Player Matchup

Arachne
Arachne
Baracus22
Arachne
Level 69
God Stats
6W - 12L
1,228 SR
Queue Stats
146W - 223L
1,341 Elo+
Party 1
Horus
Horus
HorrorHead
Horus
Level 152
God Stats
15W - 18L
1,443 SR
Queue Stats
138W - 174L
1,441 Elo+
Party 1
Ymir
Ymir
chuckz06
Ymir
Level 87
God Stats
11W - 10L
1,548 SR
Queue Stats
182W - 233L
1,359 Elo+
Party 1
Hou Yi
Hou Yi
gunsfire94
Hou Yi
Level 84
God Stats
2W - 3L
1,585 SR
Queue Stats
155W - 207L
1,383 Elo+
Party 1
Scylla
Scylla
ochoa_ariel
Scylla
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,635 Elo+
Party 1
Team Averages
Level 106
1,461 SR
1,432 Elo+

VS

Team Averages
Level 101
1,548 SR
1,465 Elo+
He Bo
He Bo
 
He Bo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
GuamAG
Izanami
Level 87
God Stats
2W - 0L
1,742 SR
Queue Stats
30W - 38L
1,395 Elo+
Solo
King Arthur
King Arthur
Jinxsyns
King Arthur
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Mulan
Mulan
LightNingZhADoW
Mulan
Level 152
God Stats
1W - 2L
1,500 SR
Queue Stats
412W - 397L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Baracus22
Arachne
11
3 / 4 / 7
7,565
445
6,960
11,111
3,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
9
0 / 5 / 5
6,605
389
4,133
14,288
12,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ymir
9
1 / 7 / 7
6,704
394
4,021
18,142
13,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
gunsfire94
Hou Yi
12
4 / 5 / 5
8,047
473
13,940
14,241
4,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
12
5 / 4 / 5
7,777
457
6,346
7,618
2,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
8 / 0 / 4
10,257
603
9,842
9,260
3,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ra
 
Ra
12
4 / 5 / 5
8,003
471
8,424
9,361
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
GuamAG
Izanami
14
4 / 2 / 2
9,471
557
11,001
11,032
3,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Jinxsyns
King Arthur
12
3 / 3 / 7
7,900
465
7,646
14,416
11,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
6 / 3 / 11
9,655
568
10,715
16,385
9,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
54
13
Kills
25
25
Deaths
13
29
Assists
29
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
8
0
4
10
W
Ra
 
Ra
4
5
5
1.3
L
Arachne
Baracus22
Arachne
3
4
7
1.63
W
Izanami
GuamAG
Izanami
4
2
2
2.5
L
Horus
0
5
5
0.5
W
King Arthur
Jinxsyns
King Arthur
3
3
7
2.17
W
6
3
11
3.83
L
Ymir
1
7
7
0.64
L
Hou Yi
gunsfire94
Hou Yi
4
5
5
1.3
L
Scylla
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,400
Damage
47,628
65,400
Taken
60,454
37,058
Mitigated
30,201
15,164
Healing
18,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
9,842
627
0
4,402
9,260
3,072
0
944
8,204
92,358
0
W
Ra
 
Ra
8,424
1,034
462
2,253
9,361
2,984
208
2,692
6,517
41,161
0
L
Arachne
Baracus22
Arachne
6,960
5,686
0
2,903
11,111
3,796
969
2,357
8,695
0
30,332
W
Izanami
GuamAG
Izanami
11,001
6,135
0
2,289
11,032
3,123
327
1,026
9,943
0
68,046
L
Horus
4,133
1,959
907
2,930
14,288
12,355
260
4,143
9,698
0
22,002
W
King Arthur
Jinxsyns
King Arthur
7,646
1,194
0
3,284
14,416
11,942
0
1,776
12,206
0
36,070
W
10,715
1,282
2,170
4,103
16,385
9,080
0
3,795
12,395
0
34,019
L
Ymir
4,021
995
181
2,085
18,142
13,733
0
5,673
12,437
20,105
0
L
Hou Yi
gunsfire94
Hou Yi
13,940
5,906
495
4,858
14,241
4,605
982
3,159
10,976
0
45,306
L
Scylla
6,346
326
323
482
7,618
2,569
387
2,934
4,684
32,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,698
Gold Earned
45,286
245
Minions Killed
439
0
Camps Cleared
0
1,447,806
Distance Traveled
1,623,667
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,257
603
163
10
0
368,150
3
W
Ra
8,003
471
58
3
0
323,820
3
L
Arachne
7,565
445
51
3
0
287,466
3
W
Izanami
9,471
557
120
7
0
289,230
5
L
Horus
6,605
389
44
3
0
290,011
3
W
King Arthur
7,900
465
59
3
0
303,277
9
W
Mulan
9,655
568
39
2
0
339,190
6
L
Ymir
6,704
394
25
1
0
273,972
1
L
Hou Yi
8,047
473
66
4
0
297,782
2
L
Scylla
7,777
457
59
3
0
298,575
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role