Player Matchup

Osiris
Osiris
Booooomkin
Osiris
Level 115
God Stats
0W - 1L
1,698 SR
Queue Stats
116W - 94L
1,583 Elo+
Party 2
Jing Wei
Jing Wei
CrazyIrishMan94
Jing Wei
Level 67
God Stats
0W - 2L
1,162 SR
Queue Stats
1W - 10L
1,125 Elo+
Party 1
Arachne
Arachne
SpotOnSpenny
Arachne
Level 45
God Stats
5W - 3L
1,875 SR
Queue Stats
32W - 23L
1,605 Elo+
Party 2
Ah Puch
Ah Puch
belsbelsbels
Ah Puch
Level 88
God Stats
15W - 19L
1,545 SR
Queue Stats
172W - 145L
1,552 Elo+
Party 2
Cerberus
Cerberus
weeawesome17
Cerberus
Level 29
God Stats
1W - 2L
1,342 SR
Queue Stats
3W - 15L
1,221 Elo+
Party 1
Team Averages
Level 69
1,524 SR
1,417 Elo+

VS

Team Averages
Level 118
1,676 SR
1,565 Elo+
Atlas
Atlas
FrostedOso
Atlas
Level 46
God Stats
10W - 6L
1,708 SR
Queue Stats
53W - 42L
1,650 Elo+
Party 3
Cthulhu
Cthulhu
IamCornball
Cthulhu
Level 151
God Stats
1W - 1L
1,910 SR
Queue Stats
188W - 193L
1,617 Elo+
Party 3
Kukulkan
Kukulkan
ProdigyInferno
Kukulkan
Level 102
God Stats
1W - 1L
1,421 SR
Queue Stats
2W - 3L
1,386 Elo+
Solo
Ullr
Ullr
lukashi sensei
Ullr
Level 142
God Stats
5W - 5L
1,529 SR
Queue Stats
96W - 104L
1,582 Elo+
Party 3
Cliodhna
Cliodhna
o Farmer
Cliodhna
Level 149
God Stats
9W - 4L
1,811 SR
Queue Stats
61W - 58L
1,589 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Booooomkin
Osiris
19
3 / 5 / 6
12,222
509
20,674
23,053
26,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jing Wei
16
2 / 9 / 4
10,775
449
8,612
23,329
6,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
SpotOnSpenny
Arachne
17
6 / 7 / 5
11,834
493
9,821
23,387
11,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
belsbelsbels
Ah Puch
20
4 / 4 / 5
13,066
544
18,208
17,463
6,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
weeawesome17
Cerberus
13
0 / 4 / 4
8,208
342
5,672
14,935
12,938
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
3 / 5 / 10
11,607
484
11,431
24,750
29,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
IamCornball
Cthulhu
19
6 / 3 / 9
12,969
540
18,646
22,734
33,754
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
17
1 / 4 / 3
11,931
497
10,066
11,441
5,146
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 2 / 7
13,984
583
18,183
20,002
10,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
o Farmer
Cliodhna
20
11 / 2 / 4
14,423
601
20,360
21,283
11,217
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
62
15
Kills
29
29
Deaths
16
24
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Osiris
Booooomkin
Osiris
3
5
6
1.2
L
Jing Wei
2
9
4
0.44
W
Atlas
3
5
10
1.6
W
Cthulhu
IamCornball
Cthulhu
6
3
9
3.5
W
Kukulkan
1
4
3
0.63
L
Arachne
SpotOnSpenny
Arachne
6
7
5
1.21
L
Ah Puch
belsbelsbels
Ah Puch
4
4
5
1.63
W
8
2
7
5.75
W
Cliodhna
o Farmer
Cliodhna
11
2
4
6.5
L
Cerberus
weeawesome17
Cerberus
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,987
Damage
78,686
102,167
Taken
100,210
63,354
Mitigated
90,288
20,161
Healing
23,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Booooomkin
Osiris
20,674
7,611
0
4,085
23,053
26,103
180
8,536
14,517
0
95,044
L
Jing Wei
8,612
7,370
0
4,625
23,329
6,086
1,130
8,135
15,194
0
50,463
W
Atlas
11,431
3,492
0
2,116
24,750
29,814
780
10,348
14,402
30,543
0
W
Cthulhu
IamCornball
Cthulhu
18,646
1,814
821
6,477
22,734
33,754
25
3,811
18,923
84,410
0
W
Kukulkan
10,066
601
302
1,654
11,441
5,146
1,257
4,956
6,485
79,086
0
L
Arachne
SpotOnSpenny
Arachne
9,821
5,866
0
4,617
23,387
11,848
0
10,571
12,816
0
63,620
L
Ah Puch
belsbelsbels
Ah Puch
18,208
792
0
3,980
17,463
6,379
425
8,020
9,443
102,939
0
W
18,183
9,805
0
9,862
20,002
10,357
7,466
2,635
17,367
0
122,587
W
Cliodhna
o Farmer
Cliodhna
20,360
2,532
0
2,347
21,283
11,217
1,511
2,130
19,153
0
130,668
L
Cerberus
weeawesome17
Cerberus
5,672
122
425
2,429
14,935
12,938
0
5,163
9,772
22,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,105
Gold Earned
64,914
523
Minions Killed
670
0
Camps Cleared
0
2,210,878
Distance Traveled
2,320,399
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
12,222
509
139
6
0
455,703
1
L
Jing Wei
10,775
449
92
4
0
393,579
0
W
Atlas
11,607
484
33
1
0
473,358
2
W
Cthulhu
12,969
540
141
6
0
454,500
5
W
Kukulkan
11,931
497
150
6
0
417,771
0
L
Arachne
11,834
493
97
4
0
502,723
1
L
Ah Puch
13,066
544
163
7
0
418,745
8
W
Ullr
13,984
583
158
7
0
430,403
8
W
Cliodhna
14,423
601
188
8
0
544,367
1
L
Cerberus
8,208
342
32
1
0
440,128
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role