Player Matchup

Anhur
Anhur
 
Anhur
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
UncleDidz
Ganesha
Level 135
God Stats
1W - 1L
1,741 SR
Queue Stats
53W - 50L
1,447 Elo+
Party 1
Freya
Freya
biggdaddydubs
Freya
Level 148
God Stats
0W - 2L
1,329 SR
Queue Stats
86W - 77L
1,527 Elo+
Party 1
Rama
Rama
killowey
Rama
Level 123
God Stats
8W - 7L
1,300 SR
Queue Stats
476W - 502L
1,456 Elo+
Solo
Awilix
Awilix
pernicious16
Awilix
Level 119
God Stats
0W - 2L
1,185 SR
Queue Stats
29W - 20L
1,588 Elo+
Party 1
Team Averages
Level 126
1,411 SR
1,504 Elo+

VS

Team Averages
Level 134
1,512 SR
1,544 Elo+
Ah Muzen Cab
Ah Muzen Cab
Bfknren
Ah Muzen Cab
Level 153
God Stats
11W - 5L
1,560 SR
Queue Stats
453W - 368L
1,514 Elo+
Party 2
Hera
Hera
R0CHABR
Hera
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 19L
1,706 Elo+
Solo
Chernobog
Chernobog
SauceB0ssR0ss
Chernobog
Level 149
God Stats
5W - 1L
1,500 SR
Queue Stats
665W - 687L
1,488 Elo+
Solo
Cabrakan
Cabrakan
Shiairo
Cabrakan
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 100L
1,527 Elo+
Party 2
Ares
Ares
dirtypiper4x4
Ares
Level 108
God Stats
4W - 3L
1,500 SR
Queue Stats
135W - 117L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
1 / 5 / 7
8,133
739
6,375
10,727
3,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
UncleDidz
Ganesha
15
0 / 8 / 9
7,981
726
5,972
17,784
19,738
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
1 / 7 / 5
7,322
666
8,064
9,677
3,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
16
4 / 4 / 5
8,625
784
7,961
9,929
3,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
15
5 / 5 / 5
8,582
780
7,451
10,461
10,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bfknren
Ah Muzen Cab
18
10 / 1 / 14
10,766
979
20,096
4,954
2,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Hera
R0CHABR
Hera
14
3 / 4 / 11
9,128
830
8,707
7,554
2,912
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
SauceB0ssR0ss
Chernobog
17
5 / 3 / 12
9,999
909
9,614
10,170
5,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
Shiairo
Cabrakan
16
4 / 2 / 17
9,847
895
5,629
10,423
11,996
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
7 / 3 / 14
10,490
954
8,727
18,385
18,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
97
11
Kills
29
29
Deaths
13
31
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
5
7
0.9
W
Ah Muzen Cab
Bfknren
Ah Muzen Cab
10
1
14
17
W
Hera
R0CHABR
Hera
3
4
11
2.13
W
Chernobog
SauceB0ssR0ss
Chernobog
5
3
12
3.67
W
Cabrakan
Shiairo
Cabrakan
4
2
17
6.25
L
Ganesha
UncleDidz
Ganesha
0
8
9
0.56
L
1
7
5
0.5
W
7
3
14
4.67
L
Rama
4
4
5
1.63
L
Awilix
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,823
Damage
52,773
58,578
Taken
51,486
41,418
Mitigated
40,985
9,803
Healing
13,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,375
2,330
0
2,324
10,727
3,743
0
3,778
6,949
0
17,247
W
Ah Muzen Cab
Bfknren
Ah Muzen Cab
20,096
5,994
0
1,192
4,954
2,502
1,908
1,120
3,834
0
46,074
W
Hera
R0CHABR
Hera
8,707
2,724
200
371
7,554
2,912
1,330
1,487
5,963
18,627
0
W
Chernobog
SauceB0ssR0ss
Chernobog
9,614
4,092
35
2,240
10,170
5,114
1,731
3,515
6,474
0
29,462
W
Cabrakan
Shiairo
Cabrakan
5,629
749
2,882
2,711
10,423
11,996
132
1,787
8,429
9,328
0
L
Ganesha
UncleDidz
Ganesha
5,972
86
309
648
17,784
19,738
0
7,117
10,667
12,491
0
L
8,064
2,303
237
1,201
9,677
3,657
0
4,288
5,389
15,552
711
W
8,727
532
0
4,166
18,385
18,461
115
5,640
12,622
10,731
0
L
Rama
7,961
6,297
670
2,436
9,929
3,654
0
3,734
6,195
0
22,827
L
Awilix
7,451
2,138
1,004
974
10,461
10,626
0
4,146
6,315
0
13,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,643
Gold Earned
50,230
97
Minions Killed
123
0
Camps Cleared
0
896,793
Distance Traveled
976,508
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,133
739
24
2
0
181,091
3
W
Ah Muzen Cab
10,766
979
45
4
0
191,677
3
W
Hera
9,128
830
30
3
0
184,583
0
W
Chernobog
9,999
909
36
3
0
176,220
0
W
Cabrakan
9,847
895
8
1
0
218,023
0
L
Ganesha
7,981
726
5
0
0
160,265
0
L
Freya
7,322
666
16
1
0
181,825
0
W
Ares
10,490
954
4
0
0
206,005
0
L
Rama
8,625
784
41
4
0
179,267
2
L
Awilix
8,582
780
11
1
0
194,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role