Player Matchup

Sol
Sol
AcidTabsBoi
Sol
Level 120
God Stats
4W - 5L
1,741 SR
Queue Stats
220W - 234L
1,468 Elo+
Party 2
Cerberus
Cerberus
AgingCarcass82
Cerberus
Level 47
God Stats
2W - 5L
1,615 SR
Queue Stats
144W - 107L
1,528 Elo+
Party 3
Izanami
Izanami
Jarch7348
Izanami
Level 88
God Stats
12W - 9L
1,495 SR
Queue Stats
419W - 372L
1,517 Elo+
Party 3
Loki
Loki
Ligma6695
Loki
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,517 Elo+
Party 2
Bellona
Bellona
Pharthurnax2459
Bellona
Level 29
God Stats
3W - 1L
1,723 SR
Queue Stats
63W - 44L
1,565 Elo+
Party 3
Team Averages
Level 62
1,615 SR
1,519 Elo+

VS

Team Averages
Level 78
1,455 SR
1,506 Elo+
Thor
Thor
Clap-tiste
Thor
Level 109
God Stats
11W - 18L
1,554 SR
Queue Stats
326W - 332L
1,506 Elo+
Party 1
Bacchus
Bacchus
Max_Goodey
Bacchus
Level 41
God Stats
8W - 3L
1,699 SR
Queue Stats
300W - 321L
1,502 Elo+
Solo
Shiva
Shiva
TragicEventz
Shiva
Level 18
God Stats
0W - 3L
1,232 SR
Queue Stats
18W - 18L
1,511 Elo+
Party 1
Persephone
Persephone
aerkiger
Persephone
Level 123
God Stats
10W - 12L
1,339 SR
Queue Stats
849W - 646L
1,510 Elo+
Party 1
Ullr
Ullr
yung_Cae
Ullr
Level 100
God Stats
18W - 18L
1,449 SR
Queue Stats
451W - 400L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 6
9,296
547
11,304
11,120
4,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
11
0 / 5 / 9
7,498
441
2,251
13,928
11,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Jarch7348
Izanami
16
8 / 3 / 3
10,063
592
9,510
11,869
4,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Loki
14
4 / 2 / 7
8,572
504
10,031
12,080
3,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 1 / 8
8,914
524
10,229
11,257
10,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 1
7,360
433
4,701
9,995
3,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Max_Goodey
Bacchus
12
4 / 5 / 3
7,890
464
5,895
13,567
13,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 4 / 1
6,883
405
6,713
14,656
10,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Persephone
aerkiger
Persephone
12
1 / 3 / 3
7,937
467
5,457
8,757
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
14
3 / 4 / 4
8,485
499
9,479
12,546
3,649
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
19
Kills
11
11
Deaths
19
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
W
Cerberus
0
5
9
0.9
L
3
3
1
1.17
W
Izanami
Jarch7348
Izanami
8
3
3
3.17
W
Loki
4
2
7
3.75
L
Bacchus
Max_Goodey
Bacchus
4
5
3
1.1
W
4
1
8
8
L
0
4
1
0.13
L
Persephone
aerkiger
Persephone
1
3
3
0.83
L
Ullr
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,325
Damage
32,245
60,254
Taken
59,521
35,479
Mitigated
33,016
18,860
Healing
9,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,304
4,483
0
6,353
11,120
4,987
2,093
1,563
9,273
57,670
9,844
W
Cerberus
2,251
308
313
1,257
13,928
11,476
39
2,363
11,565
18,270
0
L
4,701
599
0
2,788
9,995
3,110
0
642
9,353
0
36,385
W
Izanami
Jarch7348
Izanami
9,510
6,539
0
4,407
11,869
4,137
2,749
1,895
9,974
0
72,599
W
Loki
10,031
2,953
0
3,983
12,080
3,987
0
1,906
10,071
0
56,888
L
Bacchus
Max_Goodey
Bacchus
5,895
1,095
0
993
13,567
13,404
0
2,197
11,370
25,783
0
W
10,229
3,963
0
2,547
11,257
10,892
204
3,625
7,594
0
47,439
L
6,713
619
0
1,450
14,656
10,548
0
5,828
8,828
0
34,969
L
Persephone
aerkiger
Persephone
5,457
755
0
1,894
8,757
2,305
0
2,458
6,296
50,553
0
L
Ullr
9,479
2,685
0
2,786
12,546
3,649
0
833
11,713
0
52,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,343
Gold Earned
38,555
454
Minions Killed
377
0
Camps Cleared
0
1,720,993
Distance Traveled
1,527,630
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,296
547
111
7
0
316,427
4
W
Cerberus
7,498
441
34
2
0
346,257
4
L
Thor
7,360
433
69
4
0
352,881
2
W
Izanami
10,063
592
136
8
0
301,956
3
W
Loki
8,572
504
86
5
0
386,173
3
L
Bacchus
7,890
464
43
3
0
282,790
5
W
Bellona
8,914
524
87
5
0
370,180
8
L
Shiva
6,883
405
64
4
0
323,655
4
L
Persephone
7,937
467
102
6
0
284,842
7
L
Ullr
8,485
499
99
6
0
283,462
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role