Player Matchup

Ne Zha
Ne Zha
ItsJacobe
Ne Zha
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Mercury
Mercury
SinOfPrideLeo
Mercury
Level 129
God Stats
2W - 5L
1,827 SR
Queue Stats
14W - 36L
1,368 Elo+
Party 1
Neith
Neith
ksanthegay1
Neith
Level 3
God Stats
0W - 7L
1,189 SR
Queue Stats
0W - 7L
1,136 Elo+
Party 1
Team Averages
Level 48
1,505 SR
1,335 Elo+

VS

Team Averages
Level 69
1,473 SR
1,443 Elo+
Olorun
Olorun
Jatger
Olorun
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 54L
1,430 Elo+
Solo
Izanami
Izanami
XxB2KY-SkillsxX
Izanami
Level 99
God Stats
18W - 25L
1,420 SR
Queue Stats
149W - 208L
1,399 Elo+
Party 2
Guan Yu
Guan Yu
itsssmondooo
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ItsJacobe
Ne Zha
17
7 / 7 / 5
12,042
708
13,395
17,348
7,532
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
17
6 / 6 / 7
12,183
717
11,561
21,350
8,710
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
3 / 3 / 7
11,513
677
15,665
18,930
7,858
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Jatger
Olorun
17
5 / 6 / 7
13,477
793
20,551
20,118
7,820
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
9 / 3 / 3
14,087
829
21,442
16,442
6,478
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
itsssmondooo
Guan Yu
15
2 / 7 / 6
12,252
721
4,032
14,906
18,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
32
16
Kills
16
16
Deaths
16
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
ItsJacobe
Ne Zha
7
7
5
1.36
W
Olorun
Jatger
Olorun
5
6
7
1.42
L
Mercury
6
6
7
1.58
W
9
3
3
3.5
W
Guan Yu
itsssmondooo
Guan Yu
2
7
6
0.71
L
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,621
Damage
46,025
57,628
Taken
51,466
24,100
Mitigated
33,142
7,610
Healing
20,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
ItsJacobe
Ne Zha
13,395
3,520
68
3,121
17,348
7,532
0
5,685
11,663
0
41,938
W
Olorun
Jatger
Olorun
20,551
8,818
533
9,688
20,118
7,820
2,248
513
19,605
64,703
0
L
Mercury
11,561
5,654
0
551
21,350
8,710
200
8,763
12,587
0
45,667
W
21,442
16,253
0
7,040
16,442
6,478
1,354
23
16,419
0
76,606
W
Guan Yu
itsssmondooo
Guan Yu
4,032
518
936
2,361
14,906
18,844
171
0
14,906
0
8,233
L
15,665
8,871
0
3,870
18,930
7,858
135
7,159
11,771
0
54,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,738
Gold Earned
39,816
160
Minions Killed
192
7
Camps Cleared
6
921,879
Distance Traveled
775,910
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,042
708
53
3
0
283,936
1
W
Olorun
13,477
793
77
5
5
274,762
2
L
Mercury
12,183
717
47
3
7
347,790
1
W
Izanami
14,087
829
104
6
1
256,541
3
W
Guan Yu
12,252
721
11
1
0
244,607
2
L
Neith
11,513
677
60
4
0
290,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role