Player Matchup

Nu Wa
Nu Wa
FrostedOso
Nu Wa
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,617 Elo+
Party 3
Skadi
Skadi
IFartedMyBad
Skadi
Level 67
God Stats
3W - 1L
1,822 SR
Queue Stats
106W - 118L
1,500 Elo+
Party 2
Bastet
Bastet
IamCornball
Bastet
Level 151
God Stats
0W - 1L
1,533 SR
Queue Stats
30W - 26L
1,597 Elo+
Party 3
Chaac
Chaac
Yng Snoozy
Chaac
Level 128
God Stats
4W - 1L
1,874 SR
Queue Stats
180W - 175L
1,529 Elo+
Party 2
Mulan
Mulan
lukashi sensei
Mulan
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 23L
1,640 Elo+
Party 3
Team Averages
Level 107
1,646 SR
1,577 Elo+

VS

Team Averages
Level 105
1,500 SR
1,504 Elo+
Khepri
Khepri
Kritzdyr
Khepri
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 68L
1,482 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LordTouchMe57
Ah Muzen Cab
Level 130
God Stats
2W - 0L
1,500 SR
Queue Stats
159W - 157L
1,535 Elo+
Party 1
Cernunnos
Cernunnos
Peskyone69
Cernunnos
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 115L
1,445 Elo+
Party 1
Charybdis
Charybdis
SaintonsMinion
Charybdis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 42L
1,584 Elo+
Party 1
He Bo
He Bo
ipipes
He Bo
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
3 / 5 / 7
9,110
759
12,186
9,153
5,219
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 5 / 6
9,205
767
4,095
9,349
2,623
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
16
7 / 7 / 7
10,334
861
10,562
12,109
5,880
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
17
3 / 3 / 12
9,934
828
13,145
22,341
20,855
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 8 / 6
8,372
698
6,243
19,282
16,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Kritzdyr
Khepri
14
0 / 6 / 17
8,937
745
5,750
12,446
16,476
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
LordTouchMe57
Ah Muzen Cab
19
11 / 3 / 13
11,911
993
18,030
11,555
6,726
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
Peskyone69
Cernunnos
18
4 / 2 / 14
10,150
846
13,010
11,747
6,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
SaintonsMinion
Charybdis
17
7 / 3 / 13
10,716
893
9,373
10,710
5,235
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
ipipes
He Bo
15
6 / 4 / 14
9,448
787
14,561
7,940
2,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
99
18
Kills
28
28
Deaths
18
38
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
3
5
7
1.3
L
3
5
6
1.2
L
Bastet
7
7
7
1.5
W
Khepri
Kritzdyr
Khepri
0
6
17
1.42
W
Ah Muzen Cab
LordTouchMe57
Ah Muzen Cab
11
3
13
5.83
W
Cernunnos
Peskyone69
Cernunnos
4
2
14
5.5
W
Charybdis
SaintonsMinion
Charybdis
7
3
13
4.5
L
Chaac
3
3
12
3
W
He Bo
ipipes
He Bo
6
4
14
3.25
L
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,231
Damage
60,724
72,234
Taken
54,398
51,437
Mitigated
37,671
22,164
Healing
19,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
12,186
1,510
226
267
9,153
5,219
266
2,394
6,759
30,104
0
L
4,095
1,714
528
481
9,349
2,623
2,015
2,933
6,416
0
13,639
L
Bastet
10,562
1,991
788
1,395
12,109
5,880
691
3,434
8,675
0
14,488
W
Khepri
Kritzdyr
Khepri
5,750
462
761
791
12,446
16,476
304
3,652
8,441
13,650
0
W
Ah Muzen Cab
LordTouchMe57
Ah Muzen Cab
18,030
6,417
808
4,818
11,555
6,726
1,511
2,794
8,652
0
38,244
W
Cernunnos
Peskyone69
Cernunnos
13,010
5,045
770
5,073
11,747
6,386
1,472
2,157
9,273
0
29,723
W
Charybdis
SaintonsMinion
Charybdis
9,373
4,043
825
3,712
10,710
5,235
2,069
2,051
8,286
0
29,093
L
Chaac
13,145
1,391
875
11,656
22,341
20,855
490
5,644
16,697
0
25,521
W
He Bo
ipipes
He Bo
14,561
530
1,248
928
7,940
2,848
407
1,532
6,244
20,558
0
L
6,243
693
1,303
4,645
19,282
16,860
32
5,906
13,376
0
10,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,955
Gold Earned
51,162
109
Minions Killed
154
0
Camps Cleared
0
1,047,645
Distance Traveled
1,010,526
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,110
759
36
3
0
207,613
0
L
Skadi
9,205
767
26
2
0
185,872
0
L
Bastet
10,334
861
16
1
0
217,891
0
W
Khepri
8,937
745
8
1
0
196,226
0
W
Ah Muzen Cab
11,911
993
47
4
0
203,963
0
W
Cernunnos
10,150
846
40
3
0
195,907
0
W
Charybdis
10,716
893
44
4
0
209,767
0
L
Chaac
9,934
828
19
2
0
227,911
0
W
He Bo
9,448
787
15
1
0
204,663
0
L
Mulan
8,372
698
12
1
0
208,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role