Player Matchup

Geb
Geb
JBreezoIV
Geb
Level 69
God Stats
68W - 57L
1,572 SR
Queue Stats
156W - 163L
1,513 Elo+
Party 1
Chang'e
Chang'e
Love4Kev
Chang'e
Level 77
God Stats
5W - 3L
1,500 SR
Queue Stats
51W - 60L
1,481 Elo+
Party 1
Chiron
Chiron
TheMaskMan13
Chiron
Level 129
God Stats
4W - 1L
1,913 SR
Queue Stats
189W - 178L
1,588 Elo+
Party 1
Mercury
Mercury
ThePotatoCop
Mercury
Level 86
God Stats
5W - 4L
1,566 SR
Queue Stats
132W - 108L
1,572 Elo+
Solo
Nike
Nike
defiant2ez
Nike
Level 52
God Stats
2W - 4L
1,447 SR
Queue Stats
98W - 109L
1,521 Elo+
Party 1
Team Averages
Level 83
1,599 SR
1,535 Elo+

VS

Team Averages
Level 94
1,537 SR
1,497 Elo+
Bellona
Bellona
BeanMiilk
Bellona
Level 98
God Stats
26W - 18L
1,564 SR
Queue Stats
147W - 154L
1,492 Elo+
Party 3
Izanami
Izanami
FearTheeBeard1
Izanami
Level 101
God Stats
10W - 8L
1,500 SR
Queue Stats
583W - 540L
1,505 Elo+
Party 2
Eset
Eset
Kynd
Eset
Level 89
God Stats
54W - 48L
1,582 SR
Queue Stats
425W - 398L
1,475 Elo+
Party 3
Artio
Artio
R O IF IL
Artio
Level 97
God Stats
12W - 18L
1,708 SR
Queue Stats
393W - 377L
1,505 Elo+
Party 2
King Arthur
King Arthur
elsmosh2001
King Arthur
Level 87
God Stats
2W - 4L
1,332 SR
Queue Stats
253W - 228L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 3
4,878
488
2,193
8,181
3,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
Love4Kev
Chang'e
10
1 / 4 / 3
5,365
537
2,679
6,795
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
10
3 / 0 / 2
5,681
568
6,067
5,330
1,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
ThePotatoCop
Mercury
10
4 / 3 / 2
5,964
596
4,688
7,970
2,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 4 / 1
5,461
546
3,709
9,072
3,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BeanMiilk
Bellona
11
6 / 2 / 5
6,777
678
4,797
8,324
6,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 1 / 0
6,505
651
4,379
5,531
1,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
Kynd
Eset
11
3 / 3 / 6
6,770
677
8,517
7,490
2,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
R O IF IL
Artio
9
1 / 3 / 4
5,211
521
1,990
11,114
5,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
elsmosh2001
King Arthur
12
3 / 1 / 3
6,937
694
5,644
7,634
3,197
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
10
Kills
14
14
Deaths
10
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bellona
BeanMiilk
Bellona
6
2
5
4.25
W
1
1
0
1
L
0
3
3
0.5
W
Eset
Kynd
Eset
3
3
6
2
L
Chang'e
Love4Kev
Chang'e
1
4
3
0.63
W
Artio
R O IF IL
Artio
1
3
4
1
L
Chiron
3
0
2
4
L
Mercury
ThePotatoCop
Mercury
4
3
2
1.67
L
2
4
1
0.63
W
King Arthur
elsmosh2001
King Arthur
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,336
Damage
25,327
37,348
Taken
40,093
12,855
Mitigated
18,438
10,547
Healing
11,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BeanMiilk
Bellona
4,797
1,654
0
465
8,324
6,004
573
1,074
7,191
0
31,974
W
4,379
3,083
0
1,589
5,531
1,240
84
328
5,203
0
49,162
L
2,193
193
0
1,489
8,181
3,571
0
2,122
6,015
9,080
0
W
Eset
Kynd
Eset
8,517
600
238
2,688
7,490
2,197
236
1,432
6,025
36,810
0
L
Chang'e
Love4Kev
Chang'e
2,679
99
211
2,335
6,795
1,926
0
2,993
3,534
26,791
0
W
Artio
R O IF IL
Artio
1,990
473
924
3,545
11,114
5,800
0
1,382
9,666
13,816
0
L
Chiron
6,067
2,367
580
3,138
5,330
1,100
0
1,313
4,001
0
37,402
L
Mercury
ThePotatoCop
Mercury
4,688
2,463
0
1,112
7,970
2,262
0
2,548
5,262
0
27,407
L
3,709
812
0
1,682
9,072
3,996
0
1,011
8,029
0
25,358
W
King Arthur
elsmosh2001
King Arthur
5,644
1,004
0
1,667
7,634
3,197
328
656
6,745
0
39,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,349
Gold Earned
32,200
248
Minions Killed
356
0
Camps Cleared
0
993,870
Distance Traveled
1,016,064
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,777
678
62
6
0
219,711
1
W
Izanami
6,505
651
113
11
0
189,556
2
L
Geb
4,878
488
14
1
0
199,215
0
W
Eset
6,770
677
71
7
0
196,110
3
L
Chang'e
5,365
537
43
4
0
178,931
2
W
Artio
5,211
521
22
2
0
218,196
2
L
Chiron
5,681
568
75
8
0
187,165
1
L
Mercury
5,964
596
55
6
0
231,968
3
L
Nike
5,461
546
61
6
0
196,591
3
W
King Arthur
6,937
694
88
9
0
192,491
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role