Player Matchup

Eset
Eset
 
Eset
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
DarkVictinii
Olorun
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
141W - 23L
1,822 Elo+
Party 2
Chang'e
Chang'e
PrincessBongBong
Chang'e
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
190W - 58L
2,077 Elo+
Party 2
Team Averages
Level 74
1,500 SR
1,800 Elo+

VS

Team Averages
Level 108
1,581 SR
1,702 Elo+
Agni
Agni
Antonenri
Agni
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 14L
1,302 Elo+
Solo
Hercules
Hercules
Janossa
Hercules
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 16L
1,916 Elo+
Party 1
Bastet
Bastet
M3RKSTRYD3R
Bastet
Level 148
God Stats
3W - 1L
1,743 SR
Queue Stats
656W - 269L
1,888 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
3 / 3 / 8
8,779
732
7,466
14,486
13,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
14
6 / 1 / 5
9,591
799
15,125
10,260
5,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 2 / 4
8,706
726
8,749
9,461
6,026
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
3 / 4 / 3
8,494
708
10,892
9,147
6,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Janossa
Hercules
11
1 / 5 / 5
7,533
628
7,523
16,143
13,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
12
2 / 3 / 3
7,624
635
10,141
10,595
3,820
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
12
Kills
6
6
Deaths
12
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
3
3
8
2.33
L
Agni
3
4
3
1.13
W
Olorun
6
1
5
8.5
L
Hercules
Janossa
Hercules
1
5
5
0.7
L
Bastet
2
3
3
1.17
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,340
Damage
28,556
34,207
Taken
35,885
25,014
Mitigated
23,117
13,621
Healing
5,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
7,466
975
448
2,779
14,486
13,586
345
5,662
8,824
18,831
0
L
Agni
10,892
932
78
911
9,147
6,194
0
7,104
1,718
43,061
0
W
Olorun
15,125
6,849
916
4,951
10,260
5,402
1,239
3,316
6,944
40,048
4,403
L
Hercules
Janossa
Hercules
7,523
2,734
0
3,243
16,143
13,103
0
12,630
3,089
0
14,867
L
Bastet
10,141
1,753
0
1,022
10,595
3,820
0
8,754
1,575
0
23,566
W
8,749
381
1,698
2,829
9,461
6,026
328
2,785
6,676
34,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,076
Gold Earned
23,651
160
Minions Killed
111
8
Camps Cleared
4
683,733
Distance Traveled
686,357
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,779
732
28
2
2
218,810
5
L
Agni
8,494
708
63
5
1
214,381
2
W
Olorun
9,591
799
75
6
3
229,833
4
L
Hercules
7,533
628
16
1
2
228,208
2
L
Bastet
7,624
635
32
3
1
243,768
3
W
Chang'e
8,706
726
57
5
3
235,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role