Player Matchup

Chernobog
Chernobog
AnakinSF
Chernobog
Level 21
God Stats
4W - 9L
1,447 SR
Queue Stats
6W - 11L
1,411 Elo+
Party 1
Gilgamesh
Gilgamesh
Chandelierr23
Gilgamesh
Level 37
God Stats
11W - 7L
1,373 SR
Queue Stats
39W - 42L
1,427 Elo+
Party 3
Baron Samedi
Baron Samedi
MuffinKing24
Baron Samedi
Level 44
God Stats
5W - 2L
1,633 SR
Queue Stats
46W - 59L
1,390 Elo+
Party 3
Sobek
Sobek
ReturdedTartle
Sobek
Level 112
God Stats
4W - 5L
1,236 SR
Queue Stats
171W - 139L
1,546 Elo+
Party 1
Pele
Pele
RuthlessPantheon
Pele
Level 15
God Stats
7W - 9L
1,371 SR
Queue Stats
9W - 17L
1,382 Elo+
Party 1
Team Averages
Level 46
1,412 SR
1,431 Elo+

VS

Team Averages
Level 60
1,518 SR
1,407 Elo+
Arachne
Arachne
Brandonalvarezz
Arachne
Level 45
God Stats
5W - 5L
1,518 SR
Queue Stats
205W - 248L
1,443 Elo+
Party 2
Hercules
Hercules
FoundMarioJudah
Hercules
Level 45
God Stats
13W - 4L
1,744 SR
Queue Stats
230W - 223L
1,482 Elo+
Party 2
Merlin
Merlin
OhNoController
Merlin
Level 29
God Stats
3W - 6L
1,500 SR
Queue Stats
284W - 282L
1,504 Elo+
Party 2
Sun Wukong
Sun Wukong
REVEL123
Sun Wukong
Level 156
God Stats
2W - 7L
1,505 SR
Queue Stats
273W - 277L
1,471 Elo+
Solo
Hou Yi
Hou Yi
SLIPKNOTENJOYER
Hou Yi
Level 25
God Stats
0W - 4L
1,321 SR
Queue Stats
3W - 11L
1,136 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AnakinSF
Chernobog
20
8 / 2 / 7
13,381
637
11,632
14,301
6,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Chandelierr23
Gilgamesh
18
1 / 1 / 4
11,745
559
9,518
14,156
13,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
MuffinKing24
Baron Samedi
17
7 / 6 / 5
11,581
551
14,556
12,522
6,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 2 / 12
11,388
542
8,171
23,942
27,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
3 / 2 / 3
12,347
588
5,511
18,492
8,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 8 / 5
10,433
497
16,809
22,383
11,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
15
4 / 7 / 4
10,303
491
11,070
22,450
20,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
4 / 3 / 2
10,065
479
12,785
7,087
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
REVEL123
Sun Wukong
12
0 / 0 / 0
8,205
391
4,653
8,044
5,800
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

5
0 / 5 / 1
6,266
298
1,022
4,164
469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
23
Kills
13
13
Deaths
23
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chernobog
AnakinSF
Chernobog
8
2
7
5.75
L
5
8
5
0.94
W
Gilgamesh
Chandelierr23
Gilgamesh
1
1
4
3
L
Hercules
4
7
4
0.86
W
Baron Samedi
MuffinKing24
Baron Samedi
7
6
5
1.58
L
4
3
2
1.67
L
Sun Wukong
REVEL123
Sun Wukong
0
0
0
0
W
4
2
12
5
W
3
2
3
2.25
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,388
Damage
46,339
83,413
Taken
64,128
61,677
Mitigated
40,552
33,468
Healing
14,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
AnakinSF
Chernobog
11,632
7,728
0
6,210
14,301
6,379
4,431
2,232
12,069
0
119,447
L
16,809
10,168
0
3,922
22,383
11,789
0
8,496
13,887
0
73,304
W
Gilgamesh
Chandelierr23
Gilgamesh
9,518
3,623
0
4,820
14,156
13,318
2,538
2,735
11,421
0
80,148
L
Hercules
11,070
2,215
0
5,775
22,450
20,396
0
9,594
12,856
11,625
35,103
W
Baron Samedi
MuffinKing24
Baron Samedi
14,556
479
2,098
3,705
12,522
6,592
1,453
3,419
9,103
52,380
0
L
12,785
15
0
730
7,087
2,098
0
4,059
3,028
68,391
0
L
Sun Wukong
REVEL123
Sun Wukong
4,653
625
0
3,369
8,044
5,800
0
0
8,044
0
42,638
W
8,171
791
668
7,135
23,942
27,231
0
6,363
17,579
38,824
0
W
5,511
777
0
8,832
18,492
8,157
1,845
1,192
17,300
0
105,959
L
1,022
698
11
262
4,164
469
420
578
3,586
0
8,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,442
Gold Earned
45,272
608
Minions Killed
429
0
Camps Cleared
0
1,959,570
Distance Traveled
1,473,354
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
13,381
637
157
7
0
421,982
3
L
Arachne
10,433
497
115
5
0
367,969
0
W
Gilgamesh
11,745
559
163
8
0
413,752
3
L
Hercules
10,303
491
74
4
0
337,406
5
W
Baron Samedi
11,581
551
101
5
0
383,075
3
L
Merlin
10,065
479
129
6
0
381,425
3
L
Sun Wukong
8,205
391
96
5
0
264,146
5
W
Sobek
11,388
542
43
2
0
358,731
9
W
Pele
12,347
588
144
7
0
382,030
3
L
Hou Yi
6,266
298
15
1
0
122,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role