Player Matchup

Thoth
Thoth
Dementeddeer
Thoth
Level 74
God Stats
23W - 11L
1,790 SR
Queue Stats
110W - 119L
1,427 Elo+
Solo
Serqet
Serqet
TacticalKumquat
Serqet
Level 40
God Stats
12W - 10L
1,476 SR
Queue Stats
186W - 165L
1,621 Elo+
Party 2
Chiron
Chiron
TheCleverColt
Chiron
Level 65
God Stats
2W - 5L
1,463 SR
Queue Stats
104W - 119L
1,425 Elo+
Solo
Nike
Nike
coletrain493
Nike
Level 38
God Stats
5W - 3L
1,570 SR
Queue Stats
291W - 268L
1,581 Elo+
Party 2
Mulan
Mulan
pedrodaham
Mulan
Level 39
God Stats
5W - 3L
1,739 SR
Queue Stats
24W - 37L
1,338 Elo+
Solo
Team Averages
Level 51
1,608 SR
1,478 Elo+

VS

Team Averages
Level 63
1,486 SR
1,445 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DEMON2813
Morgan Le Fay
Level 86
God Stats
8W - 9L
1,727 SR
Queue Stats
194W - 209L
1,430 Elo+
Solo
Sylvanus
Sylvanus
Fe4RAres1
Sylvanus
Level 28
God Stats
0W - 3L
1,288 SR
Queue Stats
36W - 59L
1,376 Elo+
Party 1
Thor
Thor
Rayce22
Thor
Level 48
God Stats
1W - 2L
1,418 SR
Queue Stats
68W - 94L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
4,376
729
2,698
2,558
645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
4 / 0 / 0
4,446
741
1,353
3,442
927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
2 / 1 / 0
4,124
687
3,353
4,564
880
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 1 / 1
3,720
620
536
4,027
1,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
8
1 / 0 / 2
4,541
757
729
2,769
1,133
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
5
1 / 2 / 1
3,772
629
2,843
3,397
788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Guan Yu
 
Guan Yu
2
0 / 2 / 0
2,919
487
0
2,104
670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
DEMON2813
Morgan Le Fay
6
0 / 2 / 0
3,828
638
1,606
3,172
836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Fe4RAres1
Sylvanus
7
1 / 0 / 1
4,423
737
1,874
3,095
1,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thor
Rayce22
Thor
5
0 / 3 / 0
3,525
588
1,120
4,594
1,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
8
Kills
2
2
Deaths
9
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
2
1
0.75
L
Guan Yu
 
Guan Yu
0
2
0
0
L
Morgan Le Fay
DEMON2813
Morgan Le Fay
0
2
0
0
W
1
0
1
1.5
L
Sylvanus
Fe4RAres1
Sylvanus
1
0
1
1.5
L
Thor
Rayce22
Thor
0
3
0
0
W
4
0
0
4
W
2
1
0
2
W
0
1
1
0.5
W
Mulan
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,669
Damage
7,443
17,360
Taken
16,362
4,805
Mitigated
4,643
6,647
Healing
5,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
2,843
1,720
0
872
3,397
788
81
0
3,397
0
13,565
L
Guan Yu
 
Guan Yu
0
0
0
0
2,104
670
0
0
2,104
0
3,180
L
Morgan Le Fay
DEMON2813
Morgan Le Fay
1,606
346
0
909
3,172
836
0
2,170
1,002
15,170
0
W
2,698
91
0
1,268
2,558
645
0
808
1,750
20,418
0
L
Sylvanus
Fe4RAres1
Sylvanus
1,874
1,084
179
1,480
3,095
1,311
66
0
3,095
13,485
0
L
Thor
Rayce22
Thor
1,120
390
0
1,576
4,594
1,038
0
528
3,944
0
12,883
W
1,353
401
0
417
3,442
927
0
798
2,644
0
15,471
W
3,353
1,553
55
2,011
4,564
880
0
889
3,675
0
16,896
W
536
29
165
1,578
4,027
1,220
0
985
3,042
0
9,926
W
Mulan
729
147
0
1,153
2,769
1,133
173
0
2,769
0
18,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,207
Gold Earned
18,467
175
Minions Killed
125
0
Camps Cleared
0
734,318
Distance Traveled
491,792
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
3,772
629
24
4
0
114,315
4
L
Guan Yu
2,919
487
6
1
0
36,482
0
L
Morgan Le Fay
3,828
638
34
6
0
119,547
0
W
Thoth
4,376
729
40
7
0
140,167
2
L
Sylvanus
4,423
737
36
6
0
114,497
0
L
Thor
3,525
588
25
4
0
106,951
0
W
Serqet
4,446
741
37
6
0
161,705
0
W
Chiron
4,124
687
34
6
0
147,656
0
W
Nike
3,720
620
18
3
0
145,682
2
W
Mulan
4,541
757
46
8
0
139,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role