Player Matchup

Chaac
Chaac
 
Chaac
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
SmurphaY
Ne Zha
Level 160
God Stats
25W - 16L
1,324 SR
Queue Stats
737W - 679L
1,630 Elo+
Party 3
Medusa
Medusa
xFr0x
Medusa
Level 159
God Stats
7W - 2L
1,500 SR
Queue Stats
376W - 308L
1,659 Elo+
Party 1
Sylvanus
Sylvanus
xKingxMoney183
Sylvanus
Level 160
God Stats
40W - 22L
1,664 SR
Queue Stats
469W - 381L
1,632 Elo+
Party 1
Team Averages
Level 150
1,498 SR
1,584 Elo+

VS

Team Averages
Level 135
1,553 SR
1,635 Elo+
Medusa
Medusa
Go_Peanut
Medusa
Level 147
God Stats
2W - 1L
1,732 SR
Queue Stats
133W - 133L
1,607 Elo+
Party 2
Eset
Eset
JamesToddler
Eset
Level 85
God Stats
0W - 2L
1,256 SR
Queue Stats
28W - 32L
1,602 Elo+
Solo
Kuzenbo
Kuzenbo
Quaint_MF_bird
Kuzenbo
Level 156
God Stats
3W - 5L
1,519 SR
Queue Stats
408W - 375L
1,670 Elo+
Party 2
Bastet
Bastet
Raymungandr
Bastet
Level 160
God Stats
0W - 1L
1,668 SR
Queue Stats
348W - 307L
1,657 Elo+
Party 2
Thanatos
Thanatos
zNatsuDragneelx
Thanatos
Level 128
God Stats
9W - 10L
1,586 SR
Queue Stats
81W - 57L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
2 / 0 / 2
8,790
586
6,688
7,658
6,883
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
 
Baron Samedi
13
1 / 3 / 3
7,536
502
6,322
7,197
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
SmurphaY
Ne Zha
14
5 / 2 / 6
8,642
576
7,486
12,401
4,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
xFr0x
Medusa
15
3 / 4 / 4
8,500
567
8,747
10,171
2,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
14
3 / 2 / 5
7,879
525
5,071
7,558
3,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Go_Peanut
Medusa
14
3 / 4 / 3
8,197
546
6,209
10,726
3,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 3 / 4
7,362
491
6,989
8,447
2,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 1 / 5
7,762
517
4,835
12,079
12,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bastet
13
0 / 4 / 1
7,248
483
5,483
11,492
5,432
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
9
1 / 2 / 6
6,295
420
2,854
8,298
2,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
30
14
Kills
11
11
Deaths
14
20
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
2
3
W
Baron Samedi
 
Baron Samedi
1
3
3
0.83
L
Medusa
Go_Peanut
Medusa
3
4
3
1.13
L
4
3
4
2
L
3
1
5
5.5
L
Bastet
0
4
1
0.13
W
Ne Zha
SmurphaY
Ne Zha
5
2
6
4
W
Medusa
xFr0x
Medusa
3
4
4
1.25
W
Sylvanus
3
2
5
2.75
L
Thanatos
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,314
Damage
26,370
44,985
Taken
51,042
19,938
Mitigated
25,621
20,818
Healing
19,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,688
1,075
0
3,917
7,658
6,883
0
439
7,219
0
66,991
W
Baron Samedi
 
Baron Samedi
6,322
628
1,188
2,546
7,197
2,783
367
3,642
3,555
47,504
0
L
Medusa
Go_Peanut
Medusa
6,209
2,377
0
3,139
10,726
3,141
52
1,062
9,664
0
61,586
L
6,989
533
515
2,137
8,447
2,498
46
3,060
5,387
39,730
0
L
4,835
1,960
0
1,950
12,079
12,126
280
3,693
8,386
26,371
0
L
Bastet
5,483
1,701
0
4,408
11,492
5,432
1,016
2,004
9,488
0
45,708
W
Ne Zha
SmurphaY
Ne Zha
7,486
2,412
0
5,600
12,401
4,247
737
2,643
9,758
0
47,191
W
Medusa
xFr0x
Medusa
8,747
4,496
0
4,095
10,171
2,592
1,204
2,608
7,563
0
61,919
W
Sylvanus
5,071
1,739
873
2,599
7,558
3,433
0
2,492
5,066
29,534
8,220
L
Thanatos
2,854
663
0
6,924
8,298
2,424
0
952
7,346
0
25,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,347
Gold Earned
36,864
492
Minions Killed
385
0
Camps Cleared
0
1,392,950
Distance Traveled
1,281,805
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,790
586
130
9
0
306,728
5
W
Baron Samedi
7,536
502
83
6
0
266,876
6
L
Medusa
8,197
546
111
7
0
254,753
1
L
Eset
7,362
491
78
5
0
258,690
5
L
Kuzenbo
7,762
517
41
3
0
291,122
3
L
Bastet
7,248
483
98
7
0
275,364
1
W
Ne Zha
8,642
576
92
6
0
301,365
1
W
Medusa
8,500
567
102
7
0
266,926
3
W
Sylvanus
7,879
525
85
6
0
251,055
0
L
Thanatos
6,295
420
57
4
0
201,876
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role