Player Matchup

Sol
Sol
LilRoo4
Sol
Level 16
God Stats
1W - 2L
1,304 SR
Queue Stats
190W - 188L
1,159 Elo+
Party 3
Cu Chulainn
Cu Chulainn
StacksnBundles
Cu Chulainn
Level 8
God Stats
10W - 17L
1,514 SR
Queue Stats
146W - 150L
1,311 Elo+
Party 1
Kali
Kali
Windy_Cactus
Kali
Level 43
God Stats
17W - 7L
1,500 SR
Queue Stats
302W - 291L
1,311 Elo+
Party 1
Horus
Horus
dirty dimer
Horus
Level 85
God Stats
33W - 36L
1,516 SR
Queue Stats
503W - 479L
1,464 Elo+
Party 3
Anubis
Anubis
iSeraaph
Anubis
Level 104
God Stats
5W - 5L
1,500 SR
Queue Stats
376W - 346L
1,311 Elo+
Party 1
Team Averages
Level 51
1,467 SR
1,311 Elo+

VS

Team Averages
Level 79
1,494 SR
1,453 Elo+
Thoth
Thoth
 
Thoth
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Boobie97_
Cliodhna
Level 89
God Stats
10W - 6L
1,665 SR
Queue Stats
237W - 221L
1,527 Elo+
Party 2
Fenrir
Fenrir
GEEKVILLEJAY
Fenrir
Level 88
God Stats
12W - 6L
1,320 SR
Queue Stats
267W - 265L
1,482 Elo+
Party 2
Izanami
Izanami
JIF Creamy
Izanami
Level 88
God Stats
52W - 49L
1,494 SR
Queue Stats
396W - 439L
1,424 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lockdrips
Tsukuyomi
Level 21
God Stats
6W - 6L
1,494 SR
Queue Stats
6W - 10L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
11
1 / 7 / 1
7,103
418
5,624
10,381
2,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
StacksnBundles
Cu Chulainn
13
0 / 3 / 0
6,981
411
2,727
12,170
9,006
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
0 / 4 / 3
7,013
413
3,111
11,376
7,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 4 / 2
7,709
453
5,058
16,872
6,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
iSeraaph
Anubis
15
3 / 7 / 1
9,037
532
10,104
14,839
5,784
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
5 / 1 / 6
10,137
596
9,660
5,279
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
Boobie97_
Cliodhna
18
5 / 1 / 7
10,484
617
9,709
9,550
3,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
14
8 / 1 / 6
9,820
578
7,144
14,744
11,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Izanami
JIF Creamy
Izanami
16
4 / 2 / 8
9,871
581
10,541
10,305
3,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Lockdrips
Tsukuyomi
15
3 / 0 / 6
9,777
575
10,026
9,942
7,104
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
58
5
Kills
25
25
Deaths
5
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
5
1
6
8
W
Cliodhna
Boobie97_
Cliodhna
5
1
7
8.5
W
Fenrir
8
1
6
11
W
Izanami
JIF Creamy
Izanami
4
2
8
4
L
Sol
1
7
1
0.21
W
Tsukuyomi
Lockdrips
Tsukuyomi
3
0
6
6
L
Cu Chulainn
StacksnBundles
Cu Chulainn
0
3
0
0
L
0
4
3
0.38
L
1
4
2
0.5
L
Anubis
iSeraaph
Anubis
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,624
Damage
47,080
65,638
Taken
49,820
30,840
Mitigated
27,020
16,354
Healing
9,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
9,660
234
0
745
5,279
1,610
1,208
2,091
3,188
65,739
0
W
Cliodhna
Boobie97_
Cliodhna
9,709
1,313
0
684
9,550
3,443
94
2,866
6,684
0
85,872
W
Fenrir
7,144
1,139
78
3,052
14,744
11,574
0
5,929
8,815
159
32,430
W
Izanami
JIF Creamy
Izanami
10,541
5,423
0
3,658
10,305
3,289
1,645
2,615
7,690
0
77,672
L
Sol
5,624
2,255
0
1,209
10,381
2,028
0
307
10,074
28,345
0
W
Tsukuyomi
Lockdrips
Tsukuyomi
10,026
2,523
0
1,281
9,942
7,104
1,667
2,227
7,715
0
61,058
L
Cu Chulainn
StacksnBundles
Cu Chulainn
2,727
380
0
1,211
12,170
9,006
0
2,562
9,608
0
30,849
L
3,111
1,528
0
2,368
11,376
7,043
0
609
10,767
0
35,863
L
5,058
2,627
1,176
5,669
16,872
6,979
0
865
16,007
0
28,371
L
Anubis
iSeraaph
Anubis
10,104
168
0
4,721
14,839
5,784
0
5,476
9,363
58,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,843
Gold Earned
50,089
324
Minions Killed
546
0
Camps Cleared
0
1,542,587
Distance Traveled
1,736,144
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,137
596
120
7
0
341,899
3
W
Cliodhna
10,484
617
150
9
0
398,351
4
W
Fenrir
9,820
578
53
3
0
356,463
3
W
Izanami
9,871
581
112
7
0
303,382
1
L
Sol
7,103
418
58
3
0
297,218
0
W
Tsukuyomi
9,777
575
111
7
0
336,049
2
L
Cu Chulainn
6,981
411
53
3
0
297,957
1
L
Kali
7,013
413
54
3
0
336,684
0
L
Horus
7,709
453
48
3
0
347,025
3
L
Anubis
9,037
532
111
7
0
263,703
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role