Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Platinum IV
Bugs In Hair
Ah Muzen Cab
Platinum IV
Level 47
God Stats
4W - 2L
1,960 SR
Queue Stats
55W - 43L
1,945 MMR
Party 1
Sol
Sol
Gold IV
Elixil
Sol
Gold IV
Level 128
God Stats
101W - 92L
1,576 SR
Queue Stats
1,689W - 1,880L
1,462 MMR
Solo
Ganesha
Ganesha
Gold IV
Free4555
Ganesha
Gold IV
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
613W - 670L
1,168 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 101
1,679 SR
1,525 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 126
1,581 SR
1,515 MMR
Khepri
Khepri
Gold V
AQUA DEM00N
Khepri
Gold V
Level 89
God Stats
5W - 0L
1,500 SR
Queue Stats
357W - 364L
1,348 MMR
Solo
Baron Samedi
Baron Samedi
Platinum IV
DeadKushCaptain
Baron Samedi
Platinum IV
Level 130
God Stats
59W - 40L
1,744 SR
Queue Stats
600W - 648L
1,530 MMR
Party 2
Medusa
Medusa
Platinum IV
N_a_z_15
Medusa
Platinum IV
Level 160
God Stats
5W - 5L
1,500 SR
Queue Stats
96W - 101L
1,667 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bugs In Hair
Ah Muzen Cab
16
3 / 2 / 1
10,345
690
12,431
10,811
3,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
Elixil
Sol
14
1 / 8 / 2
8,990
599
8,052
14,197
3,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
Free4555
Ganesha
13
0 / 7 / 3
8,827
588
4,053
19,949
14,747
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
BastetCliodhnaFenrirShiva

VS

Bans
ThothAtlasCabrakanAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
2 / 2 / 14
11,638
776
4,864
17,212
22,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
DeadKushCaptain
Baron Samedi
16
4 / 2 / 9
10,691
713
12,840
9,107
4,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
N_a_z_15
Medusa
18
11 / 0 / 6
12,178
812
23,600
11,175
4,712
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
4
Kills
17
17
Deaths
4
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Khepri
2
2
14
4.5
L
Ah Muzen Cab
Bugs In Hair
Ah Muzen Cab
3
2
1
1.75
W
Baron Samedi
DeadKushCaptain
Baron Samedi
4
2
9
4.25
L
Sol
Elixil
Sol
1
8
2
0.25
L
Ganesha
Free4555
Ganesha
0
7
3
0.21
W
Medusa
N_a_z_15
Medusa
11
0
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,536
Damage
41,304
44,957
Taken
37,494
21,789
Mitigated
31,852
7,344
Healing
14,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
4,864
244
422
4,336
17,212
22,179
175
4,174
12,485
17,195
0
L
Ah Muzen Cab
Bugs In Hair
Ah Muzen Cab
12,431
3,774
0
2,387
10,811
3,652
0
3,294
7,517
0
51,499
W
Baron Samedi
DeadKushCaptain
Baron Samedi
12,840
1,925
1,035
4,267
9,107
4,961
861
3,421
5,451
56,567
0
L
Sol
Elixil
Sol
8,052
2,402
0
4,054
14,197
3,390
0
3,716
10,481
26,480
2,785
L
Ganesha
Free4555
Ganesha
4,053
461
0
903
19,949
14,747
0
10,906
9,043
13,821
0
W
Medusa
N_a_z_15
Medusa
23,600
9,024
0
4,939
11,175
4,712
2,030
3,923
7,102
0
67,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,162
Gold Earned
34,507
158
Minions Killed
205
3
Camps Cleared
12
717,436
Distance Traveled
836,774
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,638
776
29
2
2
272,438
0
L
Ah Muzen Cab
10,345
690
95
6
2
250,968
0
W
Baron Samedi
10,691
713
88
6
5
273,327
4
L
Sol
8,990
599
61
4
1
233,141
3
L
Ganesha
8,827
588
2
0
0
233,327
5
W
Medusa
12,178
812
88
6
5
291,009
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role