Player Matchup

Sylvanus
Sylvanus
Jesusthellamas
Sylvanus
Level 124
God Stats
2W - 1L
1,788 SR
Queue Stats
28W - 26L
1,698 Elo+
Party 1
Shiva
Shiva
RichHomieBron
Shiva
Level 108
God Stats
30W - 19L
1,726 SR
Queue Stats
96W - 67L
1,704 Elo+
Party 1
Thoth
Thoth
ThuggaMane
Thoth
Level 158
God Stats
9W - 7L
1,650 SR
Queue Stats
432W - 315L
1,678 Elo+
Party 1
Team Averages
Level 130
1,721 SR
1,694 Elo+

VS

Team Averages
Level 144
1,520 SR
1,563 Elo+
Scylla
Scylla
LokiMain120489
Scylla
Level 157
God Stats
2W - 1L
1,833 SR
Queue Stats
76W - 87L
1,553 Elo+
Party 2
Neith
Neith
Ohyeah159
Neith
Level 145
God Stats
2W - 4L
1,228 SR
Queue Stats
205W - 155L
1,622 Elo+
Party 2
Bacchus
Bacchus
cmillie904
Bacchus
Level 130
God Stats
2W - 1L
1,500 SR
Queue Stats
304W - 317L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
3 / 1 / 9
7,841
784
3,612
8,913
7,201
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 2 / 9
7,178
718
7,229
11,425
7,214
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Thoth
14
8 / 0 / 4
8,518
852
10,344
6,873
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,906
591
4,411
7,117
1,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Ohyeah159
Neith
11
3 / 2 / 0
6,922
692
7,706
6,306
1,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
cmillie904
Bacchus
10
0 / 5 / 3
6,235
624
5,234
10,011
7,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
13
Kills
3
3
Deaths
13
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
3
1
9
7.5
L
0
6
1
0.08
L
Neith
Ohyeah159
Neith
3
2
0
1.5
W
2
2
9
3.25
W
Thoth
8
0
4
10
L
Bacchus
cmillie904
Bacchus
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,185
Damage
17,351
27,211
Taken
23,434
16,711
Mitigated
11,064
15,008
Healing
1,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
3,612
650
3,480
4,126
8,913
7,201
58
2,652
6,011
11,208
0
L
4,411
655
0
240
7,117
1,653
38
4,527
2,590
18,674
0
L
Neith
Ohyeah159
Neith
7,706
3,287
0
1,354
6,306
1,901
0
3,472
2,834
0
17,293
W
7,229
1,249
609
4,999
11,425
7,214
0
4,366
6,861
0
22,186
W
Thoth
10,344
344
0
1,794
6,873
2,296
174
2,310
4,459
35,576
0
L
Bacchus
cmillie904
Bacchus
5,234
572
0
340
10,011
7,510
123
6,053
3,958
12,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,537
Gold Earned
19,063
102
Minions Killed
80
7
Camps Cleared
2
569,707
Distance Traveled
519,688
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,841
784
19
2
0
167,401
2
L
Scylla
5,906
591
34
3
1
163,746
1
L
Neith
6,922
692
30
3
1
164,590
1
W
Shiva
7,178
718
25
3
3
199,430
0
W
Thoth
8,518
852
58
6
4
202,876
3
L
Bacchus
6,235
624
16
2
0
191,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role