah Muzen Cab
13,476
539
165
7
0
412,656
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role