Player Matchup

Cerberus
Cerberus
CRIMSONTIDER39
Cerberus
Level 43
God Stats
0W - 1L
1,633 SR
Queue Stats
4W - 4L
1,406 Elo+
Party 2
He Bo
He Bo
Ewokeo
He Bo
Level 128
God Stats
1W - 1L
1,892 SR
Queue Stats
55W - 37L
1,580 Elo+
Solo
Camazotz
Camazotz
PinkHairFetish
Camazotz
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,354 Elo+
Party 2
Hachiman
Hachiman
SweetJazzCandy
Hachiman
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 16L
1,661 Elo+
Solo
Cupid
Cupid
phantom90_azul
Cupid
Level 146
God Stats
4W - 1L
1,500 SR
Queue Stats
185W - 181L
1,615 Elo+
Solo
Team Averages
Level 127
1,605 SR
1,523 Elo+

VS

Team Averages
Level 125
1,540 SR
1,521 Elo+
Ganesha
Ganesha
DezoDaDon
Ganesha
Level 100
God Stats
32W - 19L
1,680 SR
Queue Stats
517W - 524L
1,578 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MirageAssassin1
Morgan Le Fay
Level 118
God Stats
7W - 7L
1,619 SR
Queue Stats
192W - 185L
1,520 Elo+
Party 1
Cupid
Cupid
NameGenSucks
Cupid
Level 148
God Stats
2W - 2L
1,218 SR
Queue Stats
166W - 177L
1,465 Elo+
Solo
Eset
Eset
itsTin0
Eset
Level 145
God Stats
11W - 6L
1,685 SR
Queue Stats
411W - 406L
1,545 Elo+
Party 1
Ullr
Ullr
scyllasdad
Ullr
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 101L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
2 / 4 / 11
9,666
806
6,726
21,104
21,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

He Bo
Ewokeo
He Bo
15
3 / 5 / 8
9,097
758
10,791
12,131
3,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Camazotz
16
6 / 6 / 9
9,929
827
13,866
17,688
10,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
17
6 / 4 / 6
10,254
855
13,127
11,587
4,699
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 5 / 13
8,796
733
13,952
12,785
4,604
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DezoDaDon
Ganesha
19
0 / 1 / 24
11,091
924
11,239
20,300
13,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
MirageAssassin1
Morgan Le Fay
17
4 / 4 / 11
10,008
834
14,543
11,105
3,982
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 6 / 6
10,374
865
12,066
13,230
5,155
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
itsTin0
Eset
19
12 / 3 / 12
11,487
957
19,109
10,485
3,675
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
2 / 5 / 4
8,965
747
6,998
12,583
4,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
81
18
Kills
24
24
Deaths
19
47
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
4
11
1.88
W
Ganesha
DezoDaDon
Ganesha
0
1
24
12
L
He Bo
Ewokeo
He Bo
3
5
8
1.4
W
Morgan Le Fay
MirageAssassin1
Morgan Le Fay
4
4
11
2.38
W
6
6
6
1.5
L
Camazotz
6
6
9
1.75
L
Hachiman
6
4
6
2.25
W
Eset
itsTin0
Eset
12
3
12
6
L
1
5
13
1.5
W
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,462
Damage
63,955
75,295
Taken
67,703
44,310
Mitigated
30,794
32,502
Healing
26,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
6,726
299
2,669
6,885
21,104
21,197
362
11,978
9,126
16,036
0
W
Ganesha
DezoDaDon
Ganesha
11,239
778
787
8,777
20,300
13,696
687
7,720
12,470
28,032
0
L
He Bo
Ewokeo
He Bo
10,791
530
1,313
2,560
12,131
3,591
702
8,423
3,708
19,794
0
W
Morgan Le Fay
MirageAssassin1
Morgan Le Fay
14,543
1,831
573
1,257
11,105
3,982
382
1,467
9,300
26,308
0
W
12,066
4,269
2,585
3,184
13,230
5,155
1,503
2,325
10,725
0
24,658
L
Camazotz
13,866
2,295
1,028
7,127
17,688
10,219
483
11,991
5,697
0
17,567
L
Hachiman
13,127
5,427
941
2,702
11,587
4,699
1,347
5,984
5,603
0
35,468
W
Eset
itsTin0
Eset
19,109
737
1,952
1,898
10,485
3,675
660
2,223
8,136
33,045
0
L
13,952
8,477
3,825
3,452
12,785
4,604
738
6,515
6,270
0
22,590
W
6,998
3,452
1,712
3,592
12,583
4,286
1,937
3,782
8,501
0
10,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,742
Gold Earned
51,925
119
Minions Killed
137
0
Camps Cleared
0
1,083,173
Distance Traveled
1,174,576
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,666
806
9
1
0
234,264
0
W
Ganesha
11,091
924
0
0
0
247,826
0
L
He Bo
9,097
758
26
2
0
216,186
0
W
Morgan Le Fay
10,008
834
34
3
0
241,051
0
W
Cupid
10,374
865
36
3
0
222,974
0
L
Camazotz
9,929
827
14
1
0
233,569
0
L
Hachiman
10,254
855
44
4
0
213,447
0
W
Eset
11,487
957
58
5
0
248,561
0
L
Cupid
8,796
733
26
2
0
185,707
4
W
Ullr
8,965
747
9
1
0
214,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role