Player Matchup

Chiron
Chiron
LegacyFoxFace
Chiron
Level 54
God Stats
1W - 1L
1,222 SR
Queue Stats
29W - 36L
1,424 Elo+
Party 2
Geb
Geb
Rangerbigguy
Geb
Level 127
God Stats
6W - 8L
1,496 SR
Queue Stats
401W - 317L
1,546 Elo+
Party 1
Ymir
Ymir
SUGONDEEZENUTS
Ymir
Level 17
God Stats
19W - 13L
1,575 SR
Queue Stats
233W - 172L
1,516 Elo+
Party 1
Arachne
Arachne
SaVag3Potato96
Arachne
Level 27
God Stats
2W - 2L
1,563 SR
Queue Stats
12W - 12L
1,480 Elo+
Party 2
Neith
Neith
TheSENATE24
Neith
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 6L
1,647 Elo+
Party 2
Team Averages
Level 45
1,471 SR
1,523 Elo+

VS

Team Averages
Level 51
1,442 SR
1,549 Elo+
Gilgamesh
Gilgamesh
ScaryEnt
Gilgamesh
Level 42
God Stats
12W - 11L
1,595 SR
Queue Stats
30W - 42L
1,559 Elo+
Party 3
Agni
Agni
The WILE E 420
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 33L
1,698 Elo+
Party 3
Izanami
Izanami
nebrasko35
Izanami
Level 124
God Stats
6W - 8L
1,252 SR
Queue Stats
161W - 179L
1,429 Elo+
Solo
Tiamat
Tiamat
remnant_soul
Tiamat
Level 44
God Stats
0W - 2L
1,260 SR
Queue Stats
24W - 21L
1,497 Elo+
Solo
Hachiman
Hachiman
vinethrower5
Hachiman
Level 29
God Stats
8W - 16L
1,601 SR
Queue Stats
20W - 51L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 12
13,816
1,063
20,590
13,728
4,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 1 / 15
13,376
1,029
18,457
15,124
12,383
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 4 / 16
14,107
1,085
16,989
23,392
27,521
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 5 / 8
15,067
1,159
19,285
17,515
6,589
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
2 / 6 / 9
12,354
950
15,106
15,251
6,004
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

177

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ScaryEnt
Gilgamesh
19
4 / 4 / 9
13,326
1,025
18,391
27,183
19,105
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
4 / 6 / 7
12,968
998
20,186
16,952
6,004
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
nebrasko35
Izanami
18
2 / 3 / 5
12,329
948
6,181
11,343
4,100
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
18
4 / 5 / 8
13,148
1,011
19,481
17,494
12,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
vinethrower5
Hachiman
19
3 / 8 / 12
13,299
1,023
13,760
22,738
8,274
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
58
26
Kills
17
17
Deaths
26
60
Assists
41
Player
Kills
Deaths
Assists
KDA
W
5
1
12
11
W
3
1
15
10.5
W
5
4
16
3.25
W
11
5
8
3
L
Gilgamesh
ScaryEnt
Gilgamesh
4
4
9
2.13
L
4
6
7
1.25
W
2
6
9
1.08
L
Izanami
nebrasko35
Izanami
2
3
5
1.5
L
Tiamat
4
5
8
1.6
L
Hachiman
vinethrower5
Hachiman
3
8
12
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,427
Damage
77,999
85,010
Taken
95,710
57,338
Mitigated
49,944
10,215
Healing
11,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,590
6,696
1,817
3,301
13,728
4,841
0
7,027
6,686
0
52,831
W
18,457
1,267
0
54
15,124
12,383
0
7,493
7,631
37,942
0
W
16,989
3,287
0
182
23,392
27,521
0
11,030
12,362
35,788
0
W
19,285
12,605
0
3,443
17,515
6,589
0
10,532
6,983
0
30,849
L
Gilgamesh
ScaryEnt
Gilgamesh
18,391
3,609
0
700
27,183
19,105
0
13,069
14,114
6,573
25,948
L
20,186
1,602
109
2,185
16,952
6,004
0
4,220
12,732
38,399
0
W
15,106
6,476
0
1,418
15,251
6,004
0
6,218
9,033
0
31,916
L
Izanami
nebrasko35
Izanami
6,181
4,498
251
1,054
11,343
4,100
0
3,207
8,136
0
37,917
L
Tiamat
19,481
1,787
909
4,454
17,494
12,461
0
6,025
11,469
43,398
0
L
Hachiman
vinethrower5
Hachiman
13,760
10,973
0
1,493
22,738
8,274
0
8,925
13,813
0
26,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,720
Gold Earned
65,070
222
Minions Killed
227
10
Camps Cleared
5
1,273,130
Distance Traveled
1,166,807
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,816
1,063
82
6
0
276,681
0
W
Geb
13,376
1,029
27
2
4
290,165
1
W
Ymir
14,107
1,085
40
3
0
232,887
2
W
Arachne
15,067
1,159
19
1
5
281,259
0
L
Gilgamesh
13,326
1,025
35
3
0
266,611
0
L
Agni
12,968
998
50
4
1
243,045
0
W
Neith
12,354
950
54
4
1
192,138
0
L
Izanami
12,329
948
67
5
2
190,628
0
L
Tiamat
13,148
1,011
40
3
0
250,341
0
L
Hachiman
13,299
1,023
35
3
2
216,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role